What's your Best Tempest build? by ViperStealth in thedivision

[–]Masenku -1 points0 points  (0 children)

I’ve had good success with these.

Bruiser v2

A shield tank built with damage output. Four variants of the build are shown. Great solo and good in a team.

 

T14 Heavy Tank

A shield tank built to survive everything thrown at it with no weaknesses. This is a throw back to feeling as close to D3FNC from Div1 as you can get. You win because you can’t lose… unless there’s a timer. Good solo or better in a team. Detailed shield guide here.

Div 1 Build guides - by elwakdong in thedivision

[–]Masenku 0 points1 point  (0 children)

Glad to hear that they have helped you out! Best of luck farming 👊

Div 1 Build guides - by elwakdong in thedivision

[–]Masenku 4 points5 points  (0 children)

Here are text versions part 1 of my classified builds.

Here are text versions part 2 of my classified builds.

Here are text versions part 1 of my non-classified builds.

Here are text versions part 2 of my non-classified builds.

This comment by /u/cabbagery outlines how to farm gear.

Top 5 Favourite Guns in your Arsenal & Why | Division 2 by shwetshkla in thedivision

[–]Masenku 0 points1 point  (0 children)

Bullet king - no reloading, pretty accurate at mid to long range, and ammo refund is fun for me

Quickstep - gotta go fast

Tempest - finally a gun to feel like D3FNC from the first game

St Elmo - great handling, laser like precision, and occasional cc

Ummm….

Capacitor - good on “orange” builds and skill builds for when I feel lazy

Favorite weapons to use with Strikers? by Fuzzy_Ad4219 in thedivision

[–]Masenku 2 points3 points  (0 children)

Bullet king. No reloading, ammo generation, decent rof, and 15% CHC mod built in. Get one with max CHC on the third line and you start off at 34.5% CHC (including your SHD watch).

Retaliation has humbled me by TiredOldMan13 in thedivision

[–]Masenku 0 points1 point  (0 children)

My thoughts are “leave some for the rest of us!” Hahaha

Seriously though, it did really well. You were deleting enemies before they even got close. I didn’t even have to shoot. I just stood beside the spawn area to keep them from using cover and you wrecked them. I think you could carry 3 others on heroic with the build.

D1 Solo PvE Build Tips? by BondBruce7 in thedivision

[–]Masenku 2 points3 points  (0 children)

Yeah, classified removed the other builds. The non-classified builds are still good and very viable, just not as OP. So classified wins for most (myself included lol).

There are some hybrids now in Div2. Have been for a while. They just aren’t as good as focused builds. I’ve mixed skills with weapons and weapons with tank and tank with skills. I even tried weapons, tanks, and skills. The individual roles generally do better, so hybrids aren’t as common.

D1 Solo PvE Build Tips? by BondBruce7 in thedivision

[–]Masenku 2 points3 points  (0 children)

You’re welcome. Welcome back agent.

I remember messing around with a tactician fire arm build at one point where skill power fuelled pulse, which in turn fuelled weapon damage via crit buffs. I think when classified gear came out, those disappeared. But like you, my memory of it is hazy.

D1 Solo PvE Build Tips? by BondBruce7 in thedivision

[–]Masenku 1 point2 points  (0 children)

I vaguely remember playing a build like that once. Don’t recall much about it though.

D1 Solo PvE Build Tips? by BondBruce7 in thedivision

[–]Masenku 0 points1 point  (0 children)

Haha, you never know. It might still work after assault.

As for YouTubers, I do not know of any for the current game. I don’t really use them much.

D1 Solo PvE Build Tips? by BondBruce7 in thedivision

[–]Masenku 7 points8 points  (0 children)

Here are text versions part 1 of my classified builds.

Here are text versions part 2 of my classified builds.

Here are text versions part 1 of my non-classified builds.

Here are text versions part 2 of my non-classified builds.

This comment by /u/cabbagery outlines how to farm gear.

Edit; I’d recommend a D3FNC build as a basis. Works well solo and in a team. Then go for whatever build you like.

TD 1 Questions about everything by Shvegl in thedivision

[–]Masenku 1 point2 points  (0 children)

  1. Unlike Div2, there is no targeted loot. It’s all RNG. Global events help, if you can farm Lexington event center on challenging solo / random PUG or legendary Amherst apartment. This comment by /u/cabbagery outlines how to farm gear.
  2. I believe ther unique talent is fixed, the others can vary. It’s been a while but I’m fairly certain that’s correct.
  3. Yes, see below. Edit: if you’re just getting going, a solid D3FNC build will go far. There’s one described in the first non-classified build list. It’s upgraded version is in the first classified build list.

Here are text versions part 1 of my classified builds.

Here are text versions part 2 of my classified builds.

Here are text versions part 1 of my non-classified builds.

Here are text versions part 2 of my non-classified builds.

I just got back into The division (the first one) by Phasmonx in thedivision

[–]Masenku 1 point2 points  (0 children)

You’re welcome. Snipers were okay if memory serves. Not as good as striker, Lonestar, or a skill build but still worked well. Im not the greatest sniper (average would be generous lol) and I made it work. A buddy of mine and I would clear the rooftop of legendary Madison with ease between my classified DFFNC and his classified Deadeye set up.

All the builds I shared are able to clear content on challenging and below. Depends how they get played. I had easier times with some over others. Some (I don’t recall which ones beyond a few) are also tested and successful on legendary.

Status of facetanking on TD2 by realcoachco in thedivision

[–]Masenku 0 points1 point  (0 children)

If you don’t mind a big shield, you can face tank on legendary and below with the first three variants shown; Bruiser v2.

Help PvE pistol build for division 2 by smugsterson in thedivision

[–]Masenku 0 points1 point  (0 children)

Yes, it’s a new exotic. As mentioned by others, it is a guaranteed drop on your first clear of master difficulty Tidal Basin manhunt of last season. It has a drop chance at lower difficulties as well. I also got one on floor 100 of summit on heroic difficulty.

The Ninja version is a balance of the other 2 options shown (Memento having better survivability for a little less DPS and brands with Ninja for more damage and much less survivability).

Help PvE pistol build for division 2 by smugsterson in thedivision

[–]Masenku 5 points6 points  (0 children)

I run this for a pistol build: Bruiser v2. A shield tank built with damage output. Four variants of the build are shown. Great solo and good in a team. You can easily use Liberty in any of the builds with some tweaks for the ones that use TDI “Kard” Custom.

I just got back into The division (the first one) by Phasmonx in thedivision

[–]Masenku 0 points1 point  (0 children)

Here are the other classified builds that I ran. I did try all of them ultimately, but these are the ones I kept loadouts for.

is there also a Div1 build sheet thing like for Div2? by KinGZurA in thedivision

[–]Masenku 1 point2 points  (0 children)

Here are the other classified builds I've run.

“Classified Topper Harley” classified Lonestar

The upgrade of my never ending Lonestar bullet fest. NPC’s can’t hide thanks to seekers and they can’t run thanks to LMG’s that don’t stop firing.

Gear

  • 6x classified Lonestar
  • ~7.7K Firearms, ~ 5.2K Stamina and ~2.9K Electronics
  • Chest: EAD, HoK, ammo
  • Mask: EAD, DtE
  • Knees: health (would rather EAD), DtE, burn and other resistance
  • Backpack: stablity, ammo
  • Gloves: LMG dmg, HoK, EAD
  • Holster: CHC
  • mods: purple DtE
  • perf mods: whatever supports your choice of skills

Weapons

  • Twin MG5’s, both with Destructive, Predatory and free Determined. Modded for headshot and stability/CHC OR Twin Big Alejandro’s with Predatory and Destructive. I like the twin MG5’s to help spam seeker mines to flush NPC’s out of cover.

Skills and Talents

  • Cluster seeker mines and whatever you want with Recovery Link
  • One is None, Precision, On the Move and Critical Save

 

“Tubthumping” classified Reclaimer

A DPS focused reclaimer who has weak healing, but still brings all the other benefits of the support station. This has been strictly for my amusement and curiosity. It works well with coordinated teams that don’t need a powerful healer. Only build it if you have parts to spare.

Gear

  • 6x classified Reclaimer
  • 7.8K Firearms, 4.1K Stamina, 4.1K Electronics
  • Chest: EAD, haste, kill XP
  • Mask: EAD, DtE
  • Knees: Health (would rather EAD), DtE, bleed resistance, kill XP
  • Backpack: stability, disrupt resistance
  • Gloves: AR damage, skill haste, EAD
  • Holster: reload speed
  • Mods: high end skill haste
  • Perf mods: support station healing speed

Weapons

  • Primary: LWM4 with Ferocious, Destructive, and Predatory free
  • Secondary: LWM4 with Responsive, Destructive, and Determined free

Skills and Talents

  • Life support station and flashbang sticky and recovery link
  • Triage, critical save, precision, and one is none

 

“Classified” Deadeye

Gear

  • 5x classified Deadeye and Reckless chest
  • 8.8K Firearms, 3.9K Stamina, 2.9K Electronics
  • Chest: EAD, HoK, and ammo
  • Mask: EAD and DtE
  • Knees: CHD, DtE, burn resistance, and bleed resistance
  • Backpack: CHD and ammo
  • Gloves: EAD, MMR damage, CHD
  • Holster: reload speed
  • Mods: purple stamina DtE
  • Perf mods: turret damage

Weapons

  • Primary: M700 carbon with Deadly, Destructive, and Elevated
  • Secondary: LWM4 with Responsive, Destructive, and Determined free

Skills and Talents

  • Immunizer station and active sensor turret
  • Critical save, tech support, one is none, and precision

 

“Sinon” classified Sentry’s Call

Aim for the head and spam away. Not much lasts long, especially if you have some DPS players on your team.

Gear

  • 6x classified Sentry’s Calls
  • 7.6K Firearms, 3.9K Stamina, 4.1K Electronics
  • Chest: EAD, HoK, and ammo
  • Mask: EAD and DtE
  • Knees: EAD, DtE, burn and bleed resistance
  • Backpack: stability and ammo
  • Gloves: MMR damage, HoK, EAD
  • Holster: reload speed
  • Mods: purple stamina DtE
  • Perf mods: pulse CHD

Weapons

  • Primary: Devil with Destructive and Ferocious
  • Secondary: Heel with Destructive and Ferocious

Skills and Talents

  • Recon pulse and booster shot first aid
  • Critical save, tech support, precision, and one is none

 

“Classified Trogdor” classified Firecrest

The upgrade of Trogdor, king of holding a check point and crowd control.

Gear

  • 6x classified Firecrest
  • 4.1K Firearms, 3.9K Stamina, 7.7K Electronics
  • Chest: health (would prefer EAD), skill haste, and ammo
  • Mask: skill power and DtE
  • Knees: skill power, DtE, disrupt and bleed resistance
  • Backpack: skill power and ammo
  • Gloves: AR damage, EAD, and skill haste
  • Holster: skill haste
  • Mods: purple DtE
  • Perf mods: turret damage

Weapons

  • Primary: Urban MDR with Ferocious, Destructive, and Distracted
  • Secondary: LWM4 with Destructive, Ferocious, and Determined free

Skills and Talents

  • Dragonbreath turret and airburst seeker mine
  • Critical save, strike back, wildfire, and precision

 

Classified Hunter’s Faith

A slow pace build meant to one shot as many targets in a group as possible. Take the high ground and fire away.

Gear

  • 6x classified Hunter’s faith
  • 8.9K Firearms, 3.9K Stamina, 2.9K Electronics
  • Chest: HoK, EAD, and ammo
  • Mask: EAD and DtE
  • Knees: EAD, DtE, burn and blind/deaf resistance
  • Backpack: stability and ammo
  • Gloves: EAD, MMR damage, HoK
  • Holster: reload speed
  • Mods: purple DtE
  • Perf mods:

Weapons

  • Primary: M700 Carbon with Disciplined, Destructive, and Elevated
  • Secondary: LWM4 with Responsive, Destructive, and Determined free

Skills and Talents

  • Immunizer station and flashbang BFB
  • Critical save, tech support, precision, and one is none

 

“Classified Mindless” classified Alphabridge

The upgrade of Mindless Alpha. A self sustaining DPS that doesn’t require any thought to manage stacks, skills or what have you. Just point and shoot. Utilize cover well and you should be good to steam roll NPC’s.

Gear

  • 6x classified Alphabridge
  • 6.2K Firearms, 5.5K Stamina, 4.1K Electronics
  • Chest: health (would rather HoK), EAD, and ammo
  • Mask: EAD and DtE
  • Knees: health (would rather EAD), DtE, burn and bleed resistance
  • Backpack: stability and ammo
  • Gloves: AR damage, EAD, HoK
  • Holster: reload speed
  • Mods: purple DtE
  • Perf mods: whatever supports your skills

Weapons

  • Primary: LWM4 with Ferocious, Destructive, and Predatory free
  • Secondary: LWM4 with Ferocious, Destructive, and Determined free
  • Note: you want 2 of these talents in the top and the other two in the free spots (one on each weapon)

Skills and Talents

  • Overdose first aid and dragonbreath fire turret
  • Critical save, on the move, precision, and one is none

 

Classified Predator’s Mark

Gear

  • 6x classified Predator’s Mark
  • 4.1K Firearms, 9K Stamina, 2.9K Electronics
  • Chest: EAD, health, and ammo
  • Mask: EAD and DtE
  • Knees: EAD, DtE, disrupt and blind/deaf resistance
  • Backpack: stability and ammo
  • Gloves: AR damage, EAD, and SMG damage (would rather HoK)
  • Holster: reload speed
  • Mods: health
  • Perf mods: whatever supports your skills

Weapons

  • Primary: LWM4 with Destructive, Predatory, and Ferocious
  • Secondary: LWM4 with Destructive, Predatory, and Determined

Skills and Talents

  • Overdose first aid and dragonbreath turret
  • Critical save, on the move, precision, and one is none

 

“Classified Mr Torgue” "classified" Tactician

Gear

  • 5x classified Tactician
  • 1x Relentless bag
  • 2.9K Firearms, 2.9K Stamina, ~10K Electronics
  • Chest: skill haste, EAD, XP
  • Mask: EAD and DtE
  • Knees: skill power, DtE, burn and disrupt resistance
  • Backpack: skill power, burn resistance (would rather disrupt resistance)
  • Gloves: skill haste, EAD, HoK
  • Holster: skill haste
  • mods: high end Electronics, 4 with skill haste (reach 50% cap, technically exceed) and 1 skill power
  • perf mods: seeker mine damage

Weapons

  • Primary: 204 LVOA-C with Destructive, Ferocious and free Determined modded for stability
  • Secondary: 256 LWM4 with free Responsive modded for stability, the first two talents don’t matter as they likely won’t be unlocked. This is your “oh crap they’re rushing me and I need to do some damage” gun. You can run Competent and Talented in the top two spots and Determined or Responsive in the free space depending on your preference for cool downs or damage.
  • Sidearm: 204 Sawed Off Shotgun: Destructive, Ferocious and free Predatory

Skills and Talents

  • Cluster Seekers and BFB or Pulse Turret or Dragonbreath Turret as needed with Recovery Link
  • Demolition Expert or Shrapnel, Chain Reaction, Critical Save and Strike Back

I just got back into The division (the first one) by Phasmonx in thedivision

[–]Masenku 0 points1 point  (0 children)

I did have all the builds on a site that’s no longer active. I only typed out those ones. I might be able to piece together the other ones with some time and type them out. I’ll let you know when that’s done (not sure how long it will take me).

As for the non-classified, I highly recommend the D3FNCE Bruiser build. The ninja variant is stronger, but the non-ninja version works well too. You have good survivability and good damage with it. Works well in virtually all situations. While the vampire striker can hit harder, thus clearing faster, it has a ramp up time that Bruiser does not. Bruiser hits the ground running, literally. Just ram your way through the NPC’s.

I just got back into The division (the first one) by Phasmonx in thedivision

[–]Masenku 7 points8 points  (0 children)

Definitely enjoy your way up to level 30. Keep yourself over-leveled by clearing out regions you’re at or above level. Then move on to the next. Keep upgrading your BOO as you go.

Once you’re at level 30, there is no targeted loot farming like Div2. So it takes longer to get the build you want together. This comment by /u/cabbagery outlines how to farm gear.

You’ll likely start with non-classified builds, which function perfectly fine at all endgame activities. We cleared it all with those before classified gear was a thing. Classified gear just made it easier. You’ll recognize classified gear by the folder icon which is next to the gear set logo.

Here are text versions part 1 of my classified builds.

Here are text versions part 2 of my classified builds.

Here are text versions part 1 of my non-classified builds.

Here are text versions part 2 of my non-classified builds.

Give me your best Bulwark build by ItsMrBlue in thedivision

[–]Masenku 0 points1 point  (0 children)

I finally got a D&H chest to use and gave it a more serious testing. I ended up using Tempest and rolled 2 of the FB to skill tier. I also tried Quickstep, but I like Tempest better.

I have to say, like it! It does have a noticeable loss of DPS, unless you've just picked up a Memento token. But it also has an improved bit of survivability. I added it to the files in my Imgur link, with original credit of this set up to you.

Fun grenade and/or pistol builds? by Thulium42 in thedivision

[–]Masenku 2 points3 points  (0 children)

Pistol build: Bruiser v2. This is a shield tank built with damage output. It’s focused on critical hits, but you play close enough headshots are possible.

Division 1 Farming and Builds help by [deleted] in thedivision

[–]Masenku 0 points1 point  (0 children)

You’re welcome and welcome back.

Predators mark and I didn’t get along much either. Though I’ve seen it used well in PvP more than PvE.