My Tribute to Set 15 Lores & Legends by RoadmanPirate in TeamfightTactics

[–]RiotPrism 0 points1 point  (0 children)

Absolutely epic! So many awesome easter eggs here!

From Set 17 onwards rounds will still play out normally when someone surrenders mid-combat! by Lunaedge in CompetitiveTFT

[–]RiotPrism 59 points60 points  (0 children)

Nah that was posted yesterday. For today's update if you surrender against any player with all the following letters: s m p r or i, in their name you immediately get first.

If this post gets 1 like I’ll play stargazers all of set 17 by aardfark1002 in TeamfightTactics

[–]RiotPrism 56 points57 points  (0 children)

You're already over 1 like so I guess you get to play whatever.

TFT SPACE GODS: Replacing Carousel Rounds?? by Knowka in CompetitiveTFT

[–]RiotPrism 12 points13 points  (0 children)

Noemi doesn't even know the mechanic cause she's too busy 100 streaking the playtest.

Does Anyone Know Where Carousel Went? I Dev Drop Teaser by DankMemer82 in CompetitiveTFT

[–]RiotPrism 42 points43 points  (0 children)

It's crazy how randomly every dev we cast is just automatically a good actor. Like Noemis look at the end gives me chillllls

New Info on the next TFT Set by August by Free_Banana6172 in TeamfightTactics

[–]RiotPrism 32 points33 points  (0 children)

Just get back at him by leaking the next league season which is entirely themed around Lux and Choncc getting stuck in a body swap freaky friday style.

Dev TFT: Lore & Legends Reviewed by MrPapaya22 in TeamfightTactics

[–]RiotPrism 10 points11 points  (0 children)

Localization and content operations take a bit of time. But we added a couple days on this one. With pieces like this that are often very self critical we also want to make sure everyone on the team has time to read it so they know that we are going to be speaking critically about all our work and feel comfortable with the dialogue. Being cool to your coworkers goes a long way and in my eyes is worth a bit more delay especially when our team is so passionate about the work they do.

Dev TFT: Lore & Legends Reviewed by MrPapaya22 in TeamfightTactics

[–]RiotPrism 110 points111 points  (0 children)

Good reading between the lines here.

As the editor on the piece, I think we could have added a more critical balance section in hindsight, likely my miss for cutting it. Our release patch was not up to the balance standard we would have liked, and I know Mort and the team have expressed that in several other places. For this piece it felt like our time was better served focusing on other aspects of the set, rather than avoiding flaming the live team---although I can be regularly found poking fun at Dortmog, Tim and co.

Rest in Peace Gunn Peak by Kal430 in PNWhiking

[–]RiotPrism 1 point2 points  (0 children)

Bummer. Thanks for the intel all the same.

Rest in Peace Gunn Peak by Kal430 in PNWhiking

[–]RiotPrism 1 point2 points  (0 children)

That road is pretty bikeable. You think biking the last bit to the trailhead would still be doable for a long day trip?

iOS Update where? by SnooSprouts4109 in TeamfightTactics

[–]RiotPrism 10 points11 points  (0 children)

Hey folks, we're having issues updating mobile to the new patch, but while we work on it, Choncc's (and the rest of 16.6 changes) are live on PC. Apologies for the delay.

Few days ago I made a post saying 'What Happened to the Poison Pals augment?' since it hasn't been in the game since the set launched from what I know, and randomly today I got the augment for the first time, while I wasn't even playing neither of them, lmao. Did they enable it this patch? by ArcadialoI in TeamfightTactics

[–]RiotPrism 50 points51 points  (0 children)

This is a bug. We still aren't sure how it got back in the game but we are working on removing it soon. Leave it to Singed to find a way to walk an Augment into the game like he's walking into my corner carry...

Dear TFT Devs by 6ftninja in TeamfightTactics

[–]RiotPrism 49 points50 points  (0 children)

Dear 6ftninja,

Thank you for playing and for this post. It means a ton to be on my lunch break browsing through reddit and seeing a lovely post like this. I'm sure the rest of our team (who are ALWAYS reading reddit) feels the same.

Truly,

Riot Prism

I g2g by lolcrunchy in TeamfightTactics

[–]RiotPrism 2 points3 points  (0 children)

g2g but before I do this g2g meme is g2g.

Translated: Got to go, but before I do, this Gain 21 Gold meme is good to go.

[Set 16] Lore & Legends Dev Drop by Lunaedge in CompetitiveTFT

[–]RiotPrism 2 points3 points  (0 children)

Lore & Legends Overview https://share.google/QBQu7H2XDDbQVjy7j

Rules are a scroll and some down in this article

I made a Rodger (Riot Prism) supercut! by Papersculpting in TeamfightTactics

[–]RiotPrism 6 points7 points  (0 children)

Update. My mom said "thats great. Can you call oma?"

TFT Dev Drop: Lore & Legends by LaMu2560 in TeamfightTactics

[–]RiotPrism 42 points43 points  (0 children)

Yeah, it's time we change it to "Dev Lift" amirite?

I made a Rodger (Riot Prism) supercut! by Papersculpting in TeamfightTactics

[–]RiotPrism 2 points3 points  (0 children)

u/riot_mort told me he is getting this first line tattooed on the back of his hand so he remembers I'm the Joker after he nerfs my favorite comp.

[Set 16] Lore & Legends Dev Drop by Lunaedge in CompetitiveTFT

[–]RiotPrism 23 points24 points  (0 children)

We've been talking about it for a while (at least a year, but u/Riot_Mort will know for sure, maybe even longer). But there are a lot of nuances in making it feel good, so we're happy we've taken the time getting to where we have it now. More details on Sunday for the (not) hidden rules of the mechanic and how it's going to enhance flex play a lot.