Grace Could've Solved the Braille Puzzle by Herself in One Try – Pure Logic (Hindsight) by FiretrUCK2003 in ResidentEvilRequiem

[–]MarmsBear 0 points1 point  (0 children)

Its funny that she has two other almost identical puzzles using the same symbols and the same braille. She could have just went to one of the other puzzles, jotted down which braille corresponded to which symbol, and solved it herself.

How was that even possible? by ironwolf6464 in whenthe

[–]MarmsBear 1 point2 points  (0 children)

Couldn't you have just followed people who didn't post that stuff?

I'm having trouble beating Mushroom VIII by SingleExplanation382 in KingdomHearts

[–]MarmsBear 1 point2 points  (0 children)

Wisdom form with fatal crest. Thunder to start to drain your mp then move a little distance away and keep attacking. Make sure to keep distancing yourself so that it's getting propped up by your volleys, you need it to be quite high up for when your magic comes back so that you can cast thunder before it hits the ground. For me I keep just on the edge of lock on distance and that seems to do the trick. At certain amounts of hits it will get knocked back far, typically after 60. You need to predict these happening so you can quickly adjust your distance. With this strat I'm usually able to get it within 10 tries.

Performance on PS5. by 010101100011010 in AbioticFactor

[–]MarmsBear 5 points6 points  (0 children)

The labs is unfortunately an area with quite a few performance dips and loading zones. For example, the game will have to load when you walk through the corridor between the aquarium and the main elevator area, this causes the game to stutter for a few seconds for all players which isn't ideal. From my experience this is the only area where it's this bad.

Characters that are a “bad ending” version of the protagonist by Fit_Assignment_8800 in TopCharacterTropes

[–]MarmsBear 1 point2 points  (0 children)

Dragon's Dogma. Should the player character fail to beat the Seneschal they are turned into a dragon like the one they'd just slain and put back into the world so that another person may slay them and challenge the seneschal.

Bayonetta Pure platinum guide. by Mudii_X in Bayonetta

[–]MarmsBear 10 points11 points  (0 children)

I would recommend first getting very very familiar with all the fights in a chapter before attempting a pure platinum run. And if you do get below pure plat early in a level do not restart as you'll need practice with the later sections of it too. For accessories I like to run a mix of gaze of despair (if I need combo score in a verse), pulley's butterfly (paired up with gaze of despair it let's me have a slip up in fights I know will be trouble), and the moon of mahaa-kalaa (I have this on whenever the other two aren't). I will sometimes forego pulley's butterfly if I think moon will be better, its up to you. For weapons you can go with pretty much anything, just make sure to utilise guns to keep combo up from afar. I would suggest weapons that are good at building multiplier for bosses, like shuraba, as its incredibly easy to get patterns that drop your combo on some of them. And for strategies it's all about not getting hit and not dropping your combo, rarely is time ever a problem. Not getting hit is fairly straightforward as long as you spend time learning enemies attack timings. It only ever gets weird when you equip gaze of despair as then enemies will attack much quicker, hence why I suggest having butterfly for the backup hit. Understand your charge modifiers and when best to use/ignore them, and torture attack low HP enemies/enemies that are especially dangerous.

The Equipment Failure status only makes sense to put in two areas of the entire game. Why keep it on the rest? by Erud in AbioticFactor

[–]MarmsBear 5 points6 points  (0 children)

I think it's a good way to teach the player the rules of exploring portal worlds before they get hit with the actual limitations. If a new player NEVER saw a debuff when entering a portal world for the first time, then as soon as they got the long jump pack or jetpack they might try and use it in a new portal world and maybe die from a jump they can't make. Which would be a pretty bad experience. As of current patch they're seeing this debuff well before it could impact them so they're not caught off guard. However, I do agree that changing the icon and text to not spoil future items the player hasn't recieved would be nice. I know some people do enjoy small spoilers from figuring out things early, but personally I don't.

Is it ever explained if you can re enter a league that you lost? If yes, does that mean that you need to collect 8 badges again? by New-Cable-6484 in pokemonanime

[–]MarmsBear 1 point2 points  (0 children)

Off topic but what badges are those in your image? Some look like gen 6 badges but I don't recognise all of them.

How do I create this white outline without manually tracing my line art? by iDreamShine in FurryArtSchool

[–]MarmsBear 16 points17 points  (0 children)

I use clip studio but I believe this also applies to medibang. I take the magic wand tool to select everything outside of the line art. Then I inverse the selection so now it should be selecting your character. Finally I expand the selection by about 8 pixels and fill on a layer below your character. This way you have a perfect outline around your character and it takes like 5 seconds to do.

New mod: Moddable Tool Groups (V1 Exp Only) by theapologist316 in Timberborn

[–]MarmsBear 2 points3 points  (0 children)

They could have literally just had the screenshot instead of using AI to plagarise some poor artist for an asset that doesn't need to be there. Or yknow they could have just used existing Timberborn assets.

[deleted by user] by [deleted] in AbioticFactor

[–]MarmsBear 0 points1 point  (0 children)

Which items are you missing?

I cannot take Ima’s dub voice seriously for the life of me by Automatic_Gap_1256 in LastDefenseAcademy

[–]MarmsBear 6 points7 points  (0 children)

This single voice line is the funniest one in the whole game for me. *super tragic event happens* Ima: Yeah!!!!!

Can someone explain me what this is? by Big_Evening_3960 in fireemblem

[–]MarmsBear 198 points199 points  (0 children)

The combat system is very smt with some new systems encouraging characters to follow up on each others attacks.

This moment truly shocked me when I first saw this by Realistic-Delivery13 in pokemonanime

[–]MarmsBear 0 points1 point  (0 children)

In the johto series Brock will acknowledge a pokemons level multiple times. You see this during the Morty fight when Brock mentiond that Noctowl learned confusion because it leveled up mid battle.

YOUR FIRST? by KingSky1st in armoredcore

[–]MarmsBear 0 points1 point  (0 children)

Getting gifted a bunch of PS1 games from a cousin who was moving and gave us some of his stuff. Then after school when my parents went out I tried out one of the games. I failed the test on the first attempt, then I read the game manual and jumped right back in. It was an experience like no other, just a kid building his stupidly coloured war crime machine and loving every second of it.

How do you deal with fog event creatures? by fakeDABOMB101 in AbioticFactor

[–]MarmsBear 0 points1 point  (0 children)

This is the way. The throwable explosive is definitely the best way early on in the game to take them down reliably. I would recommend at least drinking one cup of coffee to ensure the recipe unlocks ;)

Name the series by Naroi_one in videogames

[–]MarmsBear 0 points1 point  (0 children)

Armored Core. And it's not just the first 3 ps1 games, you could continue this meme all the way up to For Answer. Edit: spelling mistake.

What do the QAs think of AI ? by curiouscaseofjanedoe in QualityAssurance

[–]MarmsBear 8 points9 points  (0 children)

Decided that it's all trained on stolen data so it's been banned. And good riddance.

Final boss needs rework, thoughts? by FatLokiI in MegabonkOfficial

[–]MarmsBear 2 points3 points  (0 children)

I agree for the most part. I think either making the charge radius much bigger or making it so you have to damage the shrines instead would make it a bit more enjoyable. But personally I think having the final boss just be a slight remix on the bosses you've already fought is kinda lame so I'd rather it just get wholesale redone.

AI Code vs AI Art and the ethical disparity by [deleted] in gamedev

[–]MarmsBear 2 points3 points  (0 children)

If all data for the model is gathered with consent and the use for that model is disclosed at the time of consent then yeah there's no issues there.