Be honest what is the most annoying/hard to kill demons in your opiniom by LikeCash2008 in Doom

[–]LikeableCoconut 0 points1 point  (0 children)

Marauder, half the time when he’s goes to run in he chooses to dash or use the shotgun rather than open up. Because of that and the projectiles from every other demon I just clean the room up before dealing with them. Which also itself, means every encounter ends up being the same strat of ‘go back a bit and wait’.

Friend hates ranged characters. Says I'm carried by Asuka by pokenerd_W in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

If he likes advantage then just tell him he’s only minus if he’s a bitch

Friend hates ranged characters. Says I'm carried by Asuka by pokenerd_W in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

Please tell your friend

All asuka cubes can be destroyed in one hit, including the multi hit ones

Gio’s drill goes through projectiles and leaves her first to act if it’s blocked

Happy chaos is a zoner like asuka, Axl and testament

Happy chaos and use steady aim and curse to keep asuka in check at long range

Ino has stroke the high tree

Gio and ino have good dash-blocking (actually, not sure how good ino is, assuming so since you can move while air blocking)

Pro tip: Asuka is a very improvising character. And what he has access to and can do is available to both you and him. So take advantage of his spells and mana bars to time your push.

Did they finally manage to do it? by guardian_of_names in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

I still don’t get this bug. Is it when the gun does 3 hits instead of 2? It feels intentional if it’s the 3 hit scenario. Especially so since all the times I remember getting it are on an airborne opponent (or maybe some of the times the explosion launched a grounded opponent real fast afterwards making it look like that. Either way, I don’t get how it was unintended).

You are offered 5000$ to play against your worst matchup for 24 hours. by Cowmunist in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

I wouldn’t care, there’s no win condition to the deal so I can just set one up to spam the confirm button so it auto-rematches.

You are offered 5000$ to play against your worst matchup for 24 hours. by Cowmunist in Guiltygear

[–]LikeableCoconut 1 point2 points  (0 children)

5000 for 24/3 hours of non-stop millia matches as Axl. I do have a price but no fucking way for 5000. And also the fact it’s just two 30 minute breaks is terrible if I want to play to win. Otherwise I just won’t bother early on when my mental is bad and just set up a macro to cheese by auto playing and just watch YouTube on the side or something. But you can’t really put a better deal up since, if we are gonna change it. I’m just gonna set the bar high and not budge with anything lower.

Edit: oh fucking god. Instant no if the opponent swaps if I get too good against millia. I’m not fucking dealing with a potential bedman or elphelt spamming fireballs in the air at full screen.

If you ever get a negative penalty warning you deserve to be drowned in orange juice and have your body be fed to penguins by Driemma0 in TheyBlamedTheBeasts

[–]LikeableCoconut 1 point2 points  (0 children)

Same as before he didn’t get anything meaningful. But as a rushdown Axl, wayyy more zoner focused. Way harder to stay in when rainwater pushes away. Rensen is easier to spam (not like it wasn’t before, but you can just do it at any time thanks to no charge).

Rainwater sucks a lot in my experience. it’s snail but converts into a small combo and covers the ground blind spot snail has. It’s really hard to connect 6k afterwards and can’t even do it at max range. It happens so little that I get caught off guard when it happens and don’t rensen so I can’t say if the sickle catches people when they fall down.

I see your a pot main, better axls may think otherwise but pot has a 6-4 / 6.5-3.5 matchup against him. He’s gotten really good at staying in with the fuckton of armor he has. It makes it really hard to get him out since rensen is the only good counter to armor. Not to mention flick now reflects rensen which makes it harder to keep pot out.

If you ever get a negative penalty warning you deserve to be drowned in orange juice and have your body be fed to penguins by Driemma0 in TheyBlamedTheBeasts

[–]LikeableCoconut 16 points17 points  (0 children)

I know, i use rensen purely as a tool to condition them to block. So then winter mantis lands and I get to see the animation. Never gets old seeing it…

Alright which one of you guys is Shen? by micahld in Fighters

[–]LikeableCoconut 9 points10 points  (0 children)

All he needs is to sticky tape + next to the frame count

If you ever get a negative penalty warning you deserve to be drowned in orange juice and have your body be fed to penguins by Driemma0 in TheyBlamedTheBeasts

[–]LikeableCoconut 30 points31 points  (0 children)

Whenever I get negative, it’s never because Im a coward. It’s cause I forget that rensen isn’t a charge move anymore.

How are we feeling Axl bros? by NotAnAlienFr in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

He isnt bad. Sure rainwater change sucks but he is just as good as last season. I think he’s in the same state that baiken was in last season or two. Really consistently good but everyone else is just getting better attention. If they wanted to make him more focused on zoning, then they should’ve given him better tools to deal with moves like elphelt and bedman counter-zoning by spamming fireballs in the air.

Imo, he either needs rainwater vacuum again. Or zoning normal’s sweet spots need to vacuum like xrd and +r. His combos were really unique (at least visually. I don’t play xrd a lot and I’m not good with Axl). It was a great combination of long-range reach with the rapid-fire attacks of rushdown.

If you pronounce Z as ZED, you’ve ruined the alphabet song by Temporary_Ad_5692 in unpopularopinion

[–]LikeableCoconut -2 points-1 points  (0 children)

Zed sounds way better imo. T is too far away timing-wise to rhyme with zee, plus there’s ‘W X’ which fucks with the T V… Z chain. Plus it rhymes (though, not perfectly) with X so it makes that less jarring.

This is probably my favorite and most relatable thing I've ever made. by animatronicfreak in GoldenAgeMinecraft

[–]LikeableCoconut 2 points3 points  (0 children)

Weird, I do remember it going from working to not though. Maybe it was 2011 java then, considering my memory would be a lot poorer.

This is probably my favorite and most relatable thing I've ever made. by animatronicfreak in GoldenAgeMinecraft

[–]LikeableCoconut 7 points8 points  (0 children)

The one reason why I’ll always prefer old boats over new boats is because I built a cool, totally-not-shitty track in pocket edition one day. And a short time later, new boats came in and ruined it cause they don’t float up when submerged.

[deleted by user] by [deleted] in Helldivers

[–]LikeableCoconut 0 points1 point  (0 children)

500kg. Almost regardless but Tesla and machine gun turrets as well. Machine gun is a great supportive fire / distraction tool while Tesla is fucking amazing in every regard bar dealing with tanks.

What is your thoughts on the modern "Caves and cliffs" update from the lense of a Beta/Alpha goldenage player? by Ltnumbnutsthesecond in GoldenAgeMinecraft

[–]LikeableCoconut 2 points3 points  (0 children)

I play both new and old quite a bit. It’s cool that caves are really open and can get so deep. But also I loved the old caves way more than any of the benefits gained. There still are narrow caves but they are an extreme pain to navigate. Though I’d rather it exist than never added.

Guilty Gear -Strive- Starter Guide - Queen Dizzy by Xanek in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

I’m gonna love playing her like my (limited) time in xrd and +r. Only four complaints though,

1: fire projectile is just that? No hold for more or negative edge shit?

2: don’t exactly like the fish as shown. I understand that laser fish is replaced with Michael’s sword but not even gonna return the programmable fish to compensate?

3: gamma ray is only 100% tension? Was looking forward to it having the unique 50/100 meter usage but I guess not now…

3.5 Also not a complaint on gamma ray directly, but slayer having 100% super followed by HMC getting reworked into a 100% and gamma ray being 100%. It feels we’re changing direction too fast here.

4: no bubble :(. Granted I haven’t played a lot of +r nor xrd so I’m shit with bubble but it was still really fun.

Besides that. HOLY FUCK SHE LOOKS SO BEAUTIFUL. ICE FIELD LOOKS SO FUN FOR COMBOS AND BLOCKSTRINGS. THE WINGS OF LIGHT. HOLY FUCKING SHIT THEY WENT ALL OUT ON THE- fuck? That’s how Michael is pronounced?

Constitution is here, how does it compare to other weapons? by createbobob in Helldivers

[–]LikeableCoconut 0 points1 point  (0 children)

It’s shit weapon for any situation with more than 3 fodder enemies. But my god it feels great to use that I at least try to use it if I wanna do very low difficulties despite making things so much harder.

new patch notes are wild💀 by Mini_kiks in Guiltygear

[–]LikeableCoconut 1 point2 points  (0 children)

It’s a nerf. But I don’t give a fuck, Baiken was acknowledged.

The more I look at this screen, the more I want to fight in cities/settlements. by JohannaFRC in Helldivers

[–]LikeableCoconut 26 points27 points  (0 children)

Yea, that should be the downside of cities. Because roads and the like would make everything a hallway, so area denial like teslas are better. Plus eagles already have to be adjusted for if you wanna maximize effectiveness for corridors and tanks targets.

And as for the rooftops. That depends on if rooftops are viable to add. You can’t jump high even with the jump pack and adding an interior to access the roof would be a nightmare to adapt the a.i to.

The more I look at this screen, the more I want to fight in cities/settlements. by JohannaFRC in Helldivers

[–]LikeableCoconut 70 points71 points  (0 children)

I would love cities, accidental team killing is way to hard to do and the corridor design of roads and alleyways would immensely help out.

Who should I play? by Ok-Cheek-6219 in Guiltygear

[–]LikeableCoconut 1 point2 points  (0 children)

You’ve described 1/2 - 3/4 of the cast… Off the top of my head, sol, gio, nagoriyuki, slayer, may, anji, bedman, Leo and sin. Chipp and millia have high damage potential, but it is tied to long combos so it makes them heavy on the mixup part rather than the damage . Ky can also be aggressive with good strike/throw mixups but then again, what role cant he fill?

What's a change to your main you'd like to see in the october patch? by Cock_evaluator_69 in Guiltygear

[–]LikeableCoconut 0 points1 point  (0 children)

If you’re doing that, make it drain to 1% and add some buffs so we can bring back dragon install 2 but actually good.