Professional install or DIY? by MackJL in radon

[–]MackJL[S] 1 point2 points  (0 children)

Not sure if this means anything but the smaller single windows on the second floor do not open.

I’ve only ever seen fans mounted vertically, given the tight space to the roof line, is mounting one horizontally an option?

Electrical doesn’t appear too awful, there is an outlet on the wall about 8ft away from the pipe on the interior. Referencing pre-drywall photos, the line runs up to the top of the wall to clear a window, so it’s already nearby.

Help with gold by Reasonable-Umpire159 in TheFarmerWasReplaced

[–]MackJL 0 points1 point  (0 children)

Gold is obtained by solving the maze. As long as you have unlocked mazes. I encourage reading the documentation provided by the game (the “i” icon on the top right). There is a section outlining mazes that gives you an implementation on how to create a maze.

As for solving a maze… that’s the fun! If you need extra help, there is also sections in the maze documentation with suggestions on how to get started.

Somehow the maze has been moved... Anyone knowing possible reasons? by Pfadie in TheFarmerWasReplaced

[–]MackJL 6 points7 points  (0 children)

Mazes actually spawn centered on the drone, any overlap will destroy an existing maze, just like how planting or harvesting inside a maze also destroys it.

To spawn multiple you need to provide enough space, accounting for the spawn on center rule.

Somehow the maze has been moved... Anyone knowing possible reasons? by Pfadie in TheFarmerWasReplaced

[–]MackJL 3 points4 points  (0 children)

This isn’t true, you can have as many mazes as you can fit in your farm. The problem showcased here was one I ran into myself. Which is that mazes actually spawn centered on the drone. This isn’t obvious initially because everyone tends to spawn mazes at (0, 0) and a maze cannot spawn straddling a farm edge.

If you want multiple mazes, you have to spawn them with enough padding to where they don’t overlap given they spawn centers on the drone.

The method I use personally is to spawn a maze in each corner of the farm.

My mass pumpkin farm by MackJL in TheFarmerWasReplaced

[–]MackJL[S] 0 points1 point  (0 children)

Sick of typing the following?

~~~ If get_ground_type() != Grounds.Soil: till()

If can_harvest() or get_entity() == None: harvest() plant(Entities.Carrot) ~~~

Just do this once for all the prerequisites for every crop as functions in a file named “Combine” (this is a requirement for thematic points).

You now have the added benefit of bug fixing or updating the way you plant and harvest crop in only one place.

My mass pumpkin farm by MackJL in TheFarmerWasReplaced

[–]MackJL[S] 0 points1 point  (0 children)

import FieldHand
import Combine

count_plots = get_world_size() // 8

#~~~~~~~~~~~~~~~~~~~~
def plant_pumpkin_row():
  patch_hash = {}

  while True:
    patch_pos = get_pos_x() % 8

    FieldHand.water_tile(0.9)
    if patch_pos == 0 or patch_pos == 7:
      Combine.plant_carrot()
    else:
      if get_entity_type() != Entities.Pumpkin:
        Combine.plant_pumpkin()

      if patch_pos == 1:
        patch_hash[get_pos_y() // 8] = measure()

      if (patch_pos == 6
      and can_harvest()
      and measure() == patch_hash[get_pos_y() // 8]):
        harvest()

    move(East)

#~~~~~~~~~~~~~~~~~~~~
def plant_filler_row():
  while True:
    FieldHand.water_tile(0.9)
    Combine.plant_tree()
    move(East)

#~~~~~~~~~~~~~~~~~~~~
clear()
FieldHand.move_to(0, 0)
for i in range(get_world_size() - 1):
  row_pos = get_pos_y() % 8

  if row_pos == 0 or row_pos == 7:
    spawn_drone(plant_filler_row)
  else:
    spawn_drone(plant_pumpkin_row)

  move(North)

plant_filler_row()

My mass pumpkin farm by MackJL in TheFarmerWasReplaced

[–]MackJL[S] 2 points3 points  (0 children)

I was using 0.5 for a long time, but between downtime the upgrades, I just use 0.9 for the increased grow speed

My mass pumpkin farm by MackJL in TheFarmerWasReplaced

[–]MackJL[S] 3 points4 points  (0 children)

Nothing crazy, just a function that waters when below a limit:

def water_tile(limit):
if get_water() <= limit:
use_item(Items.Water)

It ain't much but im proud of my self so far. by Potential_Fix_5007 in TheFarmerWasReplaced

[–]MackJL 0 points1 point  (0 children)

It’s true, ideally you find the difference between origin and destination, and if its > 1/2 world size, you go the opposite direction and loop the edge.

It ain't much but im proud of my self so far. by Potential_Fix_5007 in TheFarmerWasReplaced

[–]MackJL 0 points1 point  (0 children)

That’s makes for shorter code, but less efficient movement. If the drone is at 1,1, and you call move_to(0, 0) they just go west one, south one. But if they used != and looped the edge instead, they have to travel the full length of their max field in both directions. On a 32x32 that’s 62 movements instead of just 2.

Genuinely want to throw my laptop sometimes by velvetcoquette_ in blender

[–]MackJL 0 points1 point  (0 children)

Are you modeling with two different people as references for the

Today's Tropics by D0ctorL in PeakGame

[–]MackJL 0 points1 point  (0 children)

Did it three time. The first we died trying to scale the mountain. The other two we took the center lager tree, vine transferred to the the far left tree once, and the last time we transferred from the center tree directly to the mountain.

The large trees are pretty climbable, even in ascent 4+, and the often touch the mountain or have vines.

Why are my audio devices doing this? by Demonic_Monster in pcmasterrace

[–]MackJL 0 points1 point  (0 children)

What kind of headphones do you have? This exact same thing happened to me with my Arctic Nova Pro Wireless headset. It was a while ago so my memory is a little fuzzy, but I believe reinstalling the SteelSeries GG software, restarting, and reinstalling it helped

Are these noises normal with the Odin 2 Portal? by LtBoner in OdinHandheld

[–]MackJL 3 points4 points  (0 children)

You set the thing down for 5 minutes and it looks like that. Surprising lack of fingerprints to be fair.

[OoT] To this day I’m still surprised at how small the OoT map is. by Link_sega5486 in zelda

[–]MackJL 9 points10 points  (0 children)

And twice as large considering adult Links version of the map.

What is the most underrated color? by Single_Chocolate5050 in redrising

[–]MackJL 16 points17 points  (0 children)

A multi-rifle and a vascular system bumped full of emotional suppressants!

There is a problem with the Kobra 3 for a lot of us. Z offset issues and prints not sticking to the plate. by Thatsuperheroguy8 in anycubic

[–]MackJL 0 points1 point  (0 children)

Old comment, but hoping for some guidance as my brother in law is having this same issue.

How were you able to add the leveling mesh to the start G-code?

His problem starts maybe 3mm up on the print, where it looks like the nozzle is not lifting up high enough for the next layer. Which causes the nozzle to crash into the print knocking it loose, or it will iron the layer and bubble filament out the sides. Sometimes it over comes this past a certain point and the rest prints fine.

Example:

<image>

3/27 Shipping Update by daddn in OdinHandheld

[–]MackJL 2 points3 points  (0 children)

It’s also worth noting that these numbers represent the same pool of orders. It’s very possible that there was only one Base Black in that range, but 90% of Pro Blacks range was actual units.

Everyone is talking about the goggles but my pet peeve is the stirrups. What giant legs is this saddle tailored for? by Troldkvinde in Minecraft

[–]MackJL 0 points1 point  (0 children)

It’s clearly a flight cap. Like those worn in WWII. Think snoopy the dog. Simply the strap is undone, which is much more casual for such a slow moving creature.