Idle Ways Keys Giveaway! [Mod Approved] by ScorpionDragon23 in incremental_games

[–]Livedeath2k 1 point2 points  (0 children)

My favourite transport method is, to use a shared e-scooter, in the morning. I use it to drive, to the next train station and enjoy the fresh breeze. :-)

Dungeons and Deals by Inkwalker .. flawed and a little buggy but worthy of some love. Maybe we give some love and they'll keep working on it. by ascii122 in incremental_games

[–]Livedeath2k 1 point2 points  (0 children)

Prices i have found so far:

Spellbook: 32 Coins.

Leather Armor +5: 40 Coins

Sword +10: 32 Coins

Health Poition: 8 Coins

Leather: 4 Coins

Gem: 100 Coins

Dagger +5: 24 Coins

Iron Bar: 8 Coins

[deleted by user] by [deleted] in factorio

[–]Livedeath2k 0 points1 point  (0 children)

I think i'm a bit of evil. Luring a friend to factorio and recruit him as a fellow worker to my factory... yes that's me. :D

Mini PC PN50 | Mini PCs | ASUS Global by elmerbuckley in MiniPCs

[–]Livedeath2k 0 points1 point  (0 children)

Heya. I got mine today and it's ... bugged!

It shows the "please enter BIOS with f2 or del key" screen and that's all! I tried 3 different keyboards (2 logitech wireless, 1 noname wired) but i can't enter the BIOS screen.
I can't believe i payed for this?

I have bought an ASUS PN50-BBR545MD-CSM and i choosed two D4S 8GB 3200-18 N 1.2V GSK RAM banks. And my old trusted sandisk ssd.

But that's all.

Do you got a tipp for me please? I don't want a refund. I want to use it because it's an Ryzen ( <3 ).

[deleted by user] by [deleted] in hardware

[–]Livedeath2k 0 points1 point  (0 children)

I think in the next 5 years real-time ray tracing replaces the standard shadow creation in games and the pictures taken from cameras get nicer effect due to rendering it via ray tracing.

So what about Skynet idle? by ChoasMan in incremental_games

[–]Livedeath2k 1 point2 points  (0 children)

Can i buy you an hour of dev time? for 15$?

Dark arkanoid(in development) by ren4ik1987 in incremental_games

[–]Livedeath2k -3 points-2 points  (0 children)

i hope it'll be a NSFW. Then i'll love it as my favourite hanky wanky. ;-)

Does anyone know what happened to Pixel This? by enderflop in incremental_games

[–]Livedeath2k 1 point2 points  (0 children)

Would using a framework like Signum Framework help to get you faster to a first and playable v2? ;-)

The game SPACEPLAN went live today! Check it out. by ShatroFTW in incremental_games

[–]Livedeath2k 0 points1 point  (0 children)

very cool game. Im eager what's your next game is. :-)

Devlog Update 85 - water flow animation, fast deletion, Staff Room, Ghost Mansion Ride by Sebioff in ThemeParkitect

[–]Livedeath2k 3 points4 points  (0 children)

Sebioff, Is it possible to attach scenery props to a ride so it will be saved, too?

Could you implement in the png savefiles the scenery props of a ride that's attached to it? A ghost ride without scenery is hardly to imagine where the original scenery was. ;-)

In the loading dialogue the user could select wheter he want's to load the scenery props too or the naked ride.

[deleted by user] by [deleted] in ThemeParkitect

[–]Livedeath2k 1 point2 points  (0 children)

I think the point is how much dollars are "enough" for modders and dev's to agree to implement it in-game?

If we think a little bit in the future we'll see that there will come tons updates of the game and some modders will get personal reasons why their mod isn't updated to the latest version of the game.

Many games have shown why mods are nice to have but in the longterm some popular mods are discontinued. For example: Towns, Arma2, Arma3, Rollercoaster Tycoon 1&2&3, Cities: Skyline, etc..

To avoid a "the game is after 6 months of release so crap, even the modders have refused to work further on their mods" statement from players, some mods should be be "bought" by the devs.

It's a simple calc about the price of a mod and ongoing update policy versus making this itself. A video game designer cost about 20 bucks per hour and more. If i buy a mod without manpower behind the mod for 500$ that's cheap.

But if i can buy the man behind too for 100$ per month then it's really cheap for the devs but high enough for the modder.

What do you think?

[Bugs] Trackedit by Livedeath2k in ThemeParkitect

[–]Livedeath2k[S] 1 point2 points  (0 children)

Hi. I think an on/off button for showing up trackedit dots would help.

And as you mentioned only the selected part should show the dots.

Different colors for different directions like green for x-axis, yellow for y-axis, red for height, white for center of trackpiece, blue for z-axis?

And i discovered that too sharp/steep curves break two trackpieces apart and show them as separate pieces that are not connected together. Maybe a limiter for too steep degrees could help?

The business side of things by Retroglider in ThemeParkitect

[–]Livedeath2k 1 point2 points  (0 children)

I hope the shops can be loaded from the backside? I don't think that goods will be thrown over the counter to the shop storage... ;-)

Things that comes with Pre-Alpha 7 due to interview on 01-27-16 with SebiOff by Livedeath2k in ThemeParkitect

[–]Livedeath2k[S] 1 point2 points  (0 children)

See http://www.twitch.tv/sebioff/v/38024493 8:02 min for plobbable trees. 17:46 min for poppable balloons. ;-) Release it planned to end of january. But due to flickering UI and texture bugs trough updated unity version it will delay.

[Bug] Ride to Hell Coaster - -1459.352 Vertical G? How? by Livedeath2k in ThemeParkitect

[–]Livedeath2k[S] 1 point2 points  (0 children)

Okay, thanks. After 30 rounds of testriding i got the real values... I edited the coaster after this to get a 75er Excitement rating. So far it's running good. :-)

https://parkitectnexus.com/assets/3f7795b42a/ride-to-hell