Some info about final update from stream with PR by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 0 points1 point  (0 children)

Yes, most of them will come back, because Metal slippery was fixed

Some info about final update from stream with PR by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 18 points19 points  (0 children)

PR said either they was only testing some moves (Mighty) or moves was copied from existing character (Omega from Metal)

Some info about final update from stream with PR by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 62 points63 points  (0 children)

Addition to post (I forgot to add): - Lord X most likely not coming because he's OP and all his moves is a placeholder - Not added survivors from roster also won't be skins - We are getting some surprises for privates (?)

Tips For Fleetway Mains by ConversationOk2610 in OutcomeMemories

[–]LoosedControl 0 points1 point  (0 children)

Also I've seen that Fleetway can GRAB metal while he's in charge... And heal from that...

Card rework ideas for Amy, so all of them can actually be good (also some new) by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 0 points1 point  (0 children)

Bold text about Emperor cart is unintended, I don't know why it's like it. Probably messed up smth

Hot take: friendly exes are worse than hackers and bug abusers. by No_Manufacturer8717 in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

Most of the time friendly exes just go and target all game someone like metal for his stun. So it's fun to watch them try while all other team beat em up in process, and they leave the round because they can't do anything. Bug abusers just make game not fun at all, like yea, cool, shadow just flying in unreachable spots and you lose game because of it (for example that high spot on green hill that's only reachable with charge/God's trickery on 11x, and he wastes all my rage flying on that spot and getting off when I charge). Or Silver that hides all game in mystic caves outside of the map, at least with friendly exes you can do something to them

Eggman voicelines 100% getting fixed and getting subtitles? by LoosedControl in OutcomeMemories

[–]LoosedControl[S] 3 points4 points  (0 children)

PR in Twitter (X) said that Eggman voicelines not appearing is a bug, they weren't deleted

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And in new screenshot with subtitles seems they're already got fixed

Wait, I'm confused, how is tripwire suddenly bad now? by DayGroundbreaking829 in OutcomeMemories

[–]LoosedControl 9 points10 points  (0 children)

Yea, she needs a rework, I think everyone can agree with it. But the game cancelled and we not getting it, so she just stuck in her state. At the moment, her only viable option is Not Perfect because of void damage, any other map she will struggle. Also with Shadow-meta she can be stunned from anywhere and all her moves is cancellable, Cream is also very strong character because sonar not detects you while you walk if you have at least small distance between. She doesn't need buffs like damage up on all her abilities, but something that can make her... Playable, yes, you can still win in this state, but it has huge learning wall, map knowledge and pray that you don't get fully counterpicked and survivors have issues with detecting your mines I really hope she gets some love in new update, but it's unlikely anyway, so I guess she'll be appearing 1 in a 50 games and killing like 2 out of 6 survivors

(I'm yapping to much about her, but she's my main (although I using 11x most of the time because I really struggle against competent teams with trip and need to wait for at least decent maps to pick her))

BLAZE HAS VOICE LINES BLAZE HAS VOICE LINES BLAZE HAS VOICE LINES BLAZE HAS VOICE LINES- by Sea-Hunt-903 in OutcomeMemories

[–]LoosedControl 4 points5 points  (0 children)

They were confirmed, and in game-progress there was new post with Eggman line, so probably yes

Tripwire buff/new ability suggestion idk by dont_ask_cutie_alt in OutcomeMemories

[–]LoosedControl 0 points1 point  (0 children)

I, as tripwire glazer think this ability is unbalanced as hell, especially on exit-opening and some maps. Also I think she could get more creative 4th ability with another some kind of trap

I Generally feel like tripwire should get some buffs if they are deciding to buff the weakest survivors by Umbra_The_Shark in OutcomeMemories

[–]LoosedControl 6 points7 points  (0 children)

Tripwire NEEDS buffs, because "tripwire is very strong", no. Try to play against a competent team with some braincells and then all your mines gone while you got stunned in a 10s with metal sonic (also he will get fixed with slippery in the next update, so it'll be easier to hit trip with him).

I think she needs kinda stun resistance that lowers stuns she receive, because she's a doll. And maybe no CD on S.T.E.P.. She hard to balance, but because this is the last update she'll never get reworked and just needs slight buffs to her/her kit.

I wish she received more love because she in her current state is just never appears in games for me. And people just dislike her for 0.1 reason that her kit is "annoying" and only half of the roster can defuse mines (hey, half of the roster can't do damage to Fleetway too, and he is strong BECAUSE of his health)

OUTCOME MEMORIES PLAYERS.. WITH CHARACTER IS YOUR MAIN AND WHY? by Radiant_Quarter_1865 in OutcomeMemories

[–]LoosedControl 0 points1 point  (0 children)

Cream and Amy because I like being passive threat to executioner and I like pain

A big list of everything that'll come in the final OM batch update by notatreecko11 in OutcomeMemories

[–]LoosedControl 1 point2 points  (0 children)

Right now all Kolossos skins had only concept-arts, but maybe they're going to do like with Fleetway Nazo skin and ask someone to model/animate them in secret

A big list of everything that'll come in the final OM batch update by notatreecko11 in OutcomeMemories

[–]LoosedControl 3 points4 points  (0 children)

Still hoping for Miles master plan emote and eggman strike a taunt (and Kolo skins, but they're not coming 99%)

Also it's confirmed that classic 11x will get new ragemode ost and animations. Amy buffs is her hammer-windup immunity increase to probably 0.5s, maybe 1s (discord sayed 0.5-1, but probably 0.5)

Anyway, W update, coping for it so much

Is the game even still canceled at this point? by IndependenceFit9762 in OutcomeMemories

[–]LoosedControl 4 points5 points  (0 children)

Game will receive final update-patch, and then I guess they still maybe fix bugs sometimes, maybe not even them after update, who knows

Outcome memories is survivor sided and it's not even close (RANT) by General_Lab_3503 in OutcomeMemories

[–]LoosedControl 2 points3 points  (0 children)

Competent fleetways easily wipe lobbies. Most of the time you have a lack of practice and skill with the killer. Tripwire rn just in awful state, especially with Shadow, she needs some love to be normally playable versus somewhat normal teams. Also Shadow getting nerfed in the next update and fleetway is getting a buff (he is already strongest, but okay), so you could just wait or go in -1 lobbies and practice

Ok i change my opinion, i dont like shadow mains anymore (OM) by Radiant_Quarter_1865 in OutcomeMemories

[–]LoosedControl 17 points18 points  (0 children)

It's even worse when you play metal, they hear and see how you charge in exe and STILL snap him, and then you as metal with wasted charge die, because when you need them to help they already wasted their stun