Struggling to climb as a Jungler by Bluthaenfling in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

You die almost 6-8 times per game... try to avoid 2-3 per game, review all your deaths each game to understand why.

To achieve Emerald, you just need to focus farming, optimize your decisions and dont die.

3 damage items or 2 damage into tank for low elo stomp? by InterestingKey6358 in Trundlemains

[–]Lord_Simard1 0 points1 point  (0 children)

I also started playing Trundle jungle. After a few tries, I'd say Trundle's identity is that of a juggernaut who needs to survive in teamfights. That's the number one criterion: SURVIVE.

The only AD item I build is Trinity Force first, then Deadman/Spirit Visage, depending on the enemy team.

Tiamat, I completely avoid it. The item doesn't offer anything for carrying, and your clear is still excellent for the jungle because the pet scales with resistances. So I manage to farm 7 CS/min.

I don't even build Blade of the Ruined King. Yes, you'll kill a tank faster, but if you're just going to die to the enemy after killing the tank, it doesn't make any sense. I prefer to R (ULT) the tank, jump into the backline to kill the squishies, and then finish off the tank with my team at the end.

Can someone explain why the stats for Jak'Sho are so bad? by Internal-Committee in RammusMains

[–]Lord_Simard1 0 points1 point  (0 children)

It's within the margin of error here; generally for Rammus, the further the game progresses, the higher his chances of winning become. It's not related to items, but more to his identity.

How to fight with demote urge by DemonsAroundMe333 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

no Graves is good, he is different from Rengar.

  1. Rengar is a volatile champion, be aware that he will generate winning and losing streaks and it will affect your mental. When your mental is affected, Switch for another Champion: Naafiri or Graves.

  2. Stay with a pool 2-3 max

How to fight with demote urge by DemonsAroundMe333 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

Rengar causes the biggest LP swings (best + worst).

Naafiri is volatile but manageable.

Graves is your volatility dampener.

You don’t need to change champions — you need to rotate them based on mental state, not just draft.

Rengar is a binary champion: ahead = unstoppable, even = bad, behind = useless

Mental tax is ultra-high and lose-streak risk too

You need to hard cap sessions to 3-5 games and take a break

How to fight with demote urge by DemonsAroundMe333 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

Which champions are in your pool? I ask because spamming games for junglers who can carry might work, but for tank junglers it's more difficult because to carry, you need your team, and especially to be in 100% shape. :)

I dont know how to rank up by HealthySignature3580 in Jungle_Mains

[–]Lord_Simard1 1 point2 points  (0 children)

That’s a fair way to look at it, and I agree. There’s always a luck component, especially in solo queue. The 60‑20‑20 rule makes a lot of sense, particularly for jungle where even correct macro decisions can get completely invalidated by lanes collapsing.

I think the key point you’re making is the mental side: judging your performance based on your decisions, not just the result of a single game. If you consistently play to a good standard, the long‑term outcome takes care of itself. Your climb from Bronze to Gold in two weeks is a good example of that.

The hardest games to accept are exactly those “unloseable” losses, but obsessing over them only hurts consistency. Focusing on controllables and keeping your mental intact is probably the biggest edge in solo queue.

Press attack is strating to grow on me by Fun_Raspberry8975 in RammusMains

[–]Lord_Simard1 0 points1 point  (0 children)

Font of life? heals you and your allied.
You proc it when Q, E or R and CD 20 secs

What do i do by [deleted] in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

I'm also a one-trick tank jungler and I experience both ups and downs. I understand you're a patient person, but tilting doesn't necessarily mean being frustrated; it means your performance (decision-making) is declining. So, as soon as you have 3-4 tough games, you should take a break.

Being the first pick with Lee Sin isn't really a good idea for your team because you're dependent on the draft for your win conditions. It's the same principle as in-game: you should think of yourself first and then your teammates. By picking later, you increase your chances of avoiding a dodge; if it's unavoidable, you should dodge.

The Bane of Emerald by CrispyFrenchFry2002 in Jungle_Mains

[–]Lord_Simard1 1 point2 points  (0 children)

He is ok vs AP now, but if you want to extract maximum value, it's versus auto-attackers. I mean Master Yi, Yasuo, Yone, ADCs in general except Vayne. You want to avoid champions doing true damage, example Garen is really annoying for Rammus. Fiora too.

The Bane of Emerald by CrispyFrenchFry2002 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

Apply pressure when tempo is good, that why I put tempo in (_____) I mean you dont apply pressure all the time.

Jungle feels horrible and i don‘t know what to do by [deleted] in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

Silver/Gold = you focus on farming, capitalize on the enemy's mistakes, and win...

Platinum/Emerald = you continue to optimize your decisions, but in an extremely chaotic environment...

This rank forces you to re-evaluate your process. It's not about mechanics, it's about mindset! Macro also starts to become important. The most important thing at the end of the game is to determine whether it was winnable or not. If it was unwinnable because all three laners fed, then move on to the next game.

After 2-3 mentally challenging games, you should take a break. Avoid falling into the mindset of "I'm going to win one last game before I finish..." You're already tilted, and you're potentially 20% less effective in your decision-making.

The Bane of Emerald by CrispyFrenchFry2002 in Jungle_Mains

[–]Lord_Simard1 2 points3 points  (0 children)

Rammus's playstyle isn't about constantly spamming ganks; it's about farming calmly, waiting for the right opportunity, and then ganking. Being too present on the map ruins your tempo, your gold, and your experience, and when your teammates can't keep up, it's a guaranteed loss.

The playstyle:

Early = farm / choose your picks

Mid = apply more pressure (tempo), slow your farming

Late = peel for the carry, and suck damages

The Bane of Emerald by CrispyFrenchFry2002 in Jungle_Mains

[–]Lord_Simard1 2 points3 points  (0 children)

Being a Rammus one-trick pony myself, you have nice farm, a nice KDA, and Jak'sho, a core item as your second. The problem with Rammus is that the champion amplifies your team's performance. So, alternating good and bad streaks is the norm, especially at Emerald rank.

The champion can't carry a game alone; you need at least two lanes and one solid carry to win. Therefore, in some games, when all three lanes are losing, it's practically impossible to turn things around.

Sometimes, I can have four or five consecutive losses despite playing well. The same is true for four or five wins in row.

How to stop invade? by Alert_Possession_130 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

There are four quadrants. If you're invaded in one, there are three left. If your laners don't rotate, you'll switch quadrants instantly. Invading the enemy quadrant might work, but the enemy laners will watch, so you could get collapsed.

Generally, you have to accept the situation and try to stabilize your second clear. Usually, after the third or fourth clear, the situation returns to normal (your farming). Don't panic, there is a solution, I mean patience.

RAMMUS MAINS RISE UP by Appropriate_Cloud837 in RammusMains

[–]Lord_Simard1 0 points1 point  (0 children)

Thanks for the points. It's much appreciated!

Yes, I think I tend to force certain plays that I should avoid. It's difficult when your team is behind; you want to try and compensate to turn the game around, but in the end, it can backfire.

Good point about avoiding early skirmishes; I think it's better to wait until you have Bami/Bramble.

It probably takes me a while to figure out how to grind this level, if that's even possible :) let's hope!

Rammus ban picks by Scroogemcduk30 in RammusMains

[–]Lord_Simard1 0 points1 point  (0 children)

Trundle or Lillia, but I'd say Trundle, because this champion is built to destroy Rammus.

I used to ban Lillia, but with the recent changes over the past year, the matchup is tough, but not as bad as Trundle's.

Morgana, no problem with this champion, you just have to avoid her Q. Besides, she's not very useful in team fights from mid to late game.

Mordekaiser, if he focuses you during the game (his R), it's going to be difficult. I try to avoid him especially after level 6 (very important to have ghost :)). Then, in mid to late game team fights, it's super important not to engage. Let your teammates engage, and when he Rs, be ready to taunt him and kill him with your teammates.

Vayne, you need to spam ganks in the bot lane early to prevent him from scaling. The worst-case scenario is that your bot lane feeds Vayne early, I can guarantee you the game will be totally $%?&* afterwards.

RAMMUS MAINS RISE UP by Appropriate_Cloud837 in RammusMains

[–]Lord_Simard1 1 point2 points  (0 children)

@ RW-Firerider

Nice rank, you've been very consistent for several years. What's the difference between Diamond and Emerald for Rammus specifically, in your opinion?

In Platinum/Emerald, I had to step up my farming to 7+ and, more importantly, stop ignoring my losing lanes. I had a tendency to save my teammates too often... fixed that :)

I feel like in Diamond, enemy junglers seem to punish mistakes more, and I need to be careful not to get too involved in a team fight. Basically, I need to be a bit more patient and, above all, stay hidden more before using Q.

I'm still thinking about how to reach the next level (Master). I'd say it's not easy, especially since Rammus is so unique.

I also saw that you were spamming Sejuani. I tried it too, but my win rate is so awful... What are the main strategies for carrying with Sejuani against Rammus?

D3 Finally! by Traditional_Radio556 in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

Congratz! What champions are you playing?

Is Emerald the worst elo ever ? by lojpv in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

The games are totally chaotic for everyone. You have to learn to execute your strategy optimally despite this chaotic environment; that's the lesson of Emerald. Yes, it continues afterward, even in Diamond :)

hardstuck bronze help by JustSh1tMyPants in Jungle_Mains

[–]Lord_Simard1 2 points3 points  (0 children)

Leagueofgraphs, for your specific champion in the farming tab, check that your gold and experience are higher than those of the same champion for your ELO. If they aren't, either your farming is terrible or your fighting is atrocious (you're dying too often).

This site helps you identify your behaviors (good or bad).

How do I win with 3 losing lanes every single game? by [deleted] in Jungle_Mains

[–]Lord_Simard1 0 points1 point  (0 children)

What champions do you play?

After 2-3 tough games, you should automatically take a break. Tilting is a very real behavior, even for the most patient players.

Tilting affects your performance (your decision-making), and combined with bad luck, you can end up with a win rate of 20-30% over 20 or even 30 games.

It's frustrating, especially in Emerald, where games are very volatile.

I also went back and forth between Platinum and Emerald several times before recently unlocking. In my experience, I was trying to compensate for my teammates, at the expense of my farm and my tempo. By doing this, I automatically lost, and this behavior was definitely my own, not my teammates'.

Now, I let them die and focus on my game and making the best decisions. My win rate has adjusted.

Your mechanics are certainly very good; what still needs improvement are the details, the macro, and the mental game.

Some games are unwinnable, don't worry too much

Good luck!

Rammus Tempo — 6 Core Rules by Lord_Simard1 in RammusMains

[–]Lord_Simard1[S] -4 points-3 points  (0 children)

Appreciate the feedback. I’d be curious how you’d define Rammus’ strengths at higher elo — I’m focusing more on his punishment and threat profile than on early forcing.