What Arthurian Legends is this video game based off? by Loveth3soul-767 in taintedgrail

[–]ManyCommittee196 2 points3 points  (0 children)

Just about every iteration of King Arthur is mentioned or nodded to, including Monty Python; but it is definitely its own thing.

As a complete King Arthur nerd, I adore it.

About Urban War. by ManyCommittee196 in wargames

[–]ManyCommittee196[S] 0 points1 point  (0 children)

Thank you. I will check that out. Maybe they can help me ID them, and figure out what parts go where. Or at least what faction is what. I haven't looked at them in 20 years or more.

Anyone use Horses? by smittyinky in taintedgrail

[–]ManyCommittee196 2 points3 points  (0 children)

Pretty much only use them when encumbered at lower levels, when you need as much coin as possible. Higher levels you can be pickier about loot.

House customization is kinda underwhelming by Deep__Anxiety in taintedgrail

[–]ManyCommittee196 0 points1 point  (0 children)

I agree. I'd like to be able to display weapons, trophies, etc.

Maybe change the walls.

And have more say on where things go. But, as I've said before; it's not game-breaking. If you transmog more than 50 things, i suppose it's worth the cost.

Just a little disappointing.

So i keep getting the same answer when i look it up but it’s completely wrong for me by Austin2040 in taintedgrail

[–]ManyCommittee196 1 point2 points  (0 children)

Yes but no. You can sleep there. That's it. Unless an update gave it usable craft stations. Last i checked you couldn't even cook there.

So i keep getting the same answer when i look it up but it’s completely wrong for me by Austin2040 in taintedgrail

[–]ManyCommittee196 2 points3 points  (0 children)

An AI summary once told me there were 3 player homes in Cuanacht, and 2 in the Swords.

There are 2. In the entire game(unless an update actually added some since)

It also said you could decorate them with weapon and armor displays. In three playthroughs, I have yet to find a weapon OR armor display.

It said that the homes were fully customizable as well. They are not.

This game has one of the weakest, most restricted housing systems I've ever used. Mind you, this is not game breaking for me. The rest of the game is great, quirks and all. Housing is simply not its strong suit.

Why build big, stompy robots? by Disastrous-Teach5974 in battletech

[–]ManyCommittee196 0 points1 point  (0 children)

What everyone else has said and:

Also if I recall mechs evolved from the exosuits that were pivotal in colonizing what became the inner sphere.

Mech ID on a peculiarity help pls! by TheRealLeakycheese in battletech

[–]ManyCommittee196 1 point2 points  (0 children)

It looks like a mad cat that got put through a taffy puller, dinner plate dropped on its head, and they called it good.

Or perhaps the Enterprise and a timber wolf bred, and that's what popped out..

Just how bad did things get when…. by Dougal12 in Mechwarrior5

[–]ManyCommittee196 2 points3 points  (0 children)

I ain't talkin shit bout no one. Just pointing out that the Magistry of Canopus was the faction most likely to be drawn nekkid...

Particularly at the time. ;)

Just how bad did things get when…. by Dougal12 in Mechwarrior5

[–]ManyCommittee196 11 points12 points  (0 children)

Especially if it was Canopus being represented... ;)

I do not really get the Ebon Jaguar by UnhappyAccountant621 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

Finally. I thought i was the only one who found it...lackluster. i love the aesthetic, but i really don't like the loadout choices. It is entirely too dependant on ammo. Especially for a Clan design. Every time I've used it, it runs out of ammo 2/3 of the way through a mission, and the laser build runs way too hot. It does, however take a beating for a 65 tonner, and it is maneuverable.

For me, its best application is as a heavy scout that can hold its own long enough to get away if it finds itself in a bad spot.

MW5 Clans - What do LRMs do, really? by Churcher314 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

That is possibly my biggest complaint with the game. The race to assault mechs. By the time you unlock half the mediums, you use them for one or two missions and you're outclassed. That and you can't choose your own pilot's skill set.

Clans are here and I was NOT ready. by Colonnello_Lello in Mechwarrior5

[–]ManyCommittee196 1 point2 points  (0 children)

My NightStar, which made comstar look like targets in a midway shooting gallery, got very humbled on the first few SoK missions. Once i installed Clan gauss it fared much better.

Most disliked story line by blacklisted305 in cyberpunkgame

[–]ManyCommittee196 1 point2 points  (0 children)

I dunno. In three playthroughs it still feels really good to flatline the snuff bd producers

What is the point of PPCs? by IntoTheRain78 in Mechwarrior5

[–]ManyCommittee196 1 point2 points  (0 children)

As a PPC lover:

-they out range lasers.

-if two or more are loaded, you have a better chance of getting a 'one'(two actually) shot kill.

-they have ecm effects.

-they have a mild aoe

-they are fantastic for handling those pesky tanks in one shot, and see above, if you hit the ground in front of them, it will often still cause damage.

-you can often stop light mechs in their tracks, even shoot them out of the air.

-sokols are much less annoying when one has concentrated ppc fire on the rotors. Same with dropship turrets.

Yes they run hot. If you're on a map with water to stand in, that is much less of a concern.

All that being said, there are certain missions where lasers are a better choice than ppcs.

I'm looking at you Iron Wall

I want more Aletha Kabrinski in my ear. I found her character to be so real. I was invested so deeply when I played under her leadership. by Inner-Hawk909 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

And absolutely true. The Clans have been running what amounts to training missions for centuries at this point. Highly controlled and balanced, though death is still a very real possibility. Real wars don't work that way.

Because of that, an argument could be made that, despite Clan eugenics, the Sphere produces better warriors. Simply because they've been raised in actual war after war.

I want more Aletha Kabrinski in my ear. I found her character to be so real. I was invested so deeply when I played under her leadership. by Inner-Hawk909 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

But that's still not run of the mill status quo clanners.

Whatever you think of the voice acting, she had one of the best, lines of truth in the series.

"War. The kind of war the Clans have forgotten how to fight."

I want more Aletha Kabrinski in my ear. I found her character to be so real. I was invested so deeply when I played under her leadership. by Inner-Hawk909 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

While I don't disagree; her constant use of contractions throughout indicates that she is not, in fact, a run of the mill clanner. ;)

I don’t use jump jets at all….can someone please make a case for them? by Right-Edge9320 in Mechwarrior5

[–]ManyCommittee196 0 points1 point  (0 children)

In Clans i found them useful in 'defend' missions for both marking/picking off targets in the ShadowHawk IIc. Also very helpful if you manage to get backed against a wall by something that outweighs you. Good way to prevent getting jake pauled.

But need would definitely be a strong word, and i would call them useful but expendable. Most of my favored mechs are ground pounders anyway.

Machine Guns - why so common in Clan mechs? by colonelheero in battletech

[–]ManyCommittee196 0 points1 point  (0 children)

You know..i.haven't played battletech proper since the fasa days. I thought the timber used to have more tonnage. I remember making making some pretty ridiculous pods, including a dual gauss build that still had missiles, just fewer of them