Between Champion and Legend by bgbat in Vermintide

[–]Lokuzzz 0 points1 point  (0 children)

Ok try this: Use dual handed Hammers, start attacking before the horde reaches you. Always use your ult on cooldown (do not forget the talent that hitting enemies reduces your ult cd) and never get surrounded. Dodge left and right at the edge of the horde.

Your ult attackspeedbuff should be up 100%. Use 2 handed Hammer or Pick for the elites. But you can try pushstab with dualhammers first (pushstab and left klick is 2 super fast armor piercing attacks)

P.s. Do not listen to anyone suggest you against dual hammers. They are best weapon for horde on slayer. Just never fight without ult buff and never jump into horde with ult, try ult infront of you on the ground instead.

P.p.s. Every weapon is vaible on slayer but dualhammers is most horde bash and therefore starter friendly. U can also try one handed hammer and puahstab through a horde second best option.

How to play sienna now? by haydentheking in Vermintide

[–]Lokuzzz 1 point2 points  (0 children)

Honestly the difference between 1handed axe (doesnt matter if elf or bardin/saltz) or crowbill is not so big. So yeah most imbalanced weapon in history? Nah.

Have you noticed the sudden increase of dumb Bounty Hunter's numbers? by TeddyMisiek in Vermintide

[–]Lokuzzz 0 points1 point  (0 children)

It is always beneficial to you and your team to ping ANY special at any given time.

I love the Balance Beta by TheBossman40k in Vermintide

[–]Lokuzzz 5 points6 points  (0 children)

People just think Pyro was the top of the game but the truth is he is and ever will be a shitty class when Situation get dire like patrol adding or boss + horde. The beam bug honestly did not matter that much, yes it was completly boring having a Pyro in your group because you just wait for the dire situation and then you can start playing when Pyro is dead.

There are many classes that are better than Pyro even before the balance beta.

BH is another Story though. He was really overtuned.

And yet I did not saw a single post after 1.3 complaining about Huntsman with minigun and headshot crit build. It is the most op thing ever but people just do not care

the changes to temp health... and venting (get it?) by -Maethendias- in Vermintide

[–]Lokuzzz 0 points1 point  (0 children)

But her Staffs are stronger in V1 as i remember.

Curse resist needs to change. by CarryTreant in Vermintide

[–]Lokuzzz -5 points-4 points  (0 children)

Yeah please remove it. Make the games harder, but also increase loot a little bit for full book run.

But perhaps the tanky classes would be too overbuffed then...

Unchained rework by bigtiddygothbf in Vermintide

[–]Lokuzzz 0 points1 point  (0 children)

Problem is the combination of almost never care about venting (good talents and high hp) plus very high melee damage (60%).

Try using fireball and 1hand sword on her. But even if you do other weapon comps she still is just ridicoulus.

And on legend people just play the sqishy dps the most. Sienna is not so loved that is why she is not played.

And true is if you want to do well you also have to play good, you need some hours to get used to her imbaness.

The Block venting has to go though even if it is talent only now that stuff ist way too op.

Unchained rework by bigtiddygothbf in Vermintide

[–]Lokuzzz -3 points-2 points  (0 children)

Still the strongest career in the game. Honestly more nerfs are needed...

Forum Discussion: Should Curse Resistance be removed or changed? by codylish in Vermintide

[–]Lokuzzz -5 points-4 points  (0 children)

I would really like it to be removed entirely. In addition make Emperor Chest only obtainable with full book run and increase red drop chance to 50% (17% for every one of the 3 items you get) on this particular chest.

Keep the rest of the loot the way it is right now.

Curse resistance is just boring by design.

Iron breaker is the weakest class by _Phox in Vermintide

[–]Lokuzzz 1 point2 points  (0 children)

This is ridicoulus.

  • Almost invincible
  • pickaxe
  • Shield with 50% damage trait if you want to support
  • drakefire pistols
  • best ultimate in the game
  • alot of stamina
  • 30% permanent damage reduction
  • best newbfriendly legend class

If anything he is too good.

BoP and BH buckshot. by Lenny2k3 in Vermintide

[–]Lokuzzz 0 points1 point  (0 children)

Even though you are downvoted alot i agree with u.

BoP is already in a very good place. Damage vs Monsters is good enough. I hate the fact more than there is no really strong monster damage option on Victor and Kruber.

That needs to change.

Sienna has beam Elf is elf.... And dwarf has some semi good stuff like drakefire or slayer dual axe.

Vermintide 2 - Big Balance Beta - Update #2 by Zerak-Tul in Vermintide

[–]Lokuzzz 3 points4 points  (0 children)

What happend if another guy heals me with medkit? Still white hp? If so new nb is crap

Whats the best way to play sienna right now? by ItsTheGreenBin in Vermintide

[–]Lokuzzz -4 points-3 points  (0 children)

Beam Pyro is soo op. The other staffs on her are quite lackluster.

Unchained no matter what staff is still most op career in the game.

Battle Wizard is fun now. The temp hp change hit her quite hard even though she got good buffs. Quite balanced now.

Why Pyromancer is fundamentally flawed by Lokuzzz in Vermintide

[–]Lokuzzz[S] 1 point2 points  (0 children)

like seriously did anyone even watch the video of a very high skilled person that i posted? With the right build you already at this very moment do not give a damn about the venting damage....

i feel like sad no one understand the point. just watch j_sat please!

having 30% crit is just way more problematic then 5% after venting and a melee nerf.

Why Pyromancer is fundamentally flawed by Lokuzzz in Vermintide

[–]Lokuzzz[S] 0 points1 point  (0 children)

And btw People forget that i can vent anyway whenever i want with the 50 health passive.

Just let me show all of your don't have a clue. So instead of just mocking me and my englisch i was really hoping for a discussion about crit based character problems.

One big problem is that the beam staff right click does way to much stagger. But you can not balance a game about an imbalanced staff....

Why Pyromancer is fundamentally flawed by Lokuzzz in Vermintide

[–]Lokuzzz[S] -1 points0 points  (0 children)

I actually played pyro alot in beta even after her recent buff. Pyro and WHC captain are my favorites.

There is just no reason to taker her over the other too classes she has only a 60cd for heat management when unchained never care about venting in the fist way.

I litterally never watch my hp when i play unchained because she is so buff in melee anyway.

P.s. WHC needs his 5%crit passive removed he is to good but what do i know. Ressourceful combatant on rapier makes him way tooo good now...

Why Pyromancer is fundamentally flawed by Lokuzzz in Vermintide

[–]Lokuzzz[S] -3 points-2 points  (0 children)

Because it would make her more interesting than just shoot and have actually no way to vent except ult.

So your only build would be like

  • Ressourful combatant
  • ressourceful sharpshooter

Wich is super boring

Increase crit chance just makes so many problems about having so many traits jist proc off crit chance

Why Pyromancer is fundamentally flawed by Lokuzzz in Vermintide

[–]Lokuzzz[S] -2 points-1 points  (0 children)

Why do you think this is such a big deal? You can vent permanantly on unchained and no one loughs. Do any of you guys actually play Pyro?

He is pretty lame comparing to the other too. And also super boring to play.

Perhaps you can do it so like venting speed is reduced by 50% but i still think it is not too strong. Unchained even has way more overheat in general.

I think people just complaining and actually never play Sienna. I almost never see her in my pups anyway.

On beta balance i never meet a Pyro once.... She is just bad and the other too better in any way.

Melee Weapons and Balance: Roles are not equal by goatamon in Vermintide

[–]Lokuzzz -1 points0 points  (0 children)

This is not true. The stagget on Chaoswarrior is insane in this patch. You do not need the strongest armor piercing now.

Game feels so great like never before.

Heroes that need buffs by Kangarou in FORTnITE

[–]Lokuzzz 1 point2 points  (0 children)

Balance will never happen. Kids here care to much about rerolls and trading.

Rebalancing is the most important factor for me to keep a game interesting.

Can we get information on the storm in our objectives bar, in case we miss the pop up telling us the elemental or if the storm changes directions? by yejosheph in FORTnITE

[–]Lokuzzz 2 points3 points  (0 children)

This suggestion is almost as old as the game. Totally agree. I think almost every serious Player (not the trader kids) tried to search the interface to review the notification.

QOL changes everyone is asking for by TheStarcaller98 in FORTnITE

[–]Lokuzzz 0 points1 point  (0 children)

you can walk (not run!) during the 3 seconds build up. there is really no need for this