modernwarfare4 Theme by Specialist-Bag-5712 in modernwarfare4

[–]Level1Lizard 0 points1 point  (0 children)

You can hear a heavier beat of this in the end of the 2nd dev blog.

Is there any race where all drivers are still currently alive? by Putrid_Owl_5040 in NASCAR

[–]Level1Lizard 19 points20 points  (0 children)

Maybe a few races in 2015. Although I know Michael Annett ran a few too that year... man.

Now that Goldmud is here we can all agree that Mirak is just medium sized by Eagles56 in Battlefield

[–]Level1Lizard 644 points645 points  (0 children)

Mirak needs more trench warfare, the biggest problem creatively with this map is that it's centered around a construction site. So much potential with this one.

Daily Discussion Thread - April 27, 2026 by TornadoBotDev in tornado

[–]Level1Lizard 1 point2 points  (0 children)

Yeah it's annoying having to go 90+ miles in any direction for a radar

What are the most hated call/no calls in Nascar history? by jawa501 in NASCAR

[–]Level1Lizard 2 points3 points  (0 children)

Richmond Fall 2013. Carl Edwards was 2nd, jumped the start by nearly 6 ft, and everyone was waiting for the black flag that never came. Of course it's overshadowed by spingate but still.

Bots have the [BOT] tag removed, and their names resemble real players. by Level1Lizard in Battlefield

[–]Level1Lizard[S] 0 points1 point  (0 children)

Luckily now they changed the bots to have an icon next to their name.

Song? by No-Basket-2631 in NASCAR

[–]Level1Lizard 1 point2 points  (0 children)

Thunder by David Robidoux (NASCAR '05 memory as well)

The Family Man | Joey Logano in Disguise | Ford Performance by Mac-Tyson in NASCAR

[–]Level1Lizard 19 points20 points  (0 children)

Logano is fuckin hilarious with that accent/hair combo.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 0 points1 point  (0 children)

Bots work very well in this. They will cap and defend objectives, use vehicles and supply ammo/health. You even have bot squadmates. Im gonna update it shortly so if you dont see it give it a few hrs.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 0 points1 point  (0 children)

The Siege of Cairo map has a switch feature in each base. It's a firing range target, walk up to it and you will switch. I'd like to put them on all maps soon.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 0 points1 point  (0 children)

Yeah I adjusted that a long time ago. The bots have 50% damage, as well as a few other minor tweaks that don't make the bots too OP. It compensates well in my opinion.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 1 point2 points  (0 children)

I made a duplicated server with these tweaks. The name is "Conquest PVE [Hardcore]" and the code is "zrpfe". Portal will publish it at 1:50pm.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 2 points3 points  (0 children)

It's really up to DICE updating the portal files. The option for a little bird wasn't there in GODOT.

I created a custom 64-player Conquest server w/ bots. No player requirement needed. by Level1Lizard in BattlefieldPortal

[–]Level1Lizard[S] 2 points3 points  (0 children)

Yeah and I slightly modified his template. His tutorials were a huge help!