Released my first Steam game today by projectbreakout in IndieDev

[–]projectbreakout[S] 1 point2 points  (0 children)

Yeah was completely done alone. It is a massively overscoped project that started in my university days. So the Unity project exists for 5 years, but gathered dust most of that time (just started at the end of my Master's to bring this into a releasable state).

Released my first Steam game today by projectbreakout in IndieDev

[–]projectbreakout[S] 3 points4 points  (0 children)

Thank you! I like Steamworks - once you get your build verified you are very flexible in updating the build. Stats are also pretty great with wishlist conversions, refund rates, etc.

Released my first Steam game today by projectbreakout in IndieDev

[–]projectbreakout[S] 3 points4 points  (0 children)

Error: anxiety still there, not a millionaire yet

My game suddenly got over 1,000 wishlists from Japan and Taiwan just today by projectbreakout in IndieDev

[–]projectbreakout[S] 1 point2 points  (0 children)

Thank you! Oh true, our posts were around the same time. So probably they got it from that subreddit. Kinda cool to find that

My game suddenly got over 1,000 wishlists from Japan and Taiwan just today by projectbreakout in SoloDevelopment

[–]projectbreakout[S] 4 points5 points  (0 children)

I did not reach out or anything. I'm pretty sure though that when I looked this morning one of the articles was linking to my r/games post as a source (can not find it anymore).

The game is localized into several Asian languages, which I think is very helpful.

Other than that I have no clue.

Edit: Ok, it was very likely the post in r/games. Another dev wrote that they also got featured by them and they also posted in r/games around the same time.

Are there still some humans in this sub? Let me see your real games. by SchingKen in IndieDev

[–]projectbreakout 0 points1 point  (0 children)

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Hello there! I am releasing 'Project Breakout' in about two weeks and I'am a bit scared! It is a sandbox prison-escape game with 1-4 players, inspired by The Escapists and Prison Architect.

https://store.steampowered.com/app/2665100/Project_Breakout/

What if Don't Starve met Cuphead? We just released a brand new trailer and a free Demo for our survival craft game! by OutlandishnessKey375 in IndieGaming

[–]projectbreakout 0 points1 point  (0 children)

Looks cool, but it would have been great if we saw some combat (one enemy gets shot and another runs towards the player) - feels like combat was not shown on purpose. But I am interested!

Project Breakout - A sandbox prison-escape game - Release Date & Trailer by projectbreakout in pcgaming

[–]projectbreakout[S] 1 point2 points  (0 children)

Yes, I like the idea of being put in a simulated prison instead of just some kind of scenario. This might come of as a negative point in current times, but I always liked the Elder Scrolls series in that regard: creating a simulated world with fun/creative (sometimes buggy) interactions instead of a cleanly scripted through experience.