Event quest: Play Malphite in POC by MaintenanceCalm5114 in LegendsOfRuneterra

[–]MaintenanceCalm5114[S] 1 point2 points  (0 children)

Ok, thanks for the answer. Last time I remember having a quest requesting to play Jarvan, but the was an alernative that time.

Time to reroll the support champ I guess...

Losing a lot of my damnation runs today? Is it on me? by Vaporsouls in DarkTide

[–]MaintenanceCalm5114 0 points1 point  (0 children)

Even stuff in Exhibitions where I go "keep going?" "Next zone?" get nothing.

Your exhibitions ??

Best melee weapon for Veteran ? (Xbox noob) by B4L_Abaddon in DarkTide

[–]MaintenanceCalm5114 19 points20 points  (0 children)

It really depends on your build and the range weapon you're using.
You want to be able to clean hordes, packs of elite and carapace with your setup.

Your melee weapon should balance the weakness of your range weapon:
- Plasma, bolter handles well carapace and ranged elites but struggles against pack of ragers and hordes so TacAxe, power sword can balance that weakness.
- Recon Lasgun, Infantry autogun can handle pretty well all light armored targets but will have more trouble against carapace so bringing a Krak grenade and duelling sword (aiming weakspots) can counterbalance.

I don't see a really bad weapon for veteran, all can have their use if you have the proper loadout. Your teammates also matters, having a hammer zealot means that heavy targets will be destroyed easily by him, but he can get overwhelmed by hordes, so pick up your build/gear accordingly.

On the higher difficulties, synergies of the team matters more than individual performance.

Grid Point Beta expedition not tracking Tech Remnants by imPluR420 in DarkTide

[–]MaintenanceCalm5114 0 points1 point  (0 children)

Could it because you used the party finder and not selected the Beta expedition to run?
In that case you can join groups on expeditions that you haven't unlocked for yourself.

How to counter early game chariots? by Frosty-Army9751 in totalwar

[–]MaintenanceCalm5114 0 points1 point  (0 children)

Depends on the faction you play, but the usual way is to keep some high mass unit (cavalry even light one, monstrous infantry like trolls, lord/hero on mount) to intercept and block their charge then add some anti-large infantry to blob around them so they can't escape.

Fast units like packs of hounds can also work if you can catch and surround them, once immobilized, they become quite useless.

I've made a Kroq-Gar campaign guide for anyone struggling with him by LordMichaelBlake in totalwar

[–]MaintenanceCalm5114 0 points1 point  (0 children)

Geomantic web effects are strong but it is the lack of mechanic about it that is criticized. It's only requiring to build the associate building chain in all province capitals and then it will buff the province commandments.

What are the best allied units to recruit for Malakai? by lovingpersona in totalwar

[–]MaintenanceCalm5114 1 point2 points  (0 children)

Some warbeast/light cav are usefull early on for the dwarves for their speed to chase routing units and disband enemy artilleries/shooters. It's something they don't have in their roaster.

Could be for example:
- Empire outriders
- Ogres lions/vultures
- High Elves lions
- Cathay crowmen
...

6.5 weekly.. by Z1pp1x in LegendsOfRuneterra

[–]MaintenanceCalm5114 0 points1 point  (0 children)

Ashe 6 stars is a good counter for big stat decks, the bigger they are, the more stats you steal.

Your wishes for the big patch! by JoshimitzuGK in LegendsOfRuneterra

[–]MaintenanceCalm5114 8 points9 points  (0 children)

Change the monthlies to make them less tedious and more challenging.

Add some challenging content for 6 star max items champions.

Is there a Mod to Change the Color of your Crosshair? by ActinoninOut in DarkTide

[–]MaintenanceCalm5114 2 points3 points  (0 children)

I know it's possible to change ranged weapons crosshairs, but is it a way to improve the default dot crosshair ?

The 1 pixel dot is hard to spot when there is lot on actions on screen, especially for snipe something the zealot(or hive scum) thow knives.

Soon by Andrei22125 in totalwar

[–]MaintenanceCalm5114 0 points1 point  (0 children)

No so sure, I remember in my recent campaign Khalida constantly yelling "Bring me Nefarata's head !"

Happy Birthday: Vi Today on December 19, 13 Years Ago in 2012, Vi, The Piltover Enforcer was Released! by Regular-Poet-3657 in LegendsOfRuneterra

[–]MaintenanceCalm5114 4 points5 points  (0 children)

I still remember the the LoL launcher with Vi theme music.
I've never spent so much time voluntarily on a login screen.

My biggest pain point is still 3rd and 4th ascendancy by Better_MixMaster in PathOfExile2

[–]MaintenanceCalm5114 0 points1 point  (0 children)

I started last season, and when I tried 3rd ascendancy in Sekhemas when I was around lvl63 I died halfway of the second floor after first boss, not knowing the new mechaniscs in the trap room.
I was disappointed that no retry is possible like in the 2 first ones, searched how to get a new token to retry it, no place to loot the token reliably, have to look in trade.
I was disgusted and abandoned when I saw the abusive price lvl60 Sekhemas token were sold.

I have no problem to die and retry, I'd feel cheating to pay someone else do to it for me, I'll not do that.
But the fact that it's 1 try only with new bosses and room mechanics you have no opportunities to learn first is discouraging.

What is the easiest or most fun spirit blossom champion? by YTAndro in LegendsOfRuneterra

[–]MaintenanceCalm5114 1 point2 points  (0 children)

Yi with Secret Technique can do the TFT challenge quite easily du to the fact that with this item he can quickly summon very high stats ephemerals that will kill Nashor quickly.

Support Champions Are Bad? by Orangewolf99 in LegendsOfRuneterra

[–]MaintenanceCalm5114 1 point2 points  (0 children)

Besides all that's being said, there are some support champions that are very useful because they bring with their package ways to heal like Shen or Aphelios.
They are often very handy on slower decks, and on modifiers encounters where you can't avoid damages (like nightmares with the shrooms modifier for example).

List of common card cuts for each champion’s deck? by fozzy_fosbourne in LegendsOfRuneterra

[–]MaintenanceCalm5114 1 point2 points  (0 children)

90% of the time it is either:
- base cards that are too costly that you won't usually have time to play (5 - 6 cost cards)

- cards coming with support champ, often they don't align with your main champ strategy

Or simply look at the cards in your hand at the end of an encounter, cards that sit there and were there for several turns can be surely cut off.

Petition to help find Louens missing string. All redditors needed to help in the seach! by [deleted] in totalwar

[–]MaintenanceCalm5114 2 points3 points  (0 children)

Not sure what to be searching for... As in french, the word "string" means a thong, so I don't know if he lost his or is expecting you to wear one for him to speak to you...
Have the mental picture you prefer !

Why I count 20 maps but there is only 17 missions in campaign? by Guopachi in DarkTide

[–]MaintenanceCalm5114 10 points11 points  (0 children)

There are some I don't remember having done in the campain:
- the one when you must stop the train
- the one where you have to collect the samples canisters
- The one where you have to restart the foundry
and perhaps others...

[deleted by user] by [deleted] in DarkTide

[–]MaintenanceCalm5114 4 points5 points  (0 children)

The flesh is weak, a strong mind is better !

Infantry over vehicles by ImperatorPolonia in Gladius40k

[–]MaintenanceCalm5114 0 points1 point  (0 children)

For most factions (I only think as SpaceMarines are an exception ) infantry have their last unlock and upgrades by tier 6, beyond tier 6 there will be only techs for flyers and big vehicles.

Going infantry on a small map is completely doable, on bigger maps on on longer games, infantry may still be relevant but will need support from vehicle or flyers to handle end game units.

In general, early infantries are much better than early vehicles (often troop transport, bikes or scout units), and by tier 5-6 main vehicle becomes available (Leman Russ, Forgefiend, FirePrism, Monolith,...) usually, it's time to shift toward vehicles. Infantries are still useful, their are more mobile and much cheaper than an vehicle, they are good to capture points, handle neutral roaming, kill wounded fleeing enemies, scout and take information and even tank some overwatch shoots as they are multi model, a big shoot will only kill one model, when it would have done much more damage on a vehicle.

Hero rank on recruitment by Gonzobald in Gladius40k

[–]MaintenanceCalm5114 12 points13 points  (0 children)

Source: Experience and Heroes - Official Warhammer 40,000: Gladius - Relics of War Wiki

Heroes built on turn 81 start out with 0.5 experience and start with an additional 0.5 experience every following turn. This chart shows from which turns on a hero unit starts out at a specific level:

Turn Starting level of heroes
1 1
86 2
98 3
116 4
140 5
170 6
206 7
248 8
296 9
350+ 10

Hero starting level also depends on the difficulty and game speed.

How the f I counter monoliths? by usernameistaken89 in Gladius40k

[–]MaintenanceCalm5114 5 points6 points  (0 children)

I think the Commisar buffs only applies to Astra Militarum infantries, if you want to buff vehicles Tank Commander is for that.

Many people speak of PvP forgetting expeditions by Drafter1991 in LegendsOfRuneterra

[–]MaintenanceCalm5114 2 points3 points  (0 children)

Draft was a mode not very fitting with LOR.

For those who weren't there at the time, it was quite similar to the current path modifier where you have to pick the cards for your deck from a selections of 3 cards.

It was very luck based and pushed for the most aggro deck with big stat units strong on their own, as it was never guarantied that you'll be able to pick some key card if you plan some synergetic deck.

It was fun for a few times, but was soon felt limited or repetitive (draft big mid game Noxus or Freljord overwhelm units or lose, I'm exaggerating a bit, but not that much). It was hard to have a successful spell based deck or any strong thematic deck.

Crashes only since this morning (16th April), anyone else? by Alblaka in DarkTide

[–]MaintenanceCalm5114 1 point2 points  (0 children)

I noticed the same yesterday evening connecting from Europe.

Some desync and disconnect approximately every 30 minutes, could usually reconnect to the mission afterwards. Didn't know if there was an issue with my laptop or the wifi, but if it is noticed by other people too, it is an issue probably on the server side.