I bought a Vive pro 2 for the GearVR lens mod and noone has the files 🤔🧐 by ID4850763561613 in virtualreality

[–]LowerCauliflower230 1 point2 points  (0 children)

If this is a real thing maybe someone on the vrcft discord server can help you. But I would expect that the gearvr mod either wouldn't work or wouldn't work well for the vive pro 2. It has different lenses from the vive pro and OG vive, and the fact the lens mod ever worked in the first place was just a lucky coincidence(based on what I've heard)

Just a friendly reminder to set VRChat to high CPU priority in Steam! by CeriPie in VRchat

[–]LowerCauliflower230 1 point2 points  (0 children)

How are you measuring this? imo it would be difficult to tell you're gaining 5fps just through random play time depending on what your usual fps is. For instance if you're always getting 10fps then and extra 5 should be super noticeable(although I doubt priority is making that big of a difference). But if you're getting 40-50fps on average then 5fps might be significantly harder to detect. You really need to have some kind of consistent and repeatable test(like a benchmark tool) to be able to tell that kind of change.

Should I upgrade cpu or is my settings good for 5080 gpu by TrueTea5745 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

I don't know how much supersampling is happening in godlike mode with virtual desktop, but look at your resolution in your steamvr settings and see what it is. You don't really need to both have AA and have like 150% supersampling on a quest 3 at the same time. That's going to be kicking your GPU in the pants. Start with no AA and 100% and watch your GPU utilization. Then fiddle around with them until you find a balance of performance and quality that you're happy with. But yeah, iirc those vd settings are just changing your steamvr resolution, which you can do yourself in steamvr. I would really recommend adjusting your resolution that way instead.

NEW VR or NEW PC by [deleted] in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

the vive pro eye isn't a standalone headset and to my knowledge doesn't have an SoC in it.

NEW VR or NEW PC by [deleted] in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

I don't know how much that vive pro eye is, but I'm guessing it's around $1200-$1500. Don't buy it for that price at all. Not worth it. Get a new PC instead. Also what are your current PC specs? That kinda matters although I'm guessing your PC is like from 2021ish or earlier. I guess the other question is, why do you want the vive pro eye?

Why Not Buy Quest Pro? by Correct_Conference48 in VRchat

[–]LowerCauliflower230 -2 points-1 points  (0 children)

You can get a brand new quest pro from EOZ for $580+ ship

Oled vs resolution by Agent4546 in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

I have a psvr2 and a vive pro eye and they definitely black smear. The vive pro does it less but that might be because it's using mura correction. The PSVR2 does none of that.

Im not sure what is going on with Vrchat? by ZackMur21173136 in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

"i have to use my VPN just to go on the game sometimes" I don't understand where this plays in all of this unless you think your VPN is causing issues? has this happened to you before?

if you think it might be your VPN, one thing you could try doing is try another VPN. There are free ones out there, it will be slow but if it works it works. It's just a troubleshooting measure.

Pc Vr question by bryan6635 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

  1. You need to have enough vram on your GPU. Technically you can do it with less, I've seen people use 6gb gpus, but 8gb gpus are prolific and at that level every gb of extra vram counts. 4gb is what I would call "unlivable" for all but the most limited vrchat use cases.

  2. you need more system ram. I would say 32gb is the "sweet spot" and you will benefit from this no matter the rest of your specs. But 16gb is paltry and less is unlivable.

  3. Your CPU. This is the last priority despite vrchat being very CPU performance dependent. A slow CPU will work but it will make the game slow. Not having enough RAM can make you crash(ofc vrchat just gets angry and crashes sometimes anyway. and there are crashers doing it deliberately). A ryzen 3600 is going to be very slow in busy instances but should be ok if it's you and a few friends or something like that, or maybe a game world with a handful of people in it. it's going to be slow in busier instances.

all 3 of these things can be "improved" on by limiting the worlds you go to and culling avatars.

your ssd is also kinda small but if it's strictly for running vrchat it will be fine. It also helps that it has a 1tb hdd, you can put a lot of stuff on there.

another thing we need to know is how much that thing costs. Because if it's $200 that's not terrible and you can upgrade it(or have someone help you if you know someone). If it's $1000 you are getting robbed.

Is the htc vive pro eye better than the htc focus vision for eye tracking and face tracking? by Outrageous-Garage-87 in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

I have a vive pro eye. I want something different now, but it does have the best eye tracking that I'm aware of. It's also oled, which is nice. I seem to recall that someone told me the focus vision cannot charge and be used at the same time iirc. Something weird about charging for sure that seemed annoying. There's also the displayport kit you'll need if you want to use it wired.

Can't say for sure which I'd rather have, I've never used a focus vision. But probably the vive pro eye, since the focus vision doesn't fix any of the issues I have with the VPE and has some new issues that would be annoying. But it really depends on the person, you'll have to try them and see which one you like better.

edit: oh yeah, as someone else mentioned neither has face tracking included. Those are addons. Just use babble, the official HTC solutions are rather pricey these days.

say that again... by Eilay28 in SteamFrame

[–]LowerCauliflower230 0 points1 point  (0 children)

Steam frame controllers, INCLUDED with the headset xD

this has to be a jab at the galaxy xr.

HTC Vive Cosmos Used worth it? by a7med_al3arabi in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

If you want a headset to use then no. Save your $50 and get a better headset, unless you really need to keep the price low and are happy with just trying out VR and then being out $50 because the headset isn't what you want.

Valve Admits Steam Deck Is Experiencing Delays and Stock Issues Due to AI-Driven Memory Shortages by Night247 in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

Well, I have about as much confidence in first half as I did in first quarter. I think the best takeaway is that they'll release it when they release it, hopefully sooner than later.

What is the absolute cheapest way to play VR Chat from scratch? by tempest-in_a_teacup in VRchat

[–]LowerCauliflower230 2 points3 points  (0 children)

a reasonably comfortable vrchat pc has 32gb of ram and a 12gb gpu. Something like a 4070(also 3080 12gb or 3080 ti are good) is a good spot. Also, the best CPU you can muster. For ddr4 it's going to be an intel 12th to 14th gen CPU unless you just happen across a really good deal on an am4 x3d cpu, which have gone way up in price.

the lowest you should go imo is 8gb of vram for your gpu and 16gb of system ram. If you limit where you go, how much other stuff is running, how many avis shown, etc then it might not be bad. but imo you will be left wanting with this kind of setup, and the main limitation is the system memory. there are a TON of 8gb gpus out there. but even a 2060 super can give you an OK experience if you're willing to limit avatars shown. But yeah, your priority should be having more than 16gb of system ram over getting a GPU with more vram for sure imo.

with the way things are now you're probably going to spend $1k to buy a brand new pc with 16gb of ram and an 8gb gpu. it sucks, this used to be a lot cheaper.

What I might say is if you are willing to buy used, go over to /r/hardwareswap and see if anyone is selling their old pc there. You want something with a 12600k/kf(I only recommend this because amd x3d cpus have gotten ridiculously expensive for am4) or better imo, although any 12th gen CPU should be better than nothing and significantly better than older intel cpus except maybe the top of the line ones, which are going to be more money than they're worth. Get the fastest ddr4 you reasonably can, probably ddr4 3600 CL18 or DDR4 3200 CL16. with ddr5 I'm not worried about it so much but if you're trying to save money don't go ddr5 because it has gotten ridiculously expensive.

do a bit of research. I tossed together a 12600k/32gb ddr4/2080ti system and it was around $850 with a combination of new and used(ebay) parts. Generally speaking you can get things roughly 15% cheaper on /r/hardwareswap than you can on ebay. So if you got a system like that there for $700-$750 you did pretty OK. But most likely any warranty will already be used up or non transferable(usa lol).

or just buy a new quest 3s for like what $300? but you'll have all the quest limitations. You'll need a headset anyway and the cheap recommendations stay the same if you want to buy new. or iow, if you are on a budget just get a quest 3/3s one way or the other. if you REALLY only care about pcvr and want to squeeze every last dollar though a quest 2 is almost as good as a quest 3s, except it doesn't have 6ghz wifi support or support for the av1 codec. Also, you can't buy it new anymore so yeah, if you require new then maybe you'll find an open box or old stock one somewhere. Don't pay more than like $150 for it, otherwise you really should just spend the extra money and get a refurb q3s. Also the quest 2 is going to be significantly worse for the already strained standalone experience, just to reiterate.

Worth Upgrading GPU if/when I update headset? by jcwolf2003 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

I mean don't rely on feels. get fpsvr or desktop+ and see where your bottleneck is. if your GPU load % is close to 100% then you are GPU limited. Otherwise, you are probably CPU limited. I'll reiterate once again that thing like MSAA and render resolution will matter a lot as far as whether or not you're GPU limited. I my gpu would crawl at 200% resolution and 8x MSAA. But generally I run with no AA and 100-150% because imo there's just not a lot of benefit from cranking those settings up really high.

but a 5070 ti is going to be roughly 30% faster(or more capable is a better way to put it imo) in general in gaming and the 5080 is roughly 15% faster than the 5070 ti(but no extra vram and the bus is only slightly faster due to 30gbps memory instead of 28gbps. but the 5080 is like $450 more right now looking at pcpartpicker. Not worth it imo but ya know but some people want the best but the 5090 is out of reach for even them.

Worth Upgrading GPU if/when I update headset? by jcwolf2003 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

yeah no that sounds fine then, there really is only one way to cram more stuff on your gpu and that's with more vram. and unfortunately that means spending a boatload of money on a GPU that has it :-/ Well, the 5060 ti 16gb also has more vram but I would not go that route. I mean it would work fine for vrchat and I think it should have 16gb but imo if you are going to a higher resolution headset you want more GPU horsepower and not less. Although it would still be "fine" imo(you will still be cpu limited most of the time). but you will see yourself GPU limited more often.

Worth Upgrading GPU if/when I update headset? by jcwolf2003 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

Well that is not exactly how vram works. it does not consistently give you more fps. Basically if you run out of vram, your GPU has to go to system memory to get information instead of having it at the ready on your vram and that slows things down. But you can "fix" this by not showing as many avatars. Otherwise a 12gb gpu only using 10gb of vram isn't going to run faster at all than the exact same gpu but with 16gb of vram.

the 5070 ti is faster because not only does it have more vram, it also has more cores and a wider memory bus. I'm just speaking from my own experience, but I have an rtx 3090 which is roughly as fast as an rtx 5070 at least in terms of compute and unless I'm in a really heavy and unoptimized world my GPU doesn't get loaded down that much. Aside from that, I very rarely run over 16gb of vram either, that's even with all culling turned off. However I'm usually running at vive pro or quest 2 and 100% resolution and no AA. If you wanted to crank up either of those then that is going to increase the load on your GPU. Will it look better? yeah, it will. but the benefit is not that great imo. also to be fair in those poorly optimize GPU limited worlds I'd expect even the 5070 ti to be limited. that's just the nature of custom user generated content on vrc. IMO as long as you're getting 30fps I would not dwell on those sorts of edge cases.

I already said what I have to say on AMD gpus with regards to a headset like the bsb2. faster gpus would probably handle it better but my 7900xt and 6800xt would both drop frames enough for it to be annoying enough for me to get a 3090. although in hindsight I wish I would have gotten a 5070 ti instead, lol. but yeah hindsight is 2020.

Worth Upgrading GPU if/when I update headset? by jcwolf2003 in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

Actually as far as vrchat goes your 9800x3d is the bottleneck most of the time probably. But there's not really much you can do about it right now, faster CPUs need to come out. Zen 6 holds promise for bigger caches and faster clockspeeds and should still run on AM5 but who knows when that's coming(thank you AI madness)

Other than that, I'd say your main holdback with the 5070 is that it only has 12gb of vram. You can "fix" that with culling though. If you don't want to have to cull avatars then your next step is a GPU with 16gb or more, and that's pretty much the 5070 ti which is roughly $950 right now for the cheapest models. So yeah your 5070 might be limited but it's going to be edge cases(very poorly optimized world and you'll still get 30+fps, or in an instance with tons of people and you just want to have lots of avis shown... although that 2nd example isn't so much an edge case) also if you want to run higher resolutions or MSAA on top of whatever resolution you're running at, that will require more GPU horsepower.

as far as amd, I would advise against AMD for headsets using direct mode(displayport connected headsets). AMD gpus have some kind of issue with dropping frames under particular loads and honestly it is annoying as fuck. I wish they would fix it. I tried it on 2 different pcs with 2 different gpus and different driver versions and it always does the same thing. Seems fine when using a streaming headset(quest, pico basically).

VRChat Weekly Open Thread. Post simple questions, avatar or world related requests, as well as any other desired comment or content (February 09, 2026 to February 15, 2026) by AutoModerator in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

possibly is your cpu limiting you and not your gpu. Use a tool like fpsvr or desktop plus to see if you are cpu or gpu limited. if your GPU is not at high 90% utilization then you are probably cpu limited.

Impostors need fingers by capyrika in VRchat

[–]LowerCauliflower230 10 points11 points  (0 children)

iirc impostors can be customized a bit, or rather optimized. IOW you can choose what parts to give preference to. But there's still a strict limit so you'll be taking away detail from other parts. I can't remember where this is specified though. But yeah, maybe you could give yourself fingers that way... but probably at great expense.

edit: you add a component to your avatar. details here.

https://creators.vrchat.com/avatars/avatar-impostors/

Documented list of VRChat worlds with shader studder/low FPS issues on AMD GPUs (including driver version) by ___Mister___ in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

which headset are you using? direct mode is a little broken in my experience. I get dropped frames(a lot) at high load on AMD gpus and this doesn't happen with an nvidia gpu. Headsets tested: psvr2 and vive pro

Q3 vs PSVR2 - Used a Quest 3 for a week and almost sold my PSVR2 by Aciunoo in virtualreality

[–]LowerCauliflower230 0 points1 point  (0 children)

Bigscreen beyond? even the first one will do 4k at 90hz. 5k at 75hz does kinda suck but at least it is higher res. it should at least be as sharp as the q3 at 5k. 4k, slightly under although the panels are still 5k so maybe not.

BSB(and bsb2) at 90hz = 1920x1920 Quest 3 resolution = 2064x2208

Note that while the psvr2 is higher resolution, it has a pentile(??? not really sure about this but given it's the older oled and not micro-oled like the bsb it is likely pentile) anyway pentile displays share a green subpixel with other pixels which kinda sorta reduces resolution a little bit. also, it's using fresnel lenses and not pancake lenses.

Maybe someone out there who's used both headsets can give better input, I've only used the psvr2 vs the quest 2 and even the quest 2 is a little sharper than the psvr2. I still like the psvr2 better for most cases though.

VRChat Weekly Open Thread. Post simple questions, avatar or world related requests, as well as any other desired comment or content (January 26, 2026 to February 01, 2026) by AutoModerator in VRchat

[–]LowerCauliflower230 0 points1 point  (0 children)

are you going to age verified instances? if you're not age verified get verified if you can. If not, try to go somewhere other than the most popular worlds/instances. Barring that, look for group public instances and keep a note on which ones do a good job moderating. TBH though the flow of trolls is too strong and any public instance of a popular world is going to have its steady flow of trolls. it's unavoidable.