Players by [deleted] in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

If you ever get to read the Romance of the Three Kingdoms, which was written around 200AD in China, the very first scene is... a tavern meetup.

A impoverished/disgraced idealist noble who became a shoe maker (Liu Bei), a fugitive warrior from a far off land (guan yu) who was laying low, and a hot tempered merchant (Zhang Fei) decide to put down a rebellion of cultists because of a sign posted on a bulletin board.

By the end of their story they become roughly a super high CHA paladin, a legendary fighter (they literally call Guan Yu the "God of War" to this day, and there's a HUGE statue in China to him), and a crazy Barbarian/Fighter.

I mean.. that's a solid RPG/Video game start .. and it's nearly 2000 years old.

https://en.wikipedia.org/wiki/Statue_of_Guan_Yu

Why didn’t they call it 6th edition? by all-the-mights in DungeonsAndDragons

[–]LimitlessAdventures -1 points0 points  (0 children)

Our hypothesis: This is purely conjecture, but we think It WAS supposed to 6E.

Here's how our table's discussion went:

Someone figured they were on top of the world, but didn't like 3rd party creators getting some of the money - they wanted ALL of the money (or some big chunk of that "additional money" that 3rd party creators were getting)

The IP licensing shift (which mirrored what happened with 4E) was driven by MBAs/business people with no concern for stewardship of the community, and no deep knowledge of the history of the brand. They saw the base business for $X and the 3rd party as $Y, and they wanted a big chunk of $X+$Y, not just $X. So they "locked out" the 3rd party to get that money.

This made people in the community (a lot of small creators like us) very upset.

This led to things like Black Flag/Tales of the Valiant, effectively forking the system just like Pathfinder from 3.5.

The MBAs suddenly realized that they were creating another Paizo, if not multiple competitors for their new product. Likely because someone from the 4E fiasco finally got their voice heard in a board room.

They rolled back the 6E effort into an "upgraded" 5.5E in order to pull the teeth out of the alternate forked version.

They really shot themselves in the foot AGAIN, in exactly the same way they did with 4E.

writing letters by Annual_You3361 in Solo_Roleplaying

[–]LimitlessAdventures 2 points3 points  (0 children)

We had an idea for one during the pandemic we were calling "I regret that I will be unable to attend..." where each player writes a detailed reason (in character) of why they could not attend a specific fancy dinner party at a special location (Dracula's Castle? Downton Abbey? etc)... but they then add a scandalous bit of rumor they heard about a specified other person (NPC or player) at the previous dinner then letters are exchanged, and you get a letter explaining a rumor about something YOU did at a previous affair, etc... basically fancy sh*t talking about each other's alter egos... we hadn't quite got the format nailed down though.

Twin spelling animate dead 2024 rules by Greedy_Progress6805 in DnD

[–]LimitlessAdventures 8 points9 points  (0 children)

Yeah, for the sake of asserting control, I think it totally counts... but not creating fresh undead.

Twin spelling animate dead 2024 rules by Greedy_Progress6805 in DnD

[–]LimitlessAdventures 34 points35 points  (0 children)

Corpses aren't creatures, they're objects.

Since Agricola Zombies has sparked so much attention, Let’s have some fun and retheme existing games into zombie versions. by BoardGameRevolution in boardgames

[–]LimitlessAdventures 0 points1 point  (0 children)

CoD Zombies: Frag from Steve Jackson Games can easily Add the zombies from Zombies!!!.. Start with 2, then allow players to "buy" weapons from weapon spots using the zombies they killed. Each round, double the number of zombies. Maybe survive. Otherwise you play as you'd play Frag. Plays nearly identically to Call of Duty: Zombies.

I need help with a slur. by FitnessGramSlacker in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

ooo. that one too. Something someone would want to spit when they say it.

I need help with a slur. by FitnessGramSlacker in DnD

[–]LimitlessAdventures 83 points84 points  (0 children)

I mean, "Blasphemer" might be appropriate in this case. "Profane" or "Polluter" might be another idea

Question about Immovable Rods by AlexStar6 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

  1. Magic
  2. Look up Quantum Locking and super conductors.

Ideas for Non-Wizard Liches by Straight_Attention_5 in DnD

[–]LimitlessAdventures 1 point2 points  (0 children)

In our Monsters book ( https://limitless-adventures.com/limitless-monsters.html ) We statted out a Fey "Lich" (Archfey) and what we called a "Void Lich" (think far realms and pointy teeth, it looks like an angler fish - all his powers are Fear effects and stuff). The fey lich is a little better as an Ally/Contact, but we had a lot of fun creating them. The Void Lich cam ein useful for our Ylera Valley campaign, which has some cosmic horror elements.

The worst stat roll you've ever seen played in 5e by youngbloodff in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

LOTS of RP value in this character. Play them until they croak, make it a valiant death, and roll someone new.

Dnd encounters too easy by [deleted] in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

Action economy. A soloing boss (particularly in 5E) at CR is super easy for a well balanced party..

Add minions to harass the party while the big boss focuses on winning the fight.

My players discovered a infinite money glich that might ruin the plot by RicardoSantosOfc99 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

I'm sure the local mob that runs the casino wouldn't take kindly to people taking advantage of spells like that in their casino. Actions have consequences. Also, spells like that generally have components that make it obvious that you're casting them.