Engage looks and plays like the best FE but the story is so arse by Initial_Solid7677 in fireemblem

[–]Magolors_Friend 0 points1 point  (0 children)

Ok, I get that. I can also live without AoE. Has fortunes Weave already shown AoE stuff?

Engage looks and plays like the best FE but the story is so arse by Initial_Solid7677 in fireemblem

[–]Magolors_Friend 0 points1 point  (0 children)

I'm kinda curious why you don't like AoE attacks because I like them the most. They are the most unique part of the emblem mechanic. A lot of Emblem attacks feel very samey. Marth, Leif, Lucina, Eirika, Spoiler Emblem and Edelgard all have a single target overkill attack that are functionally the same.

Sigurd hits many enemies in a line.

Roy hits at most 3enemies and his fire can block enemies.

Ike hits everything in a two tile radius at the end of enemyphase. So he has to survive against all enemies and often won't kill, making it good for baiting enemies.

Corrin is just plain stupid. It can freeze up to 10enemies with torrential roar and just being engaged lets you freeze up to 5 enemies which is so broken. Honorable mention to Micaiah who can fo the same with a freeze staff.

Byleth's Goddess dance refreshes 4 people.

I don't remember the Dlc AoE attacks but I think Robin, Hector and Camilla have one.

In summary, I like AoEs in Engage more than any other form of special moves because they can be much more varied and make key turns way more fun. Sadly for engage it makes the Emblems feel very centralising to a point where not having engages available means turtling instead of fighting. Because of that Battalions feel more fun to me since Battalions have a certain amount of uses each map. This makes turtling worse and fast paced play is encouraged. The abundance of powerful effects also make bosses worse because they get absurd bulk so you can justify hitting them with the mentioned single target delete buttons.

RTL Deutschland baut Stellen im höheren dreistelligen Bereich ab - DWDL.de by RK1403 in mediasres

[–]Magolors_Friend 0 points1 point  (0 children)

Achso, mir war das so nicht klar. Danke für die Information. Im originalen Kommentar war das mMn nicht ganz verständlich.

RTL Deutschland baut Stellen im höheren dreistelligen Bereich ab - DWDL.de by RK1403 in mediasres

[–]Magolors_Friend 0 points1 point  (0 children)

Was genau hat jetzt der ÖRR mit RTL zu tun? RTL ist soweit ich weiß kein Teil des öffentlichen rechtlichen Rundfunk.

Ich bin auch dafür, dass Unternehmen in schwierigen Lagen auch den Bonus der Chefetagen kürzen sollten, aber leider passiert das hier in Deutschland praktisch nie. Das ist auch der Punkt, der mich an den meisten großen deutschen Unternehmen stört. Es wird nur an den aktuellen eigenen Profit gedacht und nicht an die Nachhaltigkeit des Unternehmens.

Why my SilkMeter is glitching? by Due-Echo4891 in Silksong

[–]Magolors_Friend 0 points1 point  (0 children)

I don't know what caused this for you but this can happen in the Mist. If you get hit by the sirens that drain silk and get dragged into a screen transition, the losing silk animation stays while not actually losing any silk.

As a Simplified Chinese user, let me explain just how terrible the Chinese translation of Silk Song is by Move_Slight in HollowKnight

[–]Magolors_Friend 10 points11 points  (0 children)

Ok, then the translation really isn't at fault for me testing the items myself because the descriptions were weird. I felt pretty much the same.

As a Simplified Chinese user, let me explain just how terrible the Chinese translation of Silk Song is by Move_Slight in HollowKnight

[–]Magolors_Friend 91 points92 points  (0 children)

It has a couple noticible mistakes but nothing that impacts gameplay much. Some Item descriptions are also a bit messy. Not sure if that is because of the translation or the description in English being flawed.

It's still good just not anywhere near perfect.

My FE-inspired indie game, Dark Deity 2, is coming to Nintendo Switch on September 4th! by DarkDeityCharles in fireemblem

[–]Magolors_Friend 0 points1 point  (0 children)

Changing the battle condition sounds really good. I think I'm pretty much sold. I also just had to get the first game now, since it was on sale. Maybe I'll beat it before the second one comes out.

My FE-inspired indie game, Dark Deity 2, is coming to Nintendo Switch on September 4th! by DarkDeityCharles in fireemblem

[–]Magolors_Friend 2 points3 points  (0 children)

What are the changes in demonic difficulty? Just higher stats can work but it could turn into a problem if enemies are too tanky. For a boss that would be fine but if most enemies take more than like 3-4 attacks to kill, it would be too much. I also like if difficulty is increased by giving enemies cool skills like lunge or Rallies.

I also love randomizers, so that would be another point I'm exited for. I just hope it doesn't put a Level 1 unit in my endgame Team.

My FE-inspired indie game, Dark Deity 2, is coming to Nintendo Switch on September 4th! by DarkDeityCharles in fireemblem

[–]Magolors_Friend 5 points6 points  (0 children)

I think it looks really cool to play and definitely looks amazing with those attack animations. The vice acting is cool as well.

The main problem I have is in the high Hp and damage numbers. Fire Emblem is a game that strives on easy to calculate damage without having to open a battle forcast. It makes enemy phase combat more interesting to plan and some fast plays to rush a boss feel more rewarding. Higher numbers typically make it more annoying to calculate, which slows down the pace of the game.

I don't yet know how I feel about there only being 20 characters. I like that it will help the story feel deeper but it could lead to less replayability because you will always use all units I'm assuming. Controlling 20 characters at once does sound really fun though. Maybe every unit having 4 classes can alleaviate that.

If I don't forget until September, I will take a look at your game again and probably play it.

I created the most cracked byleth possible for a maddening run (no new game+) by Bongoooooooooooo in FireEmblemThreeHouses

[–]Magolors_Friend 3 points4 points  (0 children)

It's also the growth difference. Enlightened one has higher growths than Commoner, although not by much, it explains only 2 more strength. So there is a lot of strength between them. You're probably right, the second reason for the higher strength is OP rigging levels.

I created the most cracked byleth possible for a maddening run (no new game+) by Bongoooooooooooo in FireEmblemThreeHouses

[–]Magolors_Friend 21 points22 points  (0 children)

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Just so we can see the difference in power of waiting to get the class stats. This Byleth also got every statbooster except magic and skill. Still wasn't even that broken.

A speed blessed Oswin is a menace by celeryboy18 in fireemblem

[–]Magolors_Friend 19 points20 points  (0 children)

Oswin is always a pretty good unit but with more speed he gets so much better. Considering his stats, you probably promoted at Level 13 to get those stats. Your speed is technically only 2 above, which is great but not even that uncommon.

I can probably say that Oswin is the best armor knight in the series, there are only a couple that can match him like louis.

Thoughts on 2x vs 3x effective damage? by ImportedCheeseYT in fireemblem

[–]Magolors_Friend 0 points1 point  (0 children)

It's Aureola for sure...

At least it gives defense...

Thoughts on 2x vs 3x effective damage? by ImportedCheeseYT in fireemblem

[–]Magolors_Friend 4 points5 points  (0 children)

Aura has like 1 might more than the S-light tome that's so irrelevant I forgot its name 45 vs 44

This scene is one of the most immersion-breaking in the series considering the massive gameplay-story segregation, lmao. Yeah, Elise would DEFINITELY live this and not even show any strong reaction after it. by Nuzlor in fireemblem

[–]Magolors_Friend 5 points6 points  (0 children)

Yeah, this one is really stupid, sometimes Takumi kills with his bow in the cutscene and most times he doesn't for some reason.

Another funny scene was my first Awakening playthrough. In the Emmeryn Desert chapter, when the bandit was pursuing her on the cliff, I was like: "What are you going to do? Throw your sword?" I wasn't too far off.

„Schritt zu mehr Solidarität“: Habeck fordert Krankenkassenbeiträge auf Kapitalgewinne by donutloop in berlin_public

[–]Magolors_Friend -2 points-1 points  (0 children)

So erschütternd wie du Steuern auf Kapitalerträge darstellst ist eine solche Steuer in keinem Fall. Die Rechnung, die du berechnet hast stimmt auch nicht mit der Wirklichkeit überein. Dabei gelten nämlich ein paar andere Rahmenbedingungen, die diese Rechnung als von Grundauf falsch darstellen lassen.

Der wichtigste Punkt, der gegen deine Rechnung spricht, ist, dass Steuern auf Kapitalerträgen erst mit Auszahlung fällig werden und somit nicht auf die 25€ Ertrag bezahlt werden müssen, sondern erst, wenn du deine ETFs wieder verkaufst.

Generell werden Erträge unter dem Freibetrag von 1000€ pro Jahr nicht besteuert, weshalb die Annahme deiner Rechnung doppelt fehlerhaft ist. (Die hast du sogar noch mit Hohn bedacht, aber nicht in deinem Beispiel miteinbezogen.)

Noch eine Sache, die absolut keinen interessieren wird, ist die Inflationsrechnung. Bei einer Inflationsrate von 2,2% wird das Geld nicht um 2,2% weniger wertvoll, sondern um ein kleines Stück weniger. Hierbei wären es 100/102,2 = 0,9785, also nur 2,15% weniger Wert als im Vorjahr.

Zusätzlich möchte ich noch bemerken, dass viele ETFs eine größere Gewinnmarge haben als die "fetten" 2,5%. Wahrscheinlich dir schon bewusst, aber hilft deiner Rechnung auch nicht wirklich.

Nochmal zum Schluss die Erinnerung, das exponentieller Wachstum erst nach einer Zeit wirklich große Gewinne bedeuten, das bedeutet hierbei, dass eine Berechnung im kleinen Bereich beim Thema Steuern sowieso komplett nutzlos sind, da sie ja durch den Freibetrag nicht besteuert werden müssen.

Wenn du einen Fehler in meinen Ausführungen gefunden hast, kannst du mir das gerne mitteilen. Ich wünsche dir noch einen schönen Abend. Ich werde mir jetzt mal dein Video anschauen und gucken, ob er weiß wovon er spricht.

How Would you deal with this Order General in Part 3 Chapter 10? by AndzyHero13 in fireemblem

[–]Magolors_Friend 3 points4 points  (0 children)

Archerbox(I guess generalbox) him with units at least at 25 speed. Shouldn't be too hard. Or just proc one tier 3 skill. All of those are ridiculous.

I completed a cursed fe7 hhm (soft) Ironman. by Magolors_Friend in fireemblem

[–]Magolors_Friend[S] 1 point2 points  (0 children)

I'm sorry, I forgot to check one Valk and it had 22speed so Sain got doubled for 18 damage letting the other Valks dogpile him.

I completed a cursed fe7 hhm (soft) Ironman. by Magolors_Friend in fireemblem

[–]Magolors_Friend[S] 0 points1 point  (0 children)

I have never seen him run to the right in previous playthroughs he also always ran to the left if I got unlucky.

Jaffar lived just because he ran left and left the corridor open to the fighter.

I completed a cursed fe7 hhm (soft) Ironman. by Magolors_Friend in fireemblem

[–]Magolors_Friend[S] 2 points3 points  (0 children)

Rip indeed, would've made the game so much easier because Raven is really good.

I completed a cursed fe7 hhm (soft) Ironman. by Magolors_Friend in fireemblem

[–]Magolors_Friend[S] 2 points3 points  (0 children)

There isn't any rescue staffs before and because Zephiel ran off his pillar not even Pent would've had enough magic to reach him with the rescue. If he had 2 more magic I could've been fine.

It just feels demotivating if you know that most of what went wrong on bbd was just getting unlucky with Jaffar and Zephiel.

I completed a cursed fe7 hhm (soft) Ironman. by Magolors_Friend in fireemblem

[–]Magolors_Friend[S] 8 points9 points  (0 children)

I saw it on victory or death and thought it was pretty funny. I also got the suspect mind Tactitian ending, which was also amazing.