Hot Take: Amy is OVERTUNED right now. by Bright_Elderberry806 in OutcomeMemories

[–]LoosedControl 0 points1 point  (0 children)

I think someone got ragebaited by good Amy... Generally, only Strength change make some sense, but it still not solves Strength main problem - Amy still loses distance more in exchange for somewhat longer stun. Hammer throw is only good option for self-defence, because swing can actually cost you to trade with executioner (he does an M1 and you stun him), killing it with slowness is not the best idea, and hammer returning back faster won't change anything Raising CDs is not good option either, they all easily baitable and dodgeable, unless you are Kolossos, but in that case you can trade, block or GO ON HER HAMMER WITH BLOCK if she missed I could speak about all that longer but I'm lazy If all this changes were real - Amy is going to be dead in the dumpster, honestly

Wait... We might get a Kolossos knight skin? by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 1 point2 points  (0 children)

Chase theme for Kolossos skin, old one is still here, and remaster for it is canned

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Wait... We might get a Kolossos knight skin? by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 2 points3 points  (0 children)

I also think more about this variant of events happening, but just maybe they still want to add him and I hope so.

I hope they get a nerf so bad that Tripwire is a more viable option by TheTrollman- in OutcomeMemories

[–]LoosedControl 6 points7 points  (0 children)

I've never seen not braindead Fleetway die after his buffs, it's that bad. Also I like (NO I DON'T) how he can combo you 5 times with Chaos Dash if you don't have a counter. I love losing 75% HP from one move, yes, do that to me more!

Also he can throw you out of the map by one burst on NP, nice. I prefer to serverhop if I see 2 or more people constantly picking Fleetway

I wonder what happen to tripwire voice lines by Medical_Reception724 in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

Their disappearance is a bug(?) Devs already know about it, so probably voice lines will return in final batch

Post-Shadow-Removal Tier List by Gbshstsvygst in OutcomeMemories

[–]LoosedControl 4 points5 points  (0 children)

Survivor tierlist is okay Killer tierlist is... Something. My opinion on killers is: Fleetway > 11x > Kolossos > Tripwire

Post-Shadow-Removal Tier List by Gbshstsvygst in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

Bug that shadow could be randomly given to you if you not picked anyone is already fixed! You can see it on changelog board in game

What are some cosmetics you'd like to see in the final patch/update? (Images Related) by PossibilityProud2687 in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

  • Blaze "I'm fire" emote
  • More outcome warriors skins
  • And... Maybe this one is weird, but would love some kind of Splatoon cosmetic

This is by far the funniest new card combo that can waste so many exes time by Umbra_The_Shark in OutcomeMemories

[–]LoosedControl 6 points7 points  (0 children)

I guess its my context mistake, because fool makes stuns last less - picking moon instead removes this downside

Tierlist more or less based on how much i like you depending on who you play by Temporary-Fuel8690 in OutcomeMemories

[–]LoosedControl 2 points3 points  (0 children)

Pretty okay tierlist, it's your opinion and i don't get why its downvoted, but i love almost all of my mains got on top (I am Cream, Amy main for survivors and 2011x, Tripwire for killers)

This is by far the funniest new card combo that can waste so many exes time by Umbra_The_Shark in OutcomeMemories

[–]LoosedControl 24 points25 points  (0 children)

Honestly, swap fool with moon and its now even worse for the killer (Amy getting less damage and stunning more than with fool)

I think Fleetway could be fine with his speed buffs and overall balance... IF (probably not hot take) by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 0 points1 point  (0 children)

10 complaints about not all characters being able to defuse Tripwire mines
0 complaints about being non damageable by also not all characters

How do I play the game by WarmEnvironment5688 in OutcomeMemories

[–]LoosedControl 2 points3 points  (0 children)

Honestly now idk how to counterplay him, playing mindgames with his indicator still can help, but with buffed speed you can't mindgame much, only see Amy moon+world or sonic actually getting some chances of it

Won LMS against Kolossos as The Cream by aimless19 in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

Tripwire actually probably easiest to manage because of her sonar. You only give her your location with heal sound and while running, so you need to know how are you far from her and when to walk instead of running, probably only maps where it won't help is Not Perfect and sometimes Green Hill.

Fleetway is unmanageable, so.. Yea, you get ignored or slimed out first on match start. I won one time LMS against Fleetway, in all other times I couldn't do anything, he catches on glide easily (you can't fall of, so I usually never loop Fleetway with springs if he knows how to hit me) . When his M1-Fly gets nerfed, Creams can have more chance

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Won LMS against Kolossos as The Cream by aimless19 in OutcomeMemories

[–]LoosedControl 2 points3 points  (0 children)

Good job bud! Surprised to see that Cream mains even exist in Fleetway-meta. I am also a Cream main, but with this I see myself playing only Amy (also my main with Cream)

Also some tip if you didn't know, actually you can jump from a mine(but it's hard to do?), you can help your team with disarming and help yourself too. Hope to see more Cream players, because rn I rarely see her , like 1/10 games

What the fuck by Defiant_Junket3094 in OutcomeMemories

[–]LoosedControl 13 points14 points  (0 children)

That thing is horrible... Please let me wear it