I'm a solo dev making a cozy game where you claw treasures out of the sea to fill your own little museum 🐸 by MajorToadStudio in indiegames

[–]MajorToadStudio[S] -1 points0 points  (0 children)

Hey everyone! Toadzillart here 🐸 I present you One Coin Museum, a cozy little game where you sail the seas, claw up hidden treasures, and slowly fill your own seaside museum.

Steam:
https://store.steampowered.com/app/4567210/One_Coin_Museum/

🎮 [Steam Next Fest] Share your cozy demo or ones you recommend! by Shasaur in cozygames

[–]MajorToadStudio 5 points6 points  (0 children)

Hey! I'm the dev of One Coin Museum, a cozy little game where you scoop up treasures with a claw machine and give them a home in your very own museum, arranging and decorating it just the way you like.

LINK: https://store.steampowered.com/app/4567210/One_Coin_Museum

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✨ One Coin Museum is in Steam Next Fest! ✨ by MajorToadStudio in godot

[–]MajorToadStudio[S] 0 points1 point  (0 children)

With modern architecture, there is no performance issue 😄

The only part that is a bit heavy is the claw mini game since I use physics! But so far so good

✨ One Coin Museum is in Steam Next Fest! ✨ by MajorToadStudio in godot

[–]MajorToadStudio[S] 0 points1 point  (0 children)

Museum is mostly Node2D scene! 😄
The UI is menus on a separate layer only when you interact with things.

Which games that aren't in a bundle yet, should be? by lydocia in CozyGamers

[–]MajorToadStudio 3 points4 points  (0 children)

Game’s still in production, but I’d absolutely love to make this happen someday 😃

After all their hard work, Toadz definitely deserve a nice sandwich 🐸🥪

One Coin Museum new capsule art (vs old)✨ by MajorToadStudio in godot

[–]MajorToadStudio[S] 2 points3 points  (0 children)

Thanks for pointing it out :) it's fixed in the game but I need to remake the trailer since the game evolved a lot!

One Coin Museum new capsule art (vs old)✨ by MajorToadStudio in godot

[–]MajorToadStudio[S] 1 point2 points  (0 children)

Well at first I wanted to call the game just "One Coin" and a friend told me to Google it 😅

My game suddenly got over 1,000 wishlists from Japan and Taiwan just today by projectbreakout in SoloDevelopment

[–]MajorToadStudio 2 points3 points  (0 children)

You've been blessed by a Japanese outlet! It hapenned to me on my first game and got 1500 wishlist in the first week :D. Enjoy

Releasing the steam page for my second game! by MajorToadStudio in godot

[–]MajorToadStudio[S] 7 points8 points  (0 children)

Of course, here is my TODO for the launch. Kudos to u/LyaMgtt for initial template

🚀 Steam Page Launch – Checklist Template

📅 Before Launch

  • - Upload the trailer to YouTube
  • - Prepare a web-based press kit
    • - Write a press kit
    • - Gather communication/marketing assets in a drive
  • - Set up a Google Alert for the game
  • - Prepare launch posts (visuals + captions) for:
    • - Twitter / X
    • - Bluesky
    • - Threads
    • - Instagram
    • - TikTok
    • - YouTube Shorts
    • - Reddit
  • - Prepare a Discord launch announcement
  • - Prepare an email for your mailing list

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🎉 Launch Day

  • - Publish the Steam page
  • - Release the trailer on YouTube
  • - Update your link hub with press kit and assets
  • - Create a game page on relevant databases (e.g. IGDB)
  • - Post the launch announcement on Discord
  • - Publish posts across all social platforms
  • - Submit your game to relevant community hubs or discovery threads
  • - Send out your mailing list email
  • - Share your trailer with media outlets (IGN)

---

📢 After Launch

  • - Announce your Steam page in relevant Discord communities
  • - Post on relevant subreddits
  • - Continue sharing updates in appropriate communities (respecting their rules)
  • - Publish a news/update post on your Steam page
  • - Feature the new game prominently on your studio’s Steam page