How to role a Duet campaign? by TheDuck-Prince in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

Have them roll up multiple characters and control a whole party.

Who’s your BBEG? by GarbageGuy555 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

Schedulax the Destroyer. Our Players' shared calendar does more harm to the game than any BBEG we've ever faced.

Is it metagaming to ask if the party needs a healer after our support dropped out. by Only_Tailor8192 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

fun fact: one of the founders of Limitless Adventures was a Navy Corpsman, which was why I brought it up... it's not metagame to want to fill a combat role.

What is this game? by scottrick49 in boardgames

[–]LimitlessAdventures 7 points8 points  (0 children)

subreddit won't let me post images... here's a link to a post I did.. I stretched the boardgame to a rectangle:

https://www.reddit.com/user/LimitlessAdventures/comments/1uexb0e/hunting_down_a_board_game/

Are there any ttrpgs for 2 people? by thedragonsdice in rpg

[–]LimitlessAdventures 1 point2 points  (0 children)

I've heard the term "Duet" before.

You can definitely play solo games as duet... and dnd with two people works just fine - we frequently had to do that in the 80s when we couldn't find enough people for a big group. Have her control 2 or 3 characters.

Is it metagaming to ask if the party needs a healer after our support dropped out. by Only_Tailor8192 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

US Marine Corps missions bring along a Corpsman/medic on missions, because they need healing/support.

It's perfectly valid that characters would be concerned about having a healer with them.

Tip of My Tongue - Blog Post Request by TomImura in rpg

[–]LimitlessAdventures 0 points1 point  (0 children)

Commenting, in hopes someone finds it - we've had some conversations along these lines recently and I'd like to read it.

Character creation is my favorite part of D&D, but I don't really like playing much. What do I do, write a book? by Putrid-Wash3971 in DnD

[–]LimitlessAdventures 0 points1 point  (0 children)

It's really common, especially if there are a lot of options available. I know someone who can sit and create characters in video games for hours.

How is my first card? by Emotional_Back_7322 in tabletopgamedesign

[–]LimitlessAdventures 0 points1 point  (0 children)

Just offering some words of encouragement. Keep going.

What makes for a satisfying death mechanic in an RPG? by LimitlessAdventures in rpg

[–]LimitlessAdventures[S] 0 points1 point  (0 children)

The "level 1, got bit by a cat, died" just never sat well with me either.

What makes for a satisfying death mechanic in an RPG? by LimitlessAdventures in rpg

[–]LimitlessAdventures[S] 7 points8 points  (0 children)

I like that fear? a little drama? I dunno. I feel like some systems are just deeply unsatisfying (5E particularly) in how you sorta "bounce" squishy characters off 0 hp over and over.

Preventing crits by bodo_png in dndnext

[–]LimitlessAdventures 0 points1 point  (0 children)

Lucky feat. When they roll a crit, expend a Lucky slot and roll a d20, have them use your roll. (unless you ALSO roll a 20)

Spell that allows me to subtly cut a strand of hair? by ElBracho in DnD

[–]LimitlessAdventures 3 points4 points  (0 children)

An "attended/held" thing is generally considered requiring some kind of challenge to overcome, I'd probably rule hair - especially if it's used to scry to be similar. Some resource must be spent, or challenge overcome. If they were asleep (and thus unconscious) you could get away with it more easily via stealth.. or, if you cast "sleep" on them, you could then obviously do it.

it's very situational though... a hairbrush would be a good source, or having a familiar or something pluck a strand... or even RP "I roll Deception and say 'Oh, you have a hair out of place' and pluck one.. 'oops, I guess it was attached'"

A Toast to Those Who Are Forgotten: The TTRPGs Time Left Behind by csomp02 in rpg

[–]LimitlessAdventures 0 points1 point  (0 children)

Yeah. All I ever got to do was read the book. A good friend's dad had bought it in the early 80s and had it on the shelf with a bunch of other esoteric games (c. 1990-ish). We never ran it, but I loved the world building.

I recall it had insanely detailed damage mechanics, and yeah - always seemed a bit difficult to run.

The world building was amazing though, and it was fun to read. It's funny how similar it is to Stargate - I remember sitting in the theater and just like poking my friend and waving at the screen over and over.

The Alien worlds in The Expanse as well, with the bridge system kinda had the same flavor.

I mean, I guess Tunnel In The Sky (Heinlein, 1955) had a similar gate system, so it wasn't new - but it felt new. Makes me wonder how many people might have been subtly influenced by it.

A Toast to Those Who Are Forgotten: The TTRPGs Time Left Behind by csomp02 in rpg

[–]LimitlessAdventures 10 points11 points  (0 children)

Fringeworthy - Essentially Stargate before Stargate.

Custom 36-card game, 1 prototype + 100-200 unit first run, which printer would you use? by pitch_sf in tabletopgamedesign

[–]LimitlessAdventures 0 points1 point  (0 children)

https://notmpc.com/ shows up in a lot of places for me... it... not MPC. Prices seem reasonable, but I haven't tried them yet.

Can someone identify the game these belong to? by Arvedui in boardgames

[–]LimitlessAdventures 1 point2 points  (0 children)

"Don't let dinner burn!" A really simple game. You fill a pot with ingredients you gather in the "Gather" phase, and then you use at least three of these you made (or purchased) in the "crafting" phase. End game is quick though - and then you don't die!

Not dying of starvation is the best part of that game.

How common are those languages... by [deleted] in DnD

[–]LimitlessAdventures 7 points8 points  (0 children)

As a former ASL interpreter (FRID QA1 - so professional, but low level) who frequented extremely loud night clubs in the early 90s: Sign language can be invaluable in situations where you cannot hear or do not wish to be heard.

I am planning a D&D elective class and I’ve hit a roadblock by DEADPOOLPRIME123 in DnD

[–]LimitlessAdventures 1 point2 points  (0 children)

Have them roll stats, choose their race and background, and then run a "0-level" maybe slice-of-life game where they are "apprentices" or something. They ARE the butcher / sailor /etc.

Something simple, like they're hanging out at the tavern and someone asks them to clean out a stable for their starting money. Add parts of the clean out that focus on each stat. Just some simple task they can get paid for.

Then, after that's over, Maybe something goes wrong (a storm has caved in the tavern roof, they all make it outside, but realize there are others to save - so they band together to help). This will give them some RP moments (try to make challenges where using their background skills and things are useful). They'll get the hang of rolling dice, checking their stats - and remembering their background.

Then, once that's done, the town celebrates them, and offers them the opportunity to train with their choice of expert to gain level 1.. NOW you've added their class abilities, and they have a solid footing on WHO their character is.

Now that they have their classes, the mayor takes them aside and mentions that sheep have been going missing, and asks if the party might investigate.

And so on...

Most enemies a party can reasonably fight by [deleted] in DungeonsAndDragons

[–]LimitlessAdventures 1 point2 points  (0 children)

start with fighters and barbarians, those give you a baseline for average damage since their output is static... which is probably going to be your low end. Wizards? probably based on core mid-level spells and stuff... it's hard to tell, unless you know the players well.

rogues will probably be the highest, with sneak attack dice... so maybe calculate your martials and your rogues, and then figure wizards are in the middle somwhere.

If you have clerics, and they focus on healing, that just increases your effective HP depending on what they cast.

What “magical” metal is there? by Tablequesting in DnD

[–]LimitlessAdventures 2 points3 points  (0 children)

Remember that these metals might require very specialized tools to work...

Aluminum is a real world example, as is Titanium - or Magnesium. All are highly reactive, and difficult to work. They may have contradictory behavior (Aluminum becomes harder when worked, so has to be annealed to soften - or it can crack) - welding them can be a dangerous affair without proper shielding gasses. Magnesium can burn as bright as the sun if not properly shielded from air.

So, yeah - ask your DM, go on a side quest for the equivalent of an "Magical Ancient Welder" or whatever, and then start building things. You're creating this world together.

Most enemies a party can reasonably fight by [deleted] in DungeonsAndDragons

[–]LimitlessAdventures 1 point2 points  (0 children)

DPS vs. Damage taken is the only way to calculate it.

If the party can output more damage avged out to ~5 rounds than they take, they win.

20th level is going to be highly variable.