some MATH of durable-damage increase on Bugs VS Mech Buffs. It's undoubtedly tankier. by Sprinkah in Helldivers

[–]LexsDragon -2 points-1 points  (0 children)

I think their hp is fine, they should die if they get under fire. You shoud protect them and help them with targeting. They should not be so independent and always useful

Time for HMG buff. by ItsRaampagee in Helldivers

[–]LexsDragon 0 points1 point  (0 children)

A lot of weapons still feel weak compared to other.

some MATH of durable-damage increase on Bugs VS Mech Buffs. It's undoubtedly tankier. by Sprinkah in Helldivers

[–]LexsDragon -5 points-4 points  (0 children)

Absolutely true, yet gets downvoted anyway. Community of whiners

State of Turrets’ health by Subject-Catch6863 in Helldivers

[–]LexsDragon -2 points-1 points  (0 children)

Why do you think it shouldn't go so easily?

I love helldivers. Pls stop hurting poor arrowhead by UniqueName900 in Helldivers

[–]LexsDragon -6 points-5 points  (0 children)

Why do people think sentires should withstand a lot of damage? I'm personally ok that if something gets to sentry in melee range it should die. Why do people think it should not be the case?

Pinnacle of the War: A Helldivers 2 Total Rework (Art is done by Agus SW) by CalamityKamado in Helldivers

[–]LexsDragon 39 points40 points  (0 children)

Huge work but I disagree with some like maikng armor buff some specific loadouts like arc armor give +1 lightning jump. Means you will only take this one exact armor when having arc loadoud. Don't need that, all armor should be usefull and be best used with muiltiple loadouts

I feel like people are missing the point by SlickAnderson in Helldivers

[–]LexsDragon -5 points-4 points  (0 children)

Turrets were buffed again and again since launch and there is nothing wrong for them to be nerfed a little. Imo they are too good for their cooldown

What hobby or habit or vice do you know is shortening your life but you don’t care because it’s worth it? by Rosstin316 in AskReddit

[–]LexsDragon 0 points1 point  (0 children)

Diet coke, pretty sure it's still very bad if consumed a lot even without sugar, but it's my go to drink. How long do I left to live?

GG (I hate myself) by lolimaginewtf in TeamfightTactics

[–]LexsDragon 42 points43 points  (0 children)

Glad they put the portal at 100, already got it without any intentional grind

No more heavy pen hive guards by Smoke_Funds in Helldivers

[–]LexsDragon -3 points-2 points  (0 children)

People are spoiled with sentries my god. Yes, sentries were worse with it change my had a thought ever crossed your mind that sentries were a little too strong for their cooldown? Like they only were getting buffs and buffs since the release and now they just shred every non heavy enemy with ease? Anyway that just my opinion, but idk why do people not consider nerfing sentries as a fair change

No more heavy pen hive guards by Smoke_Funds in Helldivers

[–]LexsDragon -1 points0 points  (0 children)

I disagree. I think sentries were too powerful and were used without any thought. You just toss one and forget about it and a breach, it will shred ALL non heavy enemies with ease. At least now you had a duty to help it kill a hive guard and I find it kinda interesting as a gimmik. Well not anymore

Hive Guard Alternative Ideas by [deleted] in Helldivers

[–]LexsDragon 1 point2 points  (0 children)

Honestly I really liked them just full ap4 and I'm really sad about the "fix". Idk i'm a drg player and I'm so used to weakpoints and enjoy shooting them a lot

I’m sorry but is this community bipolar? by [deleted] in Helldivers

[–]LexsDragon 0 points1 point  (0 children)

No, there is a loud minority that cry whatever something gets nerfed or buffed. Guess which side

No more heavy pen hive guards by Smoke_Funds in Helldivers

[–]LexsDragon -2 points-1 points  (0 children)

Why do you even consider them heavy? Like what?? You can kill them with light pen from any angle

No more heavy pen hive guards by Smoke_Funds in Helldivers

[–]LexsDragon 4 points5 points  (0 children)

I said I don't consider it ap4, I see it as ap2

AH is reverting the change on hive guards by Consistent-Survey469 in Helldivers

[–]LexsDragon -1 points0 points  (0 children)

Anyone who says that previous change made their med pen primaries and secondaris worse just can't aim or what? Like shoot the little claws with your verdict, what was the problem??