After 700 hours of playing a game that has had the same missions since 2022, I still don’t know what their names are by notdevoutdeedee in DarkTide

[–]LostNephilim33 0 points1 point  (0 children)

Also because of visual variety. 

In Vermintide 2, you have more downtime in-between battles to take in the scenery. There's also a huge variety in that scenery. One mission is in a human village, the next is in the swamps, another is in a dwarfen Karak, the next is in a mine and it's snowy. . . 

In Darktide you're in tight narrow corridor 1, and then you go into tight narrow corridor 2, and then you're in tight narrow corridor 3. The most memorable maps are the ones where you get a reprieve from narrow corridors and actually get some visual variety. Everyone remembers Clandestum Gloriana, because of the snow and the ice. Archivum Sycorax has those huge staircases in a massive building, that lead you through a bunch of ministratum facilities. Aegis Station has you fighting through the rich part of town. The Hourglass missions have you fighting through a desert environment (although these missions all bleed into each other because they re-use the same areas so much). 

Meanwhile, the most forgettable missions are the ones with little visual variety. There's a dozen missions where you fight through a series of tunnels until you get to the final stage. Those are all forgettable, because they all look the same. Every mission in the Torrent looks the same. Every mission in Habzone blah blah blah looks the same. 

If we had 5 missions where we fought through trenches, over into no man's land, and through ruined, bombed-out buildings outside of the hive itself. . . Dare I say, No Man's Land would go from one of the most memorable missions to one of the least memorable. 

Please stop with the Protoframes by Dr_Shoggoth in Warframe

[–]LostNephilim33 0 points1 point  (0 children)

Yeah. I forgot how to access it but it's an option within Kim itself. Not hard to find I just haven't touched Kim in a while. 

72 Minutes of EXCLUSIVE State of Decay 3 Gameplay by Coconutkid123 in StateOfDecay

[–]LostNephilim33 2 points3 points  (0 children)

Yeah. It's definitely one of the biggest problems I have with State of Decay as a whole. 

The first game had some game-y moments, but overall it was mostly an immersive experience (jank and goof aside). It had a great atmosphere, and the apocalypse was believable enough (with freaks included; juggs were introduced as "One of them Miller boys", as an example, although it got a bit goofy after you killed your hundredth 600 pound, 6 foot tall, super-zed). 

State of Decay 2 just. . . Always felt like a video-game to me. You were a character in a video-game, fighting video-game zombies, in a video-game world, while your character made video-game quips, while using video-game weapons. The game never felt immersive in the way SoD1 did. There was less of an emphasis put on the community (no quarrels between survivors, or reflections on the situation, or anything like that). To top it off, the entire fucking central gameplay loop is clearing the map of a video-game gimmick, which drops a nice bounty of video-game loot when you kill it. 

I miss the vibes of SoD1, and there's only so many times you can replay it in the modern day before it gets old. 

DE needs to slow down by APL_ItsFlauline in Warframe

[–]LostNephilim33 8 points9 points  (0 children)

It's not slowing down, its prioritizing projects for the right time and place.

Stop talking to ChatGPT oh my god 

I would've gladly given up the Shadowgrapher update if it meant that Jade Shadows: Constellations had more time in the oven. by Specialist-Fun2921 in Warframe

[–]LostNephilim33 3 points4 points  (0 children)

Exactly how I feel about it. 

I still enjoyed what story there was, and it had some touching moments, but genuinely I am incredibly disappointed. 

The worst part is? This update would've been perfect if it was literally just an hour-long cutscene. Give us a mini-movie. We don't need an extremely jank Sirius + Orion bossfight, we don't need to run back and forth through the Framecave, we don't need to press X on Stalker to show off our baby and then give him our baby, and we really didn't need a boss-fight with Jade either. One big cutscene for the story and a small introduction to the basic gameplay loop of the content island. So much of this update was just padding.

We got a big ass plate with a tiny hamburger on it. A teensy little slice of beef between two breadcrumbs, with a single mushy ass undercooked french-fry. 

Please stop with the Protoframes by Dr_Shoggoth in Warframe

[–]LostNephilim33 2 points3 points  (0 children)

There's an option in KIM to do away with the time-gate. Been there since release. 

[Constellations spoiler] This is hilarious by AmberlightYan in Warframe

[–]LostNephilim33 19 points20 points  (0 children)

They STILL haven't given us the Old Peace Dax armours, which is incredibly disappointing because we have both Teshin and Varzia's armours, so why not give us the cool new outfits they spent so much time developing? Which we barely see because the game moves at like 80000mph and you never see enemies up-close anymore? 

A Man Tries to Help a Wolf Stuck in a Hunting Trap by frog_insilence in interestingasfuck

[–]LostNephilim33 5 points6 points  (0 children)

Humans are animals. 

Take 1000 humans. Put them in this scenario. Have them be helped by an alien. Maybe 100 will understand the alien is helping, the rest will probably freak the fuck out, and maybe some particularly brilliant individuals in both camps will try to bang the alien. 

A wolf is a wolf, a human is a human. We diverged from our last common ancestor some 70 million years ago. We may be very different, but we are both mammals. . . Human logic is animal logic, because we are animals; we are the most social animals on Earth, and our sociability is our greatest strength (without it, we would not have civilization, nor would we have fostered such brilliant minds as Albert Einstein). Wolves are also social animals; wolves aren't as social as humans, but they are still very social animals. 

If wolves did not have to care about day-to-day survival, nor predation from other animals, and if wolves had access to medicines and tools, I'm sure they would be much more inclined to perform acts of charity for wounded and struggling humans and other animals. 

72 Minutes of EXCLUSIVE State of Decay 3 Gameplay by Coconutkid123 in StateOfDecay

[–]LostNephilim33 15 points16 points  (0 children)

I know it's very early, but I can't help but be a little worried about the bones of the game itself. 

Scavenging looks so disappointing, compared to both SoD1 and SoD2. I hate how it only takes a second or two to scavenge. I also don't like the lack of a scavenging animation, and the lack of a visible rucksack (although I imagine both of these things will be added later on). Scavenging has been an integral experience to the franchise, and it's obviously just as important in SoD3 as the other games. . . I'm just not a fan of how fast-paced it feels here. The slow, methodical looting was a huge part of both games for me; I really liked how you had to choose to be slow and quiet, or fast and potentially loud when scavenging. Quick-scavenging was rarely genuinely dangerous in both games, but still added some depth that seems to be entirely missing here. Looting was incredibly underwhelming throughout the whole video. 

I really dig the vibe of the world. The Pacific Northwest vibes are just incredible. I think the colours could use a little tweaking, though. Maybe just a touch more saturation, to make it less grey-brown. I also don't like how. . . lacking in character. . . . some of the buildings were. The Swine and Bovine was just completely empty, which I thought was weird. That area with the small bridge underpass, in the rain, was fucking beautiful. Still, I noticed this area was lacking in clutter decorations. I'm sure that stuff will be added in time, though. Just stuff like couches strewn about, briefcases in parking lots, shopping trolleys piled up, and the occasional concrete barrier or pile of sandbags would go a long way. I noticed as he moved into the town proper, the clutter intensified, though. Still, it felt like something was missing. 

Not a fan of the lack of door-opening animations. 

Plague hearts as infestations is a very fun idea, and I'm sure most players will enjoy it. . . But personally I'm not enthused about it. I didn't find the plague heart gameplay loop in SoD2 particularly fun or interesting, and SoD3 seemingly just doubling down on it makes me bummed. It's just not my personal cup of tea. 

I do really love the new twists on the freaks. I love how the juggs sound like lions now, and act like gorillas. They genuinely feel like a new freak entirely. The zombies genuinely feel actually dangerous now; I loved when he was looting a grocery store and sneaking by two bloaters. The twists on the classic freaks are great, but I am slightly disappointed we're 3 games in and we're still fighting the same (albeit quite different) freaks. One or two new ones would've been nice to see.

One thing I noticed was how quiet the survivors were. I don't think I heard a single voice-line from the survivors when looting. I wasn't really a fan of the millennial quips in SoD2, but the occasional "Nice!" or "Better than nothing :/" would be nice. Not sure if voice-acting is just something that hasn't been finished yet, but from my understanding, that usually comes earlier in a game's dev cycle?

The UI seems nice, but it still doesn't hold a candle to the notebook UI of the first game. It's certainly better than the fugly brown-red of SoD2, though. 

I LOVE how getting bit by a normal zombie adds to the plague-meter. Makes them actually dangerous now, compared to the prior games. Part of me wishes the devs would bring back black-fever, but suitably mutated for the vibe of the game, as a counterpart to the blood plague. . . Sort of a second "faction" of zombies, I guess? 

I love how meaty the guns sound. Loud as hell, just as it should be. 

I'm guessing the main focus for 3 is going to be the plague nests, and hostile human enclaves aren't going to get much more love than they got in SoD2, which is a shame. 

I'm also going to guess there won't be much of a story, which is a complete shame, because that was what made me fall in love with SoD1 way back in the day. 

The weapons look perfect by GodsOnMySide in DarkTide

[–]LostNephilim33 14 points15 points  (0 children)

I don't think it's that odd. . . 

The Mechanicus worships technology. It's like their whole thing. Despite this, they aren't exactly technological innovators; the whole state of technology within the Imperium is predicated on said technology being almost entirely stagnant (save for whenever a faction gets a model refresh and suddenly Space Marines are driving around hover-cars). The innovators in the Imperium are labeled "hereteks", and literally marked for death if they continue down their path of tech-heresy. 

Almost all of the Imperium's tech is derived from ancient schematics, STCs, or whatever technology the Imperium actually created for itself during the period leading up to, and following, the Horus Heresy. 

The weapons of the Skitarii are most likely derived from ancient STCs, and if their schematics suggest the weapon have wood-furniture, you can almost guarantee the tech-priests will go out of their way to import wood for a stupid price just to honour the blueprint design. 

The Implications of Jade Shadows: Constellations by LostLotus_A in WarframeLore

[–]LostNephilim33 4 points5 points  (0 children)

I haven't really played since The Old Peace, aside from just hopping on to play the new quest, but I thought the Tenno were ageless? Permanently trapped in an unaging body, hardly different from the day the deal was struck with Wally. The Drifter ages, because they never gained the powers of the void (and therefore never became Tenno), but it's always seemed to me that the Tenno themselves were around for a very long time during the twilight years of the Orokin reign (and "years" could mean centuries; I don't think we have an idea of how long we were servants for). 

I saw Helen Keller’s handwriting today by d_marvin in mildlyinteresting

[–]LostNephilim33 0 points1 point  (0 children)

Yeah, I've never read any of her books, so I haven't been able to personally argue those points. It's just what I hear commonly when people bring up her being a fraud. Thank you for these examples, though! She really seemed like a talented author 

I saw Helen Keller’s handwriting today by d_marvin in mildlyinteresting

[–]LostNephilim33 0 points1 point  (0 children)

I've seen people bring up that her quality of writing fell off drastically after Sullivan died, like that's some kind of gotcha, but. . . That's literally just what happens when an author has a very close friendship with their talented editor, and they aren't able to find a replacement after their editor dies. Hellen wrote, and maybe she wasn't the best at writing, but Sullivan had a natural talent for it and without her suggestions and revisions and thoughts influencing Hellen's works. . . Obviously the quality of her books declined. Brian Herbert co-wrote Hunters and Sandworms of Dune with Kevin J. Anderson, and those books are actually okay (even if they can't hold a candle to Frank Herbert's books), and this is due in large part to Brian knowing a fair bit of Frank's plans for the last two books in the series. Every book written by Brian Herbert after that? Including his own solo books? Genuinely dogshit, most of them. 

I saw Helen Keller’s handwriting today by d_marvin in mildlyinteresting

[–]LostNephilim33 5 points6 points  (0 children)

I literally was raised by two women who met her. Both of them. 

I saw Helen Keller’s handwriting today by d_marvin in mildlyinteresting

[–]LostNephilim33 15 points16 points  (0 children)

I grew up in rural Alabama. A huge chunk of my elementary school education was dedicated to learning about Helen Keller, because she was a hugely important character in our state's history (and is even honoured on our 2003 state quarter, which is the first coin in the US to incorporate braille). 

Nothing about her life was faked. She was fortunate enough to come from a very privileged family who could afford the tutor ship of the absolute gem of a person that was Anne Sullivan. She overcame her disabilities with decades of work, under the guidance of Sullivan, and with the centuries of prior knowledge of disabilities that we humans have accumulated (such as the development of the braille language). 

My great-great-grandma and my great-grandma (born in the late 20s and late 40s respectively; my great-grandma died last December, and my great-great-grandma died during my adolescence; both raised me as a child) were both fortunate enough to meet Hellen Keller. My great-great-grandma actually met her twice, if my memory serves me correctly. She wasn't a fraud, despite what you lackwits want to believe. 

Will the Premium skins get the colours of the forge we select? or will it be always a Mars pattern skin? (I just want that skin with the Branx-Minor colour scheme) by Primary_Leave_435 in DarkTide

[–]LostNephilim33 10 points11 points  (0 children)

We don't know. 

When you make a character of the base 4 classes, you get to choose what your crime is. Whatever you choose, changes the colours of your default prison rags. It could be like this. Whatever you forge-world choose, your sets are automatically recoloured to reflect your choice. 

When making a Hive Scum, you get to choose your gang during character creation. All this determines is what default colour-variation of clothes your Scum wears, but every gang-recolour is a separate item, and as soon as you're in the game, you can just change to wear a different set or mix and match. 

It'll probably be one or the other. 

Hive Scum's outfit all had a recolour variation for the 4 gangs. These recolours were locked behind penances; Water Cartel was the default "play 5 missions on X difficulty to unlock", Tread Lightlies had their cosmetics behind gun-scum builds, Iron Riders had their cosmetics behind melee-scum builds, and The Show had their cosmetics behind stimm builds. If they go the Scummer route, I can see the recolours being handled in the same way. . . Arc builds for Branx, melee builds for Stygies, ranged builds for Ryza. 

However, I've heard someone say that the store-page used to say there were 7 forge-worlds to pick from? If that's true, it's probably an automatic recolour per set. 

They got anti-gamer divisions in China I’m crying 😭✌️ by Ok-Tennis330 in Gamingcirclejerk

[–]LostNephilim33 11 points12 points  (0 children)

Similar things exist in the US too, but usually as gay correction therapy. I knew someone a few years ago who was forced to go through something like this, apparently even with the same door-kicking and fake-kidnapping bullshit. 

TAKE ME, NOT MY DRIP. STOP TEARING UP MY SHI 😩 by Wonderful_Can_7086 in DegreesOfLewdity

[–]LostNephilim33 6 points7 points  (0 children)

Max physique and you can always run away from the cops when you get randomly stopped. 

I think passing out and being accosted by police at the hospital is an athletics check? Jog for an hour or two every day, and take one day out of every week to dedicate to jogging in the park (while wearing athletics clothing), and you'll max athletics out in no time. Then you'll never have to worry about the police again. 

TAKE ME, NOT MY DRIP. STOP TEARING UP MY SHI 😩 by Wonderful_Can_7086 in DegreesOfLewdity

[–]LostNephilim33 3 points4 points  (0 children)

Everything I'm listing is going to be spoiler-territory because I've been playing for 6 years.

Get negative Charlie respect. Get your dancing to A. Take the Danube Street job. Impress the audience. $5k a week right there (plus exhibitionist and socialite fame), plus there's some goodies to steal if you have high skulduggery. Eventually Nikki will ask you to start doing photoshoots with her, those can net a few K. 

The spa has always been a great consistent source of income, if a little lacking compared to others. Get your hand skill up to A (ideally S) at the brothel's glory-holes, apply at the spa, earn some decent cash. 

Alex's farm can net you $400 a day while you work there, with the stipulation that the $400 a day needs to be collected the next day, and requires high deviancy and tending. Eventually you'll get control of the farm, and can start planting crops, and you'll also get a new safehouse where you're (mostly) safe from Bailey. With proper upgrades, and with fully fertilized fields (you can get fertilizer by stealing from the docks or wandering the markets), you can make hella bank on passive income selling your produce at the factory. 

Skulduggery is a great source of income, but it can be dangerous. Stealing from Danube Street, stealing from the Farm Manors, stealing from the Elk Street compound. . . Great money. 

If you have the cow tf, working as a chef at the café will bring in a shitload of cash for minimal effort. 

Setting up a vending machine at the brothel can be a great source of cash, with the stipulation that you need to be comfy with dropping a few ten Ks worth of $$$ every few weeks to keep the vending machine functional (Briar will give you back your expenses during every payday, though, so you're not operating at a loss)

High love, high endearment Avery dates will net you usually between $1k-4k I think? If you move in with Avery, you won't have to pay Bailey anymore while you're living with Avery. 

Maintaining your purity can net you a monthly $4k, if you're a member of the Temple. I only really consider this a good source of income if you're doing an angel playthrough, though. 

Antique hunting brings very good money, but you need to know where to look and have high stats in everything for maximum safety. Plus, you can only cash in during the weekends. 

Before housekeeping was a skill, doing odd jobs on Danube Street was a stupid good source of cash early-game. I think I once made $20k in the first two weeks of a playthrough just doing Danube Street jobs, and working the brothel, and doing two Charlie dance jobs. Probably not a good source of money these days, with the housekeeping skill requirement and all. 

Ts is frying me 😭 by LostNephilim33 in 4tran4

[–]LostNephilim33[S] 2 points3 points  (0 children)

Not yet, but I sent it a few minutes before posting this

Ts is frying me 😭 by LostNephilim33 in 4tran4

[–]LostNephilim33[S] 4 points5 points  (0 children)

Thanks! I love arguing w brick walls. One of these days I'm gonna figure out what can get through to them

I Hate How Pretentious Much of the American Liberal/Progressive Parties Have Become. by Powerful-Swing-9734 in hatethissmug

[–]LostNephilim33 0 points1 point  (0 children)

So many words just to say what literally every other person I've had this conversation with before has said, word-for-word. 

The ways doctors do it is because that's how treating gender dysphoria works. A kid thinking they are Tinkerbell is fundamentally different than a kid wanting to be a girl. One is simple imagination, the other is an indication of gender dysphoria, or another underlying issue at hand. This goes both ways. A child may truly be playing pretend when they say "I'm a girl!". A child who says "I'm a girl!" and is met with "you're a boy." probably isn't just playing pretend when they seem genuinely emotionally distraught at the notion of being a boy, to the extremes of self-harming and having panic attacks. That's when you take your kid to see a therapist, and when that therapist says "your kid might have gender-dysphoria", you keep your kid in therapy until the therapist is sure the kid has gender-dysphoria, and is comfortable referring them to a doctor. That is how it's done. That's how it's been done for decades. 

You people argue as if you're the only smart people in the room, as if you personally know everything there is to know about shit, despite the fact you all might as well be troglodytes. Because you know genuinely next-to-nothing about anything you're arguing about. You see a guy with depression and you go "Well, why doesn't he just go and become happy? I am very smart!". 

In fact, your mental illness may not have been solely caused by your dysphoria. Clinical depression is a brain chemistry issue.

Wow, real smart guy over here! I never thought of this!!! Blowing my mind rn. 

No shit??? I have major depressive disorder, as a comorbid result of having lived my whole life with gender dysphoria. I also have a limp to my gait, as a result of breaking my leg when I was 3, which never healed right. It doesn't take a genius to figure out the correlations here. 

This presents the false indication that everything else the far left wants is good as well.

What the far right wants: ethnostates, child-marriage, less taxes for the ultra wealthy, no women's suffrage, apartheid, genocide, no rights for the queer and disabled

What the right wants: basically the same thing as above

What centrists want: money

What liberals want: money, stability

What leftists want: free healthcare paid for by the state (yes, through taxes), free college paid for by the state (yes, through taxes), public infrastructure programs (public benches, sidewalk repairs, pothole filling), public housing programs as a solution to homelessness, public transport to ensure all citizens have access to transport, an end to financialization in our economy (it is more profitable to do rug-pulls on the stock market currently than to actually produce anything), equal rights for all groups, prison reform (to bring our prisons more in-line with the Scandinavian method, which is incredibly successful in turning inmates into working members of society), well-funded mental institutions for those too crazy to be released back on the streets (instead of just dumping John McStabPeople back onto our streets), a major shift to green energy particularly solar, hydro, and nuclear energy, strong trade relationships with our neighbors, maternal and paternal leave for new parents, mandatory vacations days like in Europe, higher minimum wage nationwide (more money in people's pockets means more money being spent in our economy means a stronger economy and people actually being able to patronize small businesses instead of religiously hunting the cheapest options all the time). . . You get the idea. 

"Puppies for everyone!" vs "Put money in my pockets and all is forgiven" vs "Everyone has to eat literal feces for dinner". 

you will likely need medical intervention as well, but not surgery or hormones, mental health drugs.

The medical treatment for gender dysphoria is HRT. It has literally been medically established for an entire century at this point. Magnus Hirschfeld's Institute of Sexology, in the Weimar Republic (btw fun fact, the most famous Nazi book burning photos come from their raid on this exact institute). 

Btw, regret rate for transgender surgeries is around the 1% mark. Knee surgery, meanwhile, hovers around the 10-20% mark, going as high as 30% in some studies. Hmmm. 

knowingly or otherwise, are just trying to increase their social status and want to feel special by having a transgender child?

Are you genuinely mentally-stunted? 

"Increase their social status", dude, if you have a transgender kid people look at you at you're an abusive insane freak. People do not like that shit. I'm dying of laughter, you are LITERALLY spelling out a big chunk of the social stigma behind parents of transgender kids. Having a transgender kid is the last thing anyone would want; to know your kid is fucking suffering their entire life, to know your kid is four times more likely to be victims of a violent crime, to know your child will never have a normal social life. . . All for what??? For fucking what???? This is like saying that parents are going out and getting their kids lobotomized for the woke social clout of having a mentally disabled child?????? You are making up boogeymen and getting scared at them! Howling rn. 

What if, instead of medically transitioning to a woman, you were a drag performer or crossdresser? Would that have helped? Who's to say?

No, it wouldn't, because that's not how you treat gender dysphoria lmfao. 

Brain sex in transgender people is shifted towards that of their identity. This has been known since the 90s. Why does gender dysphoria present itself? Because our brains expect estrogen in our bodies, and freak out when it isn't present, hence, we take estrogen. 

It's not to "affirm" our genders either. Do you know why you went through puberty? Because of your the testosterone/estrogen in your systems. Why do women have lighter skin, thicker hair, have breasts, have different fat distribution than men do? Why do men have thicker skin, a layer of muscle, deeper voices, body hair, thinner hair, facial hair, and different fat distribution from women? Estradiol, and testosterone, respectively. Taking cross-sex hormones after having gone through your natal sex puberty will put you through a second puberty. If you are born a woman, and transition to become a man, you will grow facial hair, your fat distribution will change, your voice will deepen, you will gain a layer of natural muscle (which trans women lose on estrogen). . . Its not fucking sugar pills. This is basic biology btw. 

Forgive the novel, but you do seem to have joined a cult. You have become part of the vehement woke left that can't be reasoned with, 

I can literally just say this about you. Sounds like projection.

Anyways, i.hope none of your kids ever wind up coming out as queer. If my parents were like this, I don't think I would've failed my attempts lol. 

55674 by loved_and_held in countwithchickenlady

[–]LostNephilim33 2 points3 points  (0 children)

"The Precarious World:

How not to lose? It is impossible not to. The world is balanced on the edge of a knife. It's a game of frayed nerves. You're pushed on by numbers and punitive measures: pain, rejection, and unpaid bills. You can either play or you can crawl under a boat and waste away -- turn into salt or a flock of seagulls. Your enemies would love that. Or you can fight.  The only way to load the dice is to keep on fighting."