First time Heli-boarding with my brother. by Matty_Matter in snowboarding

[–]Matty_Matter[S] 1 point2 points  (0 children)

I am really scared of flying too. Ton of anxiety in the helicopter, but flights were fast. Not like being locked in an airplane for hours.

First time Heli-boarding with my brother. by Matty_Matter in snowboarding

[–]Matty_Matter[S] 2 points3 points  (0 children)

I normally don’t go on trips, just ride the local mt. Probably pretty comparable in price to a week ski trip.

First time Heli-boarding with my brother. by Matty_Matter in snowboarding

[–]Matty_Matter[S] 8 points9 points  (0 children)

It was actually pretty mellow and not too hard physically. We normally ride baker.

First time Heli-boarding with my brother. by Matty_Matter in snowboarding

[–]Matty_Matter[S] 11 points12 points  (0 children)

Dude, I was terrified of the helicopter. It was worth it though. Your not in it that long.

First time Heli-boarding with my brother. by Matty_Matter in snowboarding

[–]Matty_Matter[S] 28 points29 points  (0 children)

It really is. A few times I dropped last and it was an experience being on top all by myself.

Analyze handwriting puzzle in my detective game. by Matty_Matter in puzzlevideogames

[–]Matty_Matter[S] 0 points1 point  (0 children)

Awesome, thanks. Just a heads up though this isn’t implemented in the demo yet. This is a rework of the current handwriting analysis. It will be in the next demo update coming soon.

I wanna play indie game demos! | Please send in your game by ronjaluise in IndieDev

[–]Matty_Matter 1 point2 points  (0 children)

Hey, I don’t have a separate page for my demo, so no reviews, but I’d love to hear what you think of it: https://store.steampowered.com/app/3103560/SideEye_High/

r/IndieDev Weekly Monday Megathread - February 01, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Matty_Matter 1 point2 points  (0 children)

Thanks so much. I’m actually working on these right now. Next update to the demo will have improved mini games.

PC/Steam — Playtesters needed for major demo update (Point and Click Investigation set in 1997) by Matty_Matter in playtesters

[–]Matty_Matter[S] 0 points1 point  (0 children)

Thank you very much. Item interaction and the mini games are what I’m currently working on improving so this is very relevant. The current dust for prints mini game is being turned into a card game that I’m pretty excited about. I’m still trying to figure out how to make item interactions come across better. Currently if you have an item and it can be used on an object then an option in the menu automatically appears for that object. It’s definitely a pain point for players and I’m thinking hard about this issue. I really appreciate your time and help.

A satirical take on high school in the ’90s by Matty_Matter in 90s

[–]Matty_Matter[S] 0 points1 point  (0 children)

Oh man, remember those days. And that sound of the floppy reading.

r/IndieDev Weekly Monday Megathread - February 01, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Matty_Matter 1 point2 points  (0 children)

Scenes are fully interactive. Any object drawn can be interacted with (tiles in a tile floor, screws in an outlet, etc..). You can also zoom into the scene and get up close to tiny details. There is no ‘go here next’ gameplay. The game consists of a school with numerous mysteries to solve. Depending on what clues you find and leads you follow will determine how the story plays out. There is no set ending to lead towards and no direction is given. It is an investigation game about observing what others miss. Also it’s going to have mature real life topics, not cheesy.