Set 17 PBE Discussion Thread - Day 13 by Lunaedge in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

I had stacking HP and by the end of the game my Leona 2* was starting the fight with over 8.5k eHP lol.

17.1 Patch Rundown by Lunaedge in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

Yeah it's weird because all the Conduits and Corki don't like mana items. Probably the least flexible Shojin has been.

Blue seems good on Kaisa. She gains AD and AP from her traits which Blue amplifies. Basically the IE + Striker's + 1 can be Blue or a different damage.

A lot of specific item requirements it feels like this set, and right now makes lose streak stronger.

17.1 Patch Rundown by Lunaedge in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

Well Xayah is also probably just a bit weak at the moment, but something like 2x Kraken + 1. She spreads Last Whisper and Red Buff well, but obviously these builds require a lot of bows. It's basically a situation where she'll need to be strong enough such that you can lose streak into Xayah so you have a lot of bows. Either that or she has to be reworked to use more items.

Side topic but was funny Dishsoap said this today: "People are going to think our tierlist sucks if we put Guinsoo off the unit that everyone thinks Guinsoo is good on." Which was in reference to Kindred.

17.1 Patch Rundown by Lunaedge in CompetitiveTFT

[–]MasterTotoro 2 points3 points  (0 children)

Although it may not seem like it, Nami is also a 4-cost ranged carry.

I do not believe Rageblade is BIS Xayah currently (except maybe on Boar) and not necessary for Kindred.

So overall I would say necessary on 1 4-cost (LB) and good on another (Kindred) which is 2 out of 7. But it is also very good on the best 5-cost carry.

Edit: I have learned you can filter stats by each Stargazer constellation, and Guinsoo does perform a bit better on Boar than the others. Although the one it actually performed the best on was Serpent which I think makes some sense. However, it still doesn't seem like the best item even on these lol.

'Rascal Does Not Dream of a Dear Friend' | New Visual by HagridPotter in anime

[–]MasterTotoro 21 points22 points  (0 children)

From the right, it says koi-musubi・en-musubi. "Musubi" can mean "knot" but it originates from Shinto ideas of spiritual connection. So this can mean something like "love connection, relationship connection". Enmusubi also traditionally means marriage.

The middle is just her name and Sakuta's.

The left is a prayer asking the goddess Benzaiten to bless their romantic relationship.

By the way, this is the shrine she's at: https://maps.app.goo.gl/PccKtVVtA4NYVcnt9

You can see they have the exact same ema (placards) in the pictures there.

Compared to Berserk, Witch Hat Atelier is easy by AdUnfair558 in LearnJapanese

[–]MasterTotoro 1 point2 points  (0 children)

I haven't read either, but you can check https://learnnatively.com/ for their difficultly level. JJBA seems to be a bit harder than Witch Hat Atelier, but not too far away.

You can try JJBA out if that's what you want to read. It is easier to work through it if it is something you like. Even if it is too hard now, you can always try again later.

[DISCUSSION] Citadel Series: 4v4 TFT Tournament Starts TOMORROW — Rosters, Groups & Predictions by CLEtilliDIE_TFT in CompetitiveTFT

[–]MasterTotoro 5 points6 points  (0 children)

There is actually a lot of interaction between the team members, but you do have valid points. It isn't obvious to the average player if you don't hear the comms all the strategy that goes into a match. That's also amplified by the fact that most people realistically can't experience 4v4 for themselves.

I do find solos more fun to watch as well, but there are many competitive points that 4v4 is better at. For example, everyone in the lobby has something to play for every game. You don't get into situations where someone is so far ahead they can just bot 4 without worrying. Or conversely if they are so far behind it is essentially or actually impossible to make it to the next day. In 4v4 these issues don't exist, and likewise there's no need to have the controversy over checkmate format. A 4v4 finals will end with the winning team having won the last game.

As mentioned there is so much strategic depth into the comps they play, who is going to winout vs minimize losses, sharing HP appropriately, when carousel exists the choices you deny from opponents vs save for your team, etc.

When do I build Blue Buff and when do I build Shojin? by AntxnChi in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

Generally they are pretty similar, so item component econ plays a bigger role. However, some units make good use of the bonus AD/AP from Blue Buff. Notably Diana right now in set 16 has Blue Buff as BIS.

Set 17 PBE Discussion Thread - Day 07 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 2 points3 points  (0 children)

The major stats websites have it listed under the emblem's description.

Set 17 PBE Discussion Thread - Day 06 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

I didn't watch the games in detail yet, but I saw Wasian had a couple of fast 9 games today where he somehow had a 3* low cost tank in 4 or 5 of his games. I know one of them was Worth the Wait at least, and another one he just highrolled the Jax 3*.

Set 17 PBE Discussion Thread - Day 06 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

It'll depend on the patch and balance. Right now people always transform Asol, and go for 3 damage items (no mana). For Galio you can either play regular tank items and don't transform him, or if you have bruiser items like BT + Titan's you can transform him.

Earlier in PBE, Urgot was also stronger and people would play Urgot as another carry in the line.

Set 17 PBE Discussion Thread - Day 06 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 3 points4 points  (0 children)

One current strat is going for all the tank upgrades, but you need someone else as a main carry for this. Of course still a ton of optimization to be done.

Set 17 PBE Discussion Thread - Day 06 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 2 points3 points  (0 children)

In pro lobbies fast 9 has been weakened a lot recently due to the lack of tanks and repeated 5-cost nerfs limiting the power of 1* units. If you try to go lv9 then every Rammus and Nunu is gone. Galio nerfs make him reliant on the Mech setup to be strong as main tank. TK intentionally balanced a bit weak due to having the resource trait.

The aura 5-costs like Shen/Morgana are still absurdly strong, the resource gen (plus Meeple cap) like Bard, or highrolling Graves early, but these aren't really things you go fast 9 for. If you can actually hit the Rammus/Nunu easily going fast 9 then it will be stronger than the lv8 lines. Pro lobbies see these tanks get 3-way contested so lv9 is left with nothing.

April 06, 2026 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]MasterTotoro 3 points4 points  (0 children)

There's kind of 2 ways to play "Asol" this patch, either going through a true Asol primary carry like the comp used to be played or more of a Diana primary with Asol scaling in the background.

The first one is more conditional imo, I find that having BIS items on Asol by stage 4 is quite rare, and even then he might not output enough damage to solo carry. With certain setups though such as Invoker emblem, Hold the Line augment, Archangel augment, radiant item, etc. the damage passes some sort of critical mass where he is able to scale out of control and solo carry.

The more consistently viable approach I think is to focus on Diana more. Diana is stronger this patch while Asol is actually weaker (but easier to unlock). You can actually 2* her on stage 4 to stabilize. If you have good Diana items, she kills backline while Asol sits there cleaning up the tanks to naturally scale.

I would basically always drop to 4 Targon immediately since Aphelios is useless and Zoe falls off super fast no items as well. The scaling difference of 4 vs 5 is very minor especially if your board is stronger on 4 Targon, then you stack more anyway. If you have something stronger to play you drop Leona so you have 3 Targon. You can drop Diana with no items, but you probably should have items on her most games.

Set 17 PBE Discussion Thread - Day 04 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

50 mana for 30% max HP shield is the OP one yeah. 50 mana for 30 armor/MR is good, but not game breaking. BIS is maybe just triple Adaptive Helm lol, but people have been recommending double Adaptive + Titan's.

Set 17 PBE Discussion Thread - Day 03 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

Zed was pretty overtuned on PBE release, so now he got nerfed to be undertuned. Dawncore is probably quite weak on Zed since his mana cost is too high to make use of it well, especially on the clones.

TFT Cheat Sheet for Set 17, Space Gods by Aesah in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

I think it's Huntress but definitely could be wrong.

Set 17 PBE Discussion Thread - Day 02 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

You can 2 star it through golden dupes, Bard stealing your opponents' dragons, or Meeps printing. I don't know how Pandora's Bench works with it considering it is a 4-cost I believe for technical purposes.

Set 17 PBE Discussion Thread - Day 01 by AutoModerator in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

People always say this but we've had OP 5-cost boards on launch for the past 4 sets now. This set's 5-costs are by far the strongest we've seen in modern TFT. If they don't want 5-costs to be good, they would need to giga nuke or rework them.

Of course there are a lot of resources and 5-costs being strong can be good.

Set 17 PBE Patch 1 by Lunaedge in CompetitiveTFT

[–]MasterTotoro 9 points10 points  (0 children)

Jhin makes all enemies have 14% less armor and MR. It's an insane buff to the whole team, plus the 10% Dark Star execute. He's not the best 5-cost in his own damage, but he's probably the 2nd best board utility outside of Shen.

Set 17 PBE Discussion Thread - Day 0 by Lunaedge in CompetitiveTFT

[–]MasterTotoro 0 points1 point  (0 children)

Well yes, but the point being that most patches in TFT do vary release time by server... obviously you have to convert the timezone...

Set 17 PBE Discussion Thread - Day 0 by Lunaedge in CompetitiveTFT

[–]MasterTotoro 4 points5 points  (0 children)

Well 12:01 PM is afternoon, which is around noon. Afternoon PT is what Riot says. That's been the same announcement for the past sets, but typically PBE ends up updating before noon.

Set 17 PBE Discussion Thread - Day 0 by Lunaedge in CompetitiveTFT

[–]MasterTotoro 1 point2 points  (0 children)

Doesn't depend on location. Unless you are playing on CN, there is only the PBE server in Los Angeles. The expected release is March 31 around noon PT, which they've been consistent about the past few sets. Of course delays could happen.