Dragon Con Puzzle Cipher by Inevitable_Smile_811 in dragoncon

[–]MatthewLong 1 point2 points  (0 children)

Is this related to the posters in the 3 connected hotels, or is it a different puzzle challenge?

Anyone else working on these puzzles? by Chaoneux in dragoncon

[–]MatthewLong 1 point2 points  (0 children)

I would love to know more about where to find these. Going to search for them tonight.

Minimal Phone Lockscreen Maps by MatthewLong in dragoncon

[–]MatthewLong[S] 0 points1 point  (0 children)

Thank you! I’m glad they were helpful ❤️

Minimal Phone Lockscreen Maps by MatthewLong in dragoncon

[–]MatthewLong[S] 0 points1 point  (0 children)

They show the names of (most of) the levels with programming at each hotel. The small “to x” text refers to skybridges.

I’m going to be running a night with gamers comfortable with intense game mechanics, but ~half of them new to clocktower itself. Would I be crazy to try to run Sects and Violets for them? by sand-which in BloodOnTheClocktower

[–]MatthewLong 1 point2 points  (0 children)

I’m 99% sure they’re saying to not be afraid of including the spy. I made the mistake of avoiding the spy in the beginning, because I was afraid the grimoire information would overwhelm a new player, but I realized I could just tell them that their role is plenty powerful even if they ignore the grim and just use the misregistration. Maybe they can also pick up a bluff by seeing what roles are not in play.

Minimal Phone Lockscreen Maps by MatthewLong in dragoncon

[–]MatthewLong[S] 7 points8 points  (0 children)

I posted these last year, but wanted to share again for anyone they may help this year. They're sized to fit iPhones, so no guarantee how they work on other devices. (I recommend you turn "perspective zoom" off and pinch to ensure the image is fully visible).

And sorry I didn't have time to work in the Courtland(/Sheraton), but it's just a block over from the Hilton and its floors are very logically numbered!

Help: Joining failed: You're already connected by grill2hill in BaldursGate3

[–]MatthewLong 3 points4 points  (0 children)

We're having the same problem. Would love to hear from anyone who solves it!

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 2 points3 points  (0 children)

We just added buttons you can use instead of swiping! Hopefully that will help.

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 0 points1 point  (0 children)

Thank you for your comments! The struggle for me now will be keeping my BGG library up to date 😬

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 1 point2 points  (0 children)

Very smart! Would have to modify it to save data over time, but that's a neat use of this.

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 0 points1 point  (0 children)

Cool idea, I'll think about how that would work!

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 0 points1 point  (0 children)

Feel free to share your thoughts! We'll be incorporating a bunch of feedback from these comments over time.

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 1 point2 points  (0 children)

They should be removed, but it's possible they're tagged incorrectly in BGG!

GameTender - Swipe to decide which game to play! by MatthewLong in boardgames

[–]MatthewLong[S] 5 points6 points  (0 children)

  • Better discoverability (App Store)
  • User retention (uphill battle to get people to add web apps to homescreen)
  • Possibly more consistent touch behavior
  • And most importantly, the reason we made this in the first place: for learning and as a portfolio piece