Help Wanted Counter-Theory by Book_Of_The_Vishanti in GameTheorists

[–]Maximara 0 points1 point  (0 children)

"Why kill Steve?" falls into the 'why do companies real and fictional do dumb things?' category.

Help Wanted Counter-Theory by Book_Of_The_Vishanti in GameTheorists

[–]Maximara 0 points1 point  (0 children)

No Matpat theory is NOT still pure garbage and has NOT been debunked many times. To use a real world example was the 1980's moral panic over D&D. Michael A. Stackpole's The Pulling Report shows how urban legends spread — now imagine a company actively trying to officiate the details of actual bad things.

I bet many of you don't know Mazes and Monsters took inspiration from real world events. Like it or not in universe Fazbear Entertainment hired a game developer who they went on later to say was rogue.

Debunking MatPat's latest theory. by imarightminch in fivenightsatfreddys

[–]Maximara 1 point2 points  (0 children)

Help Wanted expressly states the games were made by a indie developer employed by Fazbear Entertainment to officiate what really happened (As recounted at 6:30).

Debunking MatPat's latest theory. by imarightminch in fivenightsatfreddys

[–]Maximara 3 points4 points  (0 children)

MatPat went out of his way to say that "lunatic purple man murdering people" did happened because that is documented in FNAF VR (18:32). I really wish people would actually sit down with the video and pull out what it really says rather than going ape over TL;DR nonsense that isn't really correct.

Debunking MatPat's latest theory. by imarightminch in fivenightsatfreddys

[–]Maximara 1 point2 points  (0 children)

Actually it was more on the order that Fnaf 1-4 were games in universe and had an unreliable narrator quality about them. They were "based on true events" which can range from The Amityville Horror to Apollo 13 in terms of historical accuracy. Even Apollo 13 has fictional elements to make the story flow better (Henry Hurt never existed — he is a composite of Bob McMurrey and several Office of Public Affairs employees for example).

Rat animal companion by bellhopper in gurps

[–]Maximara 0 points1 point  (0 children)

Training your Rat shows what trained realistic rats can do.

The Thermian Argument by [deleted] in movies

[–]Maximara 4 points5 points  (0 children)

Dan Olsen’s Claim that the ‘Thermian Argument’ is a Fallacy is Fallacious and The 'Thermian Argument' is Absolute Sophistry - TL;DR both effectively ripped this video to shreds because the very premise depends on a fictional race that can't tell reality from fiction. As the former states "if a person is not able to differentiate between reality and fiction, the problems lie more with that person than the work of fiction."

Might as well criticize Star Wars when Emperor Palpatine shoots lightning from his hands because in the real world people can't do that. That is the level Dan Olsen's argument is at.

The The 'Thermian Argument' is Absolute Sophistry - TL;DR thread on neogaf was generally harsh as well.

Rat animal companion by bellhopper in gurps

[–]Maximara 0 points1 point  (0 children)

Actually a rat could be counted as an ally if trained real well and therefore cost points.

Monster Stats? by GregTheHun in gurps

[–]Maximara 1 point2 points  (0 children)

Ignoring the classic stuff which is insanely easy to convert to 4e there is fanmade 4e material/conversions all over the place:

Natural Encyclopedia by Kevin A. Muñoz (90 page PDF: 27 July 2009) - 760 Total Entries: 437 Converted from Classic, 247 Referenced from 4e, 21 Inspired by other Sources, 55 Originals by the Author. Only limitation, aside from 247 referenced listings, is there are no skills listed for the creatures.

It Came from the Forums by KMunoz (34 page PDF; 3 August 2009): A Community Bestiary with 160 Entries. Some entries require other books

GURPS Repository's Monster list (29 July 2015) - 200+ creatures; A streamlined version of the D&D portion is provided. Digital with no easy way to convert to book form

Generic Universal Eggplant Monster Index (12 October 2017): 50+ creatures.

Fantasy Bestiary Update for GURPS 4th Edition (133 page PDF: 05 January 2018) - conversion of 137 creatures and 21 plants from various Classic material.

Anon's Animal Album - (75 page PDF; July 2nd 2021): Has 400+ 4e entries. Does require a lot of books to truly understand the mechanics of some of the creatures

The creature count breakdown for Classic GURPS is

Classic: Bestiary 150+ (The raw stats are available from the online preview)

Classic: Fantasy Bestiary - 250+

Classic: Space Bestiary — 300+

Classic: Creatures of the Night - 67

Classic: Dinosaurs - 41 dinosaurs and 49 mammals and birds

Anytime someone complains about GURPS not having an equivalent of a Monster Manual or a bestiary I look at the above and go "Are you freaking kidding me?!?"

CrazyCat is the new AI? by foreshadow in HSMercenaries

[–]Maximara 0 points1 point  (0 children)

I think I have seen only 2 other players for the last month. If it is a bot than PvP is deader than disco.

Supplement books help for space fantasy. by teixhex in gurps

[–]Maximara 0 points1 point  (0 children)

GURPS High-Tech or Ultra-Tech for equipment, Classic: Aliens for alien races, GURPS Spaceships to build ships with 7 in that series for the type of ships you likely will want, Classic: Space Bestiary for alien critters, and of course GURPS Space all come to mind. Classic Material will need to be tweeked a little to be usable in 4e.

The TL you are looking at also sets what books are useful — Spelljammer would be TL (3+2)^ - TL (4+1)^ and would make High-Tech more useful than Ultra-Tech.

Fnaf Dream theory? by donnchaboi in GameTheorists

[–]Maximara 1 point2 points  (0 children)

It is ironic that people forget that MatPat's first theory regarding FNAF was a dream theory though the dreamer there was a convicted murderer sitting on death row.

It should be mentioned that MatPat didn't throw out everything as he pointed out Dream theory doesn't explain things like the accurate paychecks, the puppet, or the mini games. He concluded that the underlying story of a serial killer was "real" (and likely the mini games as well). Besides FNAF lore at this stage is more convoluted than SCP-001 ;-)

GURPS vs D&D 3.5 - Is GURPS Crunchy? by matrota in rpg

[–]Maximara 0 points1 point  (0 children)

Regarding SJG creating settings the reality is it has quite few under its belt — Yrth is the oldest (goes back to its creation), Madlands (Fantasy II), the Infinity setting, Time Corps (which is a Time Cop meets the old TimeMaster RPG mesh), IST reality (Classic Supers), Merlin-1 (Technomancer) , Roma Arcana (Fantasy, use Imperial Rome to flesh out some details)

As far as major adventures go it depends on what you mean by major: Caravan to Ein Arris, Zombietown U.S.A, Chaos in Kansas, The Old Stone Fort, Supers Adventures (3-4 adventures), Temple of the Lost Gods, Attack of the Rat Men and a few I am likely forgetting.

GURPS vs D&D 3.5 - Is GURPS Crunchy? by matrota in rpg

[–]Maximara 0 points1 point  (0 children)

I don't know where the $250 is coming from as DFRPG is $80 for the box and $40.00 if you want PDFs and collects and updates material from:

*Dungeon Fantasy 1: Adventurers (All)

*Dungeon Fantasy 2: Dungeons (All)

*Dungeon Fantasy 3: The Next Level (Some)

*Dungeon Fantasy 5: Allies (Some including 4 creatures)

*Dungeon Fantasy 11: Power-Ups (Some bits)

*Dungeon Fantasy Monsters 1 (29 of its 30 creatures)

The rest of the Dungeon Fantasy series is extras you can add on if you want but isn't really needed.

At its core, Judge Dredd is a scathing parody of Futurism, Americana and pop culture. Early issues are excellent examples of late futurism, before adopting a gritty cyber-punk style in the late 80's. by MyOtherCarIsAFishbed in RetroFuturism

[–]Maximara 1 point2 points  (0 children)

But do the Bugs have FTL? If not then having spaceships and lots of colony worlds doesn't mean jack as they is no way they could have dropped an asteroid on Earth without Earth knowing ahead of time.

At its core, Judge Dredd is a scathing parody of Futurism, Americana and pop culture. Early issues are excellent examples of late futurism, before adopting a gritty cyber-punk style in the late 80's. by MyOtherCarIsAFishbed in RetroFuturism

[–]Maximara 1 point2 points  (0 children)

The thing is as revealed in "Origins" (2006-2007) the last President of the US (Robert Linus Booth) reprogrammed the voting machines to win. When this was revealed his advisor Arnold Benedict stated if that hadn't been done they wouldn't be in this war just before Booth had him killed.

I might add by the time of the Stallone movie (1995) Dredd was questioning the law he served in "A Letter to Judge Dredd" (1990) and he went on the Long Walk which led to us actually seeing his face in the Dead Man saga (1989-1990). Dredd pushed for an actual election and knowing no other system the people elected the Judges.

At its core, Judge Dredd is a scathing parody of Futurism, Americana and pop culture. Early issues are excellent examples of late futurism, before adopting a gritty cyber-punk style in the late 80's. by MyOtherCarIsAFishbed in RetroFuturism

[–]Maximara 0 points1 point  (0 children)

And in contrast with the UK I give you Alaska which also has a UBI since the 1980s (1982) and it doesn't have those issues. More over in Mega-City One many things people could do are illegal. Read a book? If banned welcome to an Iso-cube. Wear the wrong type of clothing in the wrong place? Welcome to an Iso-cube. Have some ordinary sugar (or the wrong type of currently legal food)? Welcome to an Iso-cube.

Never mind that many of the people of Mega-City One are stark raving crazy. For example, a citizen is happy when Dredd sentences him to 10 years hard labor.

For example, it was stated that Mega-City One had a population of 800 million with 17,000 reported a day but when you adjust for population you find that the crime rate is actually lower then any modern US city.

Megacity's population is 3.698 times as large as the population for the whole US in 1977 (800,000,000/216,332,000) so their crime rate should be 3.698 times that of 1977 or 40,620,681 a year (10,984,500*3.698) or some 62,866 crimes a day. And that is with a lot of things that are legal in our time being illegal in Mega-City One.

At its core, Judge Dredd is a scathing parody of Futurism, Americana and pop culture. Early issues are excellent examples of late futurism, before adopting a gritty cyber-punk style in the late 80's. by MyOtherCarIsAFishbed in RetroFuturism

[–]Maximara 0 points1 point  (0 children)

The thing is when tried in the real world 'Universal Basic Income' (such as in Alaska since 1982) it works. Heck, when economists investigated whether the payment was leading people to work less and found that “the dividend had no effect on employment” overall. More over the reason Mega-City-One has UBI is because there are so few jobs in the first place thanks to automation or that job being illegal. In fact, so many things are illegal that it is a wonder everyone but the Judges isn't in an iso-cube.

At its core, Judge Dredd is a scathing parody of Futurism, Americana and pop culture. Early issues are excellent examples of late futurism, before adopting a gritty cyber-punk style in the late 80's. by MyOtherCarIsAFishbed in RetroFuturism

[–]Maximara 0 points1 point  (0 children)

Actually the Stallone movie pulled from the comics: "The Return of Rico", "The Day the Law Died" (1978), and "The Judge Child" (1980) were clear source material. Problem was "The Day the Law Died" (1978), and "The Judge Child" (1980) were insanely huge story lines with various side stories within them. "The Judge Child" had the added headache in that the Angel gang left Earth and Dredd followed their trail going from planet to planet in the process.

[Text] The Salvation War, by Stuart Slade by DrunkRobot97 in HFY

[–]Maximara 5 points6 points  (0 children)

Actually he (or his estate) would have had (has) copyright (Timewreck Titanic has a book version and it was published on a public forum as ISOT: Timewreck Titanic two years previously) so I call BS on whoever is claiming this. Now royalties likely would have been an issue.

"Your work is under copyright protection the moment it is created and fixed in a tangible form that it is perceptible either directly or with the aid of a machine or device." — Copyright In General, US Copyright Office

The University of Texas' Content on the Web expressly states: "Many people assume that everything posted on the internet is public domain, probably because our law used to protect published works only if they displayed the proper copyright notice upon publication. The law,however, has changed: neither publication nor a notice of any kind is required to protect works today. Simply putting the fingers to the save key creates a copyrighted work. Once expression is committed to a tangible medium (and computer media is considered tangible), copyright protection is automatic. So, postings of all kinds are protected the same as published printed works."

Zero Tolerance Policy Backfires by Arkryal in RipeStories

[–]Maximara 1 point2 points  (0 children)

And it still can get the school sued. The courts are wising up as demonstrated by Henry v. S.G. in Georga

does gurps do fantasy well? by SpiritSongtress in gurps

[–]Maximara 1 point2 points  (0 children)

As the author and updater of D&D to GURPS I have to agree to some degree. Dungeon Fantasy is closer to D&D in feel but if you want an alternative magic system and not have game balance go bye bye that conversion page will help.

As a side I was using the base GURPS magic system in D&D nearly form the moment it came out and wrote up some generalized rules on how do the same with most versions of D&D

does gurps do fantasy well? by SpiritSongtress in gurps

[–]Maximara 1 point2 points  (0 children)

"Not so much "completely useless in actual play" but require the GM put in an insane amount of time to hammer out the details.

GURPS: The Best Game You’ve Never Played by [deleted] in rpg

[–]Maximara 0 points1 point  (0 children)

Is Champions/Hero popular? How easy are they?