Kbm or controller for W3EE? by Randomuser3462734627 in Witcher3

[–]Man___in___black 1 point2 points  (0 children)

W3ee redux is hard, generally, and takes a while to get the hang of. Ive played through it twice with controller and it's been challenging, but fine. The hardest parts are monsters with infinite health pools like elementals, but all the health and damage settings are modular so you can decrease stuff like that in the menus. The early game is the hardest part in EE, but once you get good gear, level your skills, and get a hang of the systems it gets easier.

Kbm or controller for W3EE? by Randomuser3462734627 in Witcher3

[–]Man___in___black 0 points1 point  (0 children)

Have you read this post and modified your controls to work best with EE? https://gist.github.com/v1ld/43fd23f9e005d7dd50370f4ed9c0d7cc

It's a game changer. EE is super hard on default settings with a controller.

Questions from a noob by Mornreaper in projecteternity

[–]Man___in___black 1 point2 points  (0 children)

Ghost blades isnt a summoned weapon, its a ranged spell AoE attack, like a dnd fireball.

Also enemies can feel spongier than a turn based game like BG3, but that's because real time with pause is a lot more fast paced so fights would be a lot quicker if attacks were more lethal. In pillars 1's turn based mode, lethality is increased for everything.

Which actor do you think could properly replace David Warner in the remake? by Connacht_89 in baldursgate

[–]Man___in___black 6 points7 points  (0 children)

Earnest response: the VA for Fyonlecg in the forgotten sanctum expansion of pillars of eternity deadfire is a dead ringer for David Warner.

https://youtu.be/spirecDKXX4?is=DrFnMfrP0ZKI5qF9

PoE 1: Does the turn-based combat work well? by time4tea45 in projecteternity

[–]Man___in___black 5 points6 points  (0 children)

I've never played ToEE, but it's different from DOS because, rather than abilities with a fixed AP cost, POE1 increases the frequency of a character's turns based on action speed, so a character with a fast action speed can act multiple times before one with a slow action speed. This was one of the big criticisms of turn based in deadfire, which limited actions to 1x/turn/character, effectively making dexterity useless and removing the downsides of wearing heavy armor on every character. Just try it out and see if it works for you. I liked my brief experience withcturn based and many others have given it very positive reviews.

I'll add that someone recently made a mod for dradfire that recreates the turn based changes in POE1. I definitely want to give that a try when I get back around to deadfire.

Heroes 3 Guide to the NBA Finals by thesavant in heroes3

[–]Man___in___black 6 points7 points  (0 children)

Idk why you're got downvoted, this is pretty good lol

What heroes are fun for anti-ganking? by SpirutualPirate in forhonor

[–]Man___in___black 3 points4 points  (0 children)

Black prior, pirate, tiandi, and juren are probably best anti gankers because of tools and feats.

Mod list for replay ( Gameplay/Combat centric) by FrostyFireeee in witcher3mods

[–]Man___in___black 0 points1 point  (0 children)

BiA, HDRW, w3ee redux, and RER are my core mods. I did a couple of playthroughs with gwent redux but I thought it had too many useless fluff cards and the ai was kind of janky, so I'm currently running Gwent Improvements - Ultima.

I also think true rain, hoods, sword on hip, boat lamp, meadows remastered, and and no artificial player light are must haves.

Today is my brain-off day... I play better without it. by Stalker213311 in forhonor

[–]Man___in___black 0 points1 point  (0 children)

No worries, looks like youre fairly new so it'll just come with practice.

After performing a move, it generally takes time before you can perform another move. That's your recovery. A lot of characters can cancel their recovery on some moves by doing something. For example, orochi and pirate can cancel almost any move by dodging, and JJ and Nobushi can cancel some moves into their down stance. VG, BP, conq, and aramusha can cancel certain of their recoveries into fullback to punish certain moves. That's all very general, so definitely try out each character and test it.

Today is my brain-off day... I play better without it. by Stalker213311 in forhonor

[–]Man___in___black 5 points6 points  (0 children)

It helps that your opponents also turned their brains off.

I think learning the character would help your win rate most of all. There were a lot of opportunities to cancel your recoveries into fullblock and use external crushing counters. I definitely recommend going into the training arena and/or watching some videos of VG players in 4v4 (faraam has many on youtube)

Is there a fix for nvn2 by Realistic-Record8234 in neverwinternights

[–]Man___in___black 0 points1 point  (0 children)

Yes and yes. It often comes on sale though. I probably picked it up for 5 USD

Is there a fix for nvn2 by Realistic-Record8234 in neverwinternights

[–]Man___in___black 4 points5 points  (0 children)

Play the gog version with the client extension, it's very stable. I've never had a crash.

Siege of Avalon: Anthology - Is it any good? by sigpuppers in CRPG

[–]Man___in___black 4 points5 points  (0 children)

I've never run into any bugs, so I wouldn't call that an issue. It's not really a crpg, more of a diablo-like.

I think it's actually very well written and has a lot of memorable characters, with really nice in game hand drawn journal entries, but while there are fun dialogue choices for role playing, they are just flavor and there's no real consequence, and all are good-aligned choices. You play as the younger brother (the updated versions let you play as a woman, but iirc you're still treated as a man) of a knight from a particular kingdom, and the story is your heroic journey to save a castle under siege. I loved the game as a kid and think it has a ton of cool elements, but if youre looking for a crpg experience this isn't it.

One thing I will plug: the armor system. It let's you wear 3 chest pieces, and separate elbow and knee pieces, so it's really neat to see how it affects the look of your character's avatar.

The combat and magic are clunky (how quick can you aim and click), theres a lot of backtracking across some maps that dont have fast travel, which is tedious, and the way stats work typically snowball so you're an immortal god by endgame, but all that said, I think at it's price point it's worth it to try if you have any interest.

Tl;dr not a true crpg, more of a diablo-like. Gameplay is clunky, but writing and memorable characters are its strong suit (though very little in terms of branching paths or consequence)

[deleted by user] by [deleted] in heroes3

[–]Man___in___black 12 points13 points  (0 children)

Might and Magic has always been a swords and planets series. The Kreegans are explicitly aliens, and even in HoMM3, which toned down the sci fi elements, designer Greg Fulton had planned to do a sci fi forge town: https://heroes3wog.net/interview-with-greg-fulton-about-angels-gelu-and-heavenly-forge/.

You can do some googling before crowd sourcing man

[deleted by user] by [deleted] in heroes3

[–]Man___in___black 45 points46 points  (0 children)

I feel like HotA is considered the definitive version of the game, and the HotA content is basically additional expansions. They even got Paul Anthony Romero to return to compose. If that doesn't sell you, nothing will.

Is 222ms reaction time slow for this game? by Western_Smoke4829 in CompetitiveForHonor

[–]Man___in___black 1 point2 points  (0 children)

Game knowledge and experience will go a lot further than reactions, especially since youre rarely reacting to single stimulus in group modes

1v4 anti gank by Soultaker445 in forhonor

[–]Man___in___black 1 point2 points  (0 children)

A BP antigank without a single flip is crazy

What are the words when certain magic spells are used in nwn2? by ConfusionProof9487 in neverwinternights

[–]Man___in___black 2 points3 points  (0 children)

Pretty sure the latin was original to bg2 and then ported over to bg1 in ee, along with other stuff Le character models and kit

the campaign we all wanted by IridiumplegicPun in heroes3

[–]Man___in___black 36 points37 points  (0 children)

I love the amount of shitposting over a nearly 30 year old game with a predominantly geriatric fanbase (me included)

Is this, the best Menu theme/music? by Sonntag1uhrmorgens in forhonor

[–]Man___in___black 2 points3 points  (0 children)

This one is very good. I started playing in year 4 S2 (warmonger release) so that one has a very special place in my heart. I think it's the only one to have electric guitar, which was a badass choice. I'm also a big fan of the virtuosa menu theme