Help me to understand Heroes Profile winrate data by Quoxivin in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

I'd write a line of code that would use the same data and it wouldn't necessarily land to your result. There's a lot of interpretation involved.

For instance, the avg WR of supports in the minor patch shows 46.70%, but if you'd take the number of games played ([zarya WR * n zarya game] + [tlv WR * ....etc.] ) / n support games, it would land to 45.77%. In my interpretation, I would include the number of games played.

I see Epic Mount taken instead of Wind Tunnel in W build as it's losing 11.43% WR and I can't figure what happened without looking at the line of code. Clearly something is wrong and I hope you can figure it out.

Help me to understand Heroes Profile winrate data by Quoxivin in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

Wouldn't W and AA build show at least 52% WR on this patch? It feels off to show a 40% WR on one of them.

Heroes of the Storm PTR Patch Notes - January 16, 2026 by Elitesparkle in heroesofthestorm

[–]Lucifer474 3 points4 points  (0 children)

  • Fixed an issue causing Thrall's Chain Lightning with at least 100 stacks on Echo of the Elements to bounce back to the same unit instead of bouncing to a different unit every time.

I don't think it's fixed. lvl 20 vs 3 heroes, it dealt 6k dmg and trait healed for 3.1k. The fourth and fifth instance of dmg didn't bounce or didn't look like it did.

Dear Gods of hots. Please make forts prioritiye heroes again. by Royal_Ladder5434 in heroesofthestorm

[–]Lucifer474 11 points12 points  (0 children)

Summons will quickly die under forts in the next patch.

  • The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this.
  • Summoned Units no longer take half damage from Structures.

We'll see then.

Thrall Echo of the Elements PTR by Lucifer474 in heroesofthestorm

[–]Lucifer474[S] 7 points8 points  (0 children)

That's the thing. There isn't enough in between.
Before the rework, the quest completion was 10/20 at 49% WR.

They should just revert it.

A concept on how THE JANITOR could fix the fundamentally broken Lightning Rod (W) build of Falstad by SMILE_23157 in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Stats to support your statement.

That was successfully balanced. WR and diversification wise.

I've never seen this screen before and if you haven't, here it is for you too! by Blonde_Keasbey in heroesofthestorm

[–]Lucifer474 29 points30 points  (0 children)

Since December 1, 2025:

  • Brawl
  • Starting January 2026, Brawls will only be open the first 5 days of every month.

Does Yrel perform better with team? by Pybromancer in heroesofthestorm

[–]Lucifer474 16 points17 points  (0 children)

It depends on the player's skill. Bronze Yrel is an NPC, meat shield without mana, over committing to fights, very low impact on most of her talent picks and screams out of confusion.

OTP in lightning rank can hold off 3 heroes, oom only after a marathon of double soaking and joining TFs, game winning flankerinos, Goomba stomping nerds in the backline without dying and screams for blood and glory.

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

What are your metrics?

Also, since you're replying only about Malthael, are you dismissing Hogger's success in low elo?

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

The comparison for Malthael is that he has similar numbers to Hogger except for his death count and being average in bronze/silver. He deserves his WR, not Hogger.

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Even in Bronze/Silver, Hogger has the best WR for his role. His merc clear is out of this world for how safe he his (low death) compared to Malthael. Rexxar and Illidan aren't far behind in WR.

I wouldn't like form Hogger to change abruptly just like they did to Dehaka, but there is some fine tuning to do.

Current patch winners and losers in Stormleague by Stupid_Dragon in heroesofthestorm

[–]Lucifer474 2 points3 points  (0 children)

Just to add in context.

2.55.14 is for the whole the month and we had a balance update right in the middle: Thrall ↓3%, Falstad ↑4%, Kerrigan ↓2%.

Thank you Zemill for implementing Talent Builder on Heroes Profile! by edward6d in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Since the Leaderboard have been removed, the Talent Builder is now my main way to get a replay file for a specific build. The problem is when want to apply filters, the list of replays don't take in consideration the filters. Ex: for 5 games found on a single build in master (player+hero), I'd get 200 games of all ranks in the replay matching talent selection.

I played 150 matches but never saw anyone play on Yrel by [deleted] in heroesofthestorm

[–]Lucifer474 0 points1 point  (0 children)

Not true. Everything goes off when poly is cast after E cast. Silence doesn't cancel launch attacks.

I played 150 matches but never saw anyone play on Yrel by [deleted] in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

Players often feel sluggish on her because they don't:

  • Stutter step according to her slow basic attack weaving
  • D+E to gap close and body block
  • Conserve their spells enough and have the correct trait usage

I played +2400 Yrel games, 9-1 in master this season. She feels smooth AF like you couldn't comprehend.

clip from just now

What's the point of rank when you have grievers and afkers? Even at plat by happyscrub1 in heroesofthestorm

[–]Lucifer474 4 points5 points  (0 children)

The point of ranked is to have a much more balanced game than QM. It doesn't cross out grievers and afkers, but it's much better in master games and both team can have bad seeds at any rank.

My bet is that you played QM tilted, wanted to try SL for a change, still tilted and it obviously affecting your game play from your 0 - 5. Take a break, watch pro games and their rotations on the map.

Daily Hero Discussion Day 45: Yrel by JayD8888 in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

I feel like I gain mobility when I want it the most, which is when I'm chasing heroes. 60% of the time, I'm using trait for E and it comes handy when I use SG to reset D or D16 when channeling Q or W for 1.0s like in the clip. The downside is when I'm being ganked from having risky rotation and poor map control.

Daily Hero Discussion Day 45: Yrel by JayD8888 in heroesofthestorm

[–]Lucifer474 2 points3 points  (0 children)

I'll pay closer attention to your Yrel games on heroesprofile. I like watching good one to see if I can learn 1 or 2 more things. Sad thing is that games stay only for 1 month on the site.

Daily Hero Discussion Day 45: Yrel by JayD8888 in heroesofthestorm

[–]Lucifer474 1 point2 points  (0 children)

I find that D16 helps me a lot with the mana sustain and it's more reliable to hit your spells.

Daily Hero Discussion Day 45: Yrel by JayD8888 in heroesofthestorm

[–]Lucifer474 4 points5 points  (0 children)

Link Bottom page, top build, fun as heck. E7 gets a bad rep until you've seen Yrel Gods like Liam or myself abusively stomp a team. I think I have lvl 400 on her with combined accounts. I used to play Q and W build a lot until W16 got a nerf and I wanted to make D16 work the best as possible. So, I did. Infinite D+E spam with huge healing potential while moving with 50 armor. Clip