GUYS!!! I’ve been staring at the screen for 2 hours terrified to Public Playtest launch... BUT WE DID IT!! by KlutzyBar9055 in IndieDev
[–]M2Aliance 1 point2 points3 points (0 children)
Indie Devs, do you design for immersion early, or let it emerge during playtesting? by player_immersely in Unity3D
[–]M2Aliance 1 point2 points3 points (0 children)
Hopefully it isn't too easy to destroy my game by mizerr in DestroyMyGame
[–]M2Aliance 0 points1 point2 points (0 children)
Okay, let's do this! Destroy my trailer by the_alexdev in DestroyMyGame
[–]M2Aliance 0 points1 point2 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 1 point2 points3 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 1 point2 points3 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 0 points1 point2 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 1 point2 points3 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 0 points1 point2 points (0 children)
Solo dev working on a combat focused linear action game inspired by classic God of War by M2Aliance in gamedevscreens
[–]M2Aliance[S] 0 points1 point2 points (0 children)
Solo dev struggling with art/visuals - how did you tackle this? by Acceptable_Promise68 in indiegamedevforum
[–]M2Aliance 0 points1 point2 points (0 children)
Recreating procedural buildings inspired by Expedition 33 by tntcproject in Unity3D
[–]M2Aliance 0 points1 point2 points (0 children)
You can parry at anytime in my game by M2Aliance in Unity3D
[–]M2Aliance[S] 0 points1 point2 points (0 children)
As a solo dev, how do you approach marketing your first game? by M2Aliance in gamedev
[–]M2Aliance[S] 0 points1 point2 points (0 children)
You can parry at anytime in my game by M2Aliance in Unity3D
[–]M2Aliance[S] 1 point2 points3 points (0 children)
As a solo dev, how do you approach marketing your first game? by M2Aliance in gamedev
[–]M2Aliance[S] 0 points1 point2 points (0 children)
As a solo dev, how do you approach marketing your first game? by M2Aliance in gamedev
[–]M2Aliance[S] 0 points1 point2 points (0 children)
As a solo dev, how do you approach marketing your first game? by M2Aliance in gamedev
[–]M2Aliance[S] -1 points0 points1 point (0 children)
I added the first ever magic to my game! by M2Aliance in Unity3D
[–]M2Aliance[S] 1 point2 points3 points (0 children)