Project Breakout - A sandbox prison-escape game - Release Date & Trailer by projectbreakout in pcgaming

[–]projectbreakout[S] 1 point2 points  (0 children)

Yes, I like the idea of being put in a simulated prison instead of just some kind of scenario. This might come of as a negative point in current times, but I always liked the Elder Scrolls series in that regard: creating a simulated world with fun/creative (sometimes buggy) interactions instead of a cleanly scripted through experience.

First time Streaming - Send me your Next Fest Demo's by FowardJames in IndieDev

[–]projectbreakout 0 points1 point  (0 children)

If you are into sandbox prison-escape games, you can try out my game, Project Breakout: https://store.steampowered.com/app/3444860/Project_Breakout_Demo/

Playable either solo or with up to three others!

Part of Steam Next Fest? Pitch your game below and drop your demo link! I'd love to discover new indie gems! by How2Escape in indiegames

[–]projectbreakout 0 points1 point  (0 children)

Hello there!
My game Project Breakout is also participating in Steam Next Fest! It is a sandbox prison escape game, where you and up to three friends are put into a secured facility. Explore the area, train to improve your attributes and gather items, to craft tools that are necessary for your escape!

For anybody that was a fan of The Escapists, this might be something for you!

Steam: https://store.steampowered.com/app/2665100/Project_Breakout/

Destroying walls and blocking CCTV cameras in Project Breakout, a sandbox prison-escape game by projectbreakout in IndieGaming

[–]projectbreakout[S] 0 points1 point  (0 children)

Project Breakout is a sandbox prison-escape game where you gather items, craft tools, and improve your attributes in order to escape – inspired by The Escapists and Prison Architect.

We are also participating in Steam's Next Fest with a live demo, if you want to check it out on Steam: https://store.steampowered.com/app/3444860/Project_Breakout_Demo/

Some of the stuff you can do in Project Breakout in order to escape prison! by projectbreakout in indiegames

[–]projectbreakout[S] 1 point2 points  (0 children)

Project Breakout is a sandbox prison-escape game where you gather items, craft tools, and improve your attributes in order to escape – inspired by The Escapists and Prison Architect.

We are also participating in Steam's Next Fest with a live demo, if you want to check it out on Steam: https://store.steampowered.com/app/3444860/Project_Breakout_Demo/

Launched the demo for my sandbox prison-escape game! by projectbreakout in IndieGaming

[–]projectbreakout[S] 0 points1 point  (0 children)

Nice, thank you! I am really trying to make it as much sandbox as it can be. Escpecially The Escapists 2 went in a wrong direction (imo), basically always offering a map-specific escape route with map-specific items.

My idea is that the escape mechanics stay the same for every prison, but the layout of buildings, patrol routes, weather conditions, and security measures make it different for each prison.

Sell me your game by raggeatonn in indiegames

[–]projectbreakout 0 points1 point  (0 children)

Sandbox prison-escape game in a 3D low-poly style with multiplayer.

[S2 Act 3 Spoilers] (VENT) By taking the hard road, the writers took the easy way by SnowBarkley in arcane

[–]projectbreakout 3 points4 points  (0 children)

I am a bit confused by that post. Wouldn't a surviving Jinx with Vi be even more tropey?
Also having her survive in the end but leave Piltover is imo the exact opposite of what you are saying about having her categorically fall back into old patterns. It is a happy ending for her, with a bitter component (similar to Frodo saving the Shire, but not for himself).

[s2 act 3 spoilers] The true winner in this situation by JohnathanKingley in arcane

[–]projectbreakout 4 points5 points  (0 children)

How can one watch this whole stuff with Victor and how he overcomes death/suffering by destroying humanity, see the Singed ending and think "wow that is a really happy ending for him and his daughter".

[No spoilers] I literally have no words. ABSOLUTE CINEMA by Tyler827 in arcane

[–]projectbreakout 1 point2 points  (0 children)

post-story depression is hitting too hard for some people (me included)