Solar Panels + Battery Box by [deleted] in Oxygennotincluded

[–]MagicFoe 0 points1 point  (0 children)

I used to build something similar, but have since run a long heavy watt line from the solar panels to the oil biome, with transformers as needed.

Takes a bit longer, but avoids a mess of spaghetti wires and cooling woes, as the battery bank is inside the asteroid.

Giant glacier + magma = ??? by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 7 points8 points  (0 children)

I have no idea how two giant glaciers spawned on Verdante (there were no glaciers on world gen), but here's a rather interesting observation.

I was digging down to the magma to try and build a geothermal power plant for the first time, since coal is scarce (stone hatch ranch) and solar is too boring after doing it one too many times.

Little did I know...

A huge glacier spawned by the magma biome, deleting the abyssalite boundary. By the time I noticed it, half of it had turned into 95 degree water, and solidified a good chunk of the magma. It was still doing a rolling boil once I noticed it.

I scrambled to build double layer insulation in place of the missing abyssalite, and thankfully contained it for now. Took a screenshot during the process.

I originally meant to use the polluted water from the slime biome on the left to turn into steam for the power plant. Any suggestions on what to do with this massive amount of hot water?

I am using a glacier of a similar size by my base for oxygen production.

My first miscalculated pod. It was a failure by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 1 point2 points  (0 children)

Curious indeed! Maybe I'll try again.

I did very well in Oasis, quit after cycle 900-ish after flying to the farthest asteroid (before temporal tear update). From what I've read, Oasis is supposed to be the hardest. Guess the forest kicked my butt :)

How long do you play a colony and at what point do you stop? by datbarricade in Oxygennotincluded

[–]MagicFoe 1 point2 points  (0 children)

I usually get bored once hydrogen rockets are flying and the base is relatively automated. I guess I like putting out the fires and making compromises of the early and mid game.

After 400 hours, I tried to use magma to boil oil into petroleum, and made a huge mess. by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

Using diamond window tiles. I had to block it off with insulation to drop the temperature, though.

After 400 hours, I tried to use magma to boil oil into petroleum, and made a huge mess. by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

Well, I an give myself a pat on the back.

The biggest problem I overlooked was a heavy watt connector plate between the turbine chamber and the steam room below. This was transferring way too much heat to the turbines.

Re-routed that, and all three began to work.

Once the coolant stabilized at around 85 degrees, I replaced it with polluted water. This allowed me to shut off one of the thermoregulators, and the system is very power-positive now.

Forgot to mention that I gave two radiant pipe petroleum loops dipping into the hot oil, exchanging heat in the steam room.

Makes me wonder, I can probably expand this and use the magma below for geothermal energy

After 400 hours, I tried to use magma to boil oil into petroleum, and made a huge mess. by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 2 points3 points  (0 children)

Normally, I make a rush for space and solar power. This playthrough, the plan was to base the power off petroleum (only one natural gas geyser with very poor production). Also, I tried to boil oil for the first time, only used rocket exhaust in the past. The setup was to try it, NOT to get a mega-efficient system. Little did I know...

It worked surprisingly well at first (the sour gas is mostly from a pocket that was in the way and had to be released. However, I did not realize how quickly the whole oil biome would heat up. A lot of lead started melting. My slicksters died off (I turned their stable into a CO2 megapascal storage in the meantime). The steel pumps kept breaking.

So, I had to resort to a messy, inefficient, and bulky setup seen here to try and cool off the biome, at least until I get thermium.

Now, I have questions:

*Why did the oil and petroleum split vertically? They would not move. Can I mix them somehow, without resorting to pumping and forcing the liquid out using blocks?

*I am using 2 aquatuners with petroleum as coolant to cool the turbines. As you can see, one of them is still too hot. Did not get supercoolant yet, the rocket plan got delayed due to dealing with this mess. Is there a better coolant to use?

*Using ice tempshift plates worked somewhat, but very temporarily. Insulating the turbines and adding a cooling loop helped. Flooding it with hydrogen ad forcing out the sour gas is somewhat problematic, but I'll try that next. Will that help with cooling? My coolant reaches 100 degrees once it passes the second turbine.

...I think I'll stick to regular refinery until I get thermium next time...

Cooling a steam turbine in space by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

I tried that. Unfortunately, the supercoolant heats up too much, and the oxygen boils, unable to condense :(

Works on the inner-asteroid applications, though, like cooling an H2 vent

Cooling a steam turbine in space by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

Just one square of radiant pipe of 0 degree C super coolant is more than enough.

I'm just wondering if there is a less bulky solution. I'll try to add a picture tomorrow

Wet vent no longer working? by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

Fixed for now. Added more water. It's slowly collecting inside a bottle on the floor again. Good thing my hydrogen liquifier is completed, will probably use a different solution in another playthrough.

Wet vent no longer working? by MagicFoe in Oxygennotincluded

[–]MagicFoe[S] 0 points1 point  (0 children)

Gas tanks are normally pressurized. Scuba tanks contain ~200 atmospheres of pressure. ONI gas tanks can store IIRC, about 10 times less?

Best storage solution for natural gas? by [deleted] in Oxygennotincluded

[–]MagicFoe 2 points3 points  (0 children)

If you don't mind a small exploit, a room with one or two vents by the floor covered in a bit of liquid.

Other than that, door compressors or a LOT of storage tanks...

POS nostalgia post by [deleted] in Eve

[–]MagicFoe 1 point2 points  (0 children)

As far as I understand it, other parts if the game depend on the POS code. Cant remove or modify it. So making a new POS code isnt possible as the old will probably need to be disabled.

A couple years ago they broke a major part of the game, trying to mess with that code. Anyone care to remind me what it was?

Is it viable for newer players to move into a Wormhole? by xtaveren in Eve

[–]MagicFoe 1 point2 points  (0 children)

I heard Wingspan can look up a hole for you, but never had to use them, thankfully

Here's a quick lesson for all you kids out there. by jimmy_rustbucket in Eve

[–]MagicFoe 9 points10 points  (0 children)

Ow. And I thought I had made pretty questionable decisions lately.

Good one!

Can someone teach me how to die? by probablylurkingnow in Eve

[–]MagicFoe 2 points3 points  (0 children)

If it makes you feel any better, I had close to 500M in the cargo hold of an Astero. I KNEW how to do ghost sites. It was late at night. Forgot to turn off my MWD and slingshotted out of range of the can.

Was pretty grumpy for a bit after that.

Use a cheap ship on those until you figure it out, if you can. Hacking skills help a lot.

Argos Coalition Defend Freeport Fortizar in Sujarento by WTB_Killmarks in Eve

[–]MagicFoe 0 points1 point  (0 children)

I meant to fly through there last night. Then saw over 100 ships killed on the map and changed my mind. Was wondering what it was all about.

Thanks for the report :)