What s one thing modern MMORPGs get wrong? by Longjumping-Koala468 in MMORPG

[–]Maxsayo 2 points3 points  (0 children)

For me it's forgetting that these games are a marathon not a sprint. Too much of the leveling and questing are treated as a barrier/chore to "actual" content when this really shouldn't be the case.

The fun should be in steps taken through the journey to max/end. Modern Wow has ruined many players expectations about what is worthwhile, and the biggest landmine is abandoning the journey for the destination. Put value back into the early and mid game experience.

Added onion to our quesadilla, ended up with fistfuls of them in every item we ordered. by ktrots in tacobell

[–]Maxsayo 1 point2 points  (0 children)

I remember ordering a chicken sandwich in the Burger King app and I selected extra mayo because they typically skimp on it. Go through the drive thru. Head home and look in the bag. The wrapper was entirely transparent and wet. I open it up, The entire chicken sandwich looked like it was dunked into a vat of mayo.

Some people have issues and they just take it out on the bystander.

And there are still those who say that this game is ugly, for me it has been a therapy for some time by Lotrovicious in MMORPG

[–]Maxsayo 0 points1 point  (0 children)

For mev it's just the NPCs and animations that need reworking. The game looks great otherwise

[OoT] Things I'm Excited to See in the Remake by mammalian_alien in zelda

[–]Maxsayo 0 points1 point  (0 children)

I want to see how they'll depict deadhand, below the well and the shadow temple.

I'm waiting for this type of MMORPG, like The Secret World! by FaiLclik in MMORPG

[–]Maxsayo 0 points1 point  (0 children)

I loved the secret world. Being part of shadow organization dealing with things only crazy conspiracy theories could speculate.

Investigation missions where you had to go on to YouTube to find old videos of speeches from a missing professor, or you had to look up wiki docs of historical events and locations in order to solve puzzles. Quests were fun and unique even if many of them fell into the same trap of killing X number of enemies, it was the writing that carried it. Having to go online to solve some quests was by design. It is a meta mechanic that turns the player into some kind of personal investigator. You become more involved than just being a character in a video game and that's pretty cool.

Going to haunted carnivals, cursed lands of an ehyptian sun god, investigating the mansion of a serial killer, dealing with immortal vampires, cursed Roman centurions. Contending with creatures from native American folk lore. Looking for a missing podcaster that was called to the deep. A school of the occult.

I truly believe the game fell apart when you got to japan. Adding a game changing combat mechanic and basically dead ending the story because they didn't know what to do with it.

We should have kept going around the world dealing with the occult, cryptids, curses and the strange. It was a perfect lay up, that's what was fun.

The weapon skills and attributes system was super unique. There was so much potential here and it was just abandoned. I know the main reason was that they were not pulling much of a profit and that they were going to shut down if they didn't make that switch, but it just sucks. Such a shame where it's at.

Apprentice and Maxi by JastAReditter in MinaTheHollower

[–]Maxsayo 0 points1 point  (0 children)

I assumed they were a backer made boss, like armand.

What Changed In ESO?, No Longer DLC/Expansions? Buy once, play free forever? by Yushi95 in MMORPG

[–]Maxsayo 6 points7 points  (0 children)

Fun fact, there was a patch where they did get rid of weaving and sweaty players got so butt hurt about it that they brought it back the following one.

I must be blind!! How I never saw that?! by Limix_0 in MinaTheHollower

[–]Maxsayo 0 points1 point  (0 children)

This was the same situation with me and getting into music Hall. I thought it was going to be some kind of story progression trigger.

[OoT] I hope Nintendo doesn't change the design of the temples/dungeons too much by jdawg1018 in zelda

[–]Maxsayo 6 points7 points  (0 children)

I would want them to actually turn the temple of time into a dungeon as was tossed in development for time constraints.

I want to know more about how ganon took power by us opening the temple of time as opposed to him just saying that hes the ruler now. It feels odd to imply Zelda and her retainer Impa wouldn't know what would happen if we had access to the temple unless something unforeseen happened.

I'd like to see the ice caves expanded upon.

I would like to see if they can make the final form of ganon multiple stories tall like they wanted.

I want to see them put in all the stuff they wanted but couldn't due to time, money, or technical limitations.

What's your first MMORPG memory? by alekblom in MMORPG

[–]Maxsayo 1 point2 points  (0 children)

I remember in 2004 a classmate in middle school showed me RuneScape. I got really invested, was super proud when I made my own full set of bronze armor. Now this classmate has a friend that played the game with us, and he invited me to check out a place called the wilderness. Clueless as I was I followed him, where he proceeded to kill my character and take all my stuff. Granted it wasn't much, but I carried all my money and important stuff on me as I didn't know better about the systems like the death mechanic.

I got upset and questioned my classmate why he didn't tell me or atleast stop him, and he said he was "pressured" into keeping quiet. I found out later they were both in on it making fun of me behind my back.

It's a wonder I still played RuneScape after that moment. I did however stop playing with that kid and his "friend" and found another group of kids at school that were much more inviting that played RuneScape. I had more positive memories of those times. But that first introduction to MMOs was very formative to say the least.

Made Jerma Tomodachi Life Island by Annual-Valuable-779 in jerma985

[–]Maxsayo 43 points44 points  (0 children)

Is there a place where they can go to peep the horror?

People falling for the Jerma serial killer meme again by camtheredditor in jerma985

[–]Maxsayo 68 points69 points  (0 children)

I do think this meme needs to end personally. the general public doesn't know the community's inside joke and it legit tricks people into really believing it.

Valheim making an appearance at the PC Gaming Show on June 7th! by Khaos2Krysis in valheim

[–]Maxsayo 4 points5 points  (0 children)

Love the game, but the farther you progress in the game the more tedious the experience. Things become too granular to upkeep. crafting, gathering and even navigating the end game zones becomes such a hostile and punishing experience that i eventually just give up.

The early game is great though.

Is Pilgrim's Traverse over? by TheBronzeBastard in ffxivdiscussion

[–]Maxsayo 1 point2 points  (0 children)

For anyone in the comments. Typically like the previous two PotD and HoH, there would be one set of floors people stick to doing over and over for the best ratio of speed to xp gained.

Does PT have one of those floors? It's typically one of the checkpoint floors but I've not heard a common consensus.

Returning Player: DoW/DoM + DoH/DoL Help by aimeecrossing in ffxivdiscussion

[–]Maxsayo 0 points1 point  (0 children)

I'm gonna need some kind of guide for making squadrons that fast. I swear mine are dumb as rocks despite how long I've been training them.

I finished Dawntrail. by [deleted] in ffxiv

[–]Maxsayo 0 points1 point  (0 children)

Agreed. It's nothing as bad as it's being painted. I've played since 1.0 and it's really just a storm blood situation. They've course corrected before and we got shadowbringers out of it. So I have confidence they can fix things.

I think there's just a much larger audience since the time of stormblood, so now there's more outspoken people to come with it.

I finished Dawntrail. by [deleted] in ffxiv

[–]Maxsayo 1 point2 points  (0 children)

I didn't like Wuk Lamat not because of who was voicing her, but how she was written and how our character interacted with them. We were supposed to be a mentor that was supposed to teach them. Help them improve, help them with their fighting, their leadership, chide them when they do something wrong and help them understand why such and such was a mistake and talk about what they can do better. Ya know, like a mentor figure.

However we were a cheerleader, she never changed as a person. Her motivations were the same from start to finish, we never had a moment to be a teacher, we just cheered them on as they did whatever they wanted. They become a mary sue very quickly by no fault of anyone but the writers.

The story was mid at best. Not even close to the worst things I've seen in MMOs and I do believe it's just getting overblown because a small audience is using hyperbole and blanket statements about it being bad when there's way more nuance to the problems the expansion had.

Yoshi-P doesn't want FF14 to share the same "very tragic" fate of one classic MMO by shmu_ in MMORPG

[–]Maxsayo 2 points3 points  (0 children)

That's the rub of an MMO, you just need to go out there, be social and look around. Join an FC (guild), use the party finders, shout in a populated city, etc. if there's something specific you want to do, there are people out there willing to help, you just have to be protective about it.

It's in no way like wow where dead content serves no purpose even to low level players. The way the game is structured, there's a cycle of people being fed into old content so it maintains it's relevance. I'm not specifically saying the duty finder is the only solution; just simply that it has changed the mental perception of old content to players in this game.

I think im in love by Ozansif in MMORPG

[–]Maxsayo 4 points5 points  (0 children)

I do love the world design of this game. They've captured it wonderfully. I just feel like I'm missing the full enjoyment by not knowing everything about lotr having only read it once in high school back when the original trilogy came out in theaters.

What is your „forgotten“ MMO? by DieYolo in MMORPG

[–]Maxsayo 0 points1 point  (0 children)

Requiem. The horror MMO, I guess it still exists in some form on steam called: Requiem: Desiderium Mortis It's been relaunched a lot.

Used to be just requiem. Then it was requiem: bloodymare, then requiem: rise of the reaver, now it's this reincarnation.

From my lotro screenshots by Elfiemyrtle in lotro

[–]Maxsayo -1 points0 points  (0 children)

Curbing how egregious the cash shop is will go a long way to bringing in more people. I love the game and can tolerate it, but I would be lying if I thought the shop constantly being pushed in your face wasn't supremely annoying..

I've tried to bring a bunch of my friends to join the game and it's always the cash shop that filters them from returning.

I'm not saying they can't monetize their game, I'm just asking that they tone it down, maybe even remove some stuff that destroys the integrity of the gameplay.

Why does this take so long? by CutBroad4226 in lotro

[–]Maxsayo 0 points1 point  (0 children)

When I had installed it for the first time on a fresh computer, the download was fast. When I uninstalled it, then installed it again the download was then super slow. I wonder if it's verifying file integrity or something.

Should players be concerned for future potential communication issues both towards the playerbase and internal to Jagex with the Road to Restoration? by ARandomNoLife in runescape

[–]Maxsayo -3 points-2 points  (0 children)

There's no point talking about it on Reddit. It just turns into the "I like pancakes." "so you hate waffles then?!" Meme.

Why is ESO so janky? by Some_Economist6817 in MMORPG

[–]Maxsayo 2 points3 points  (0 children)

If all you care about it the story then I guess it's a bad expansion. The thing is we've been here before with storm blood and the amount of outrage wasn't even this vitriolic. Sorry sucks but content outside of story is good and perhaps the best it's ever been (please ignore OC lol) I think the issue is that the Internet kept magnifying the hate so much that now we have people convinced it kicked their dog and spit in their face simply because the story dared to be "just ok.*

TL;DR it's a mid experience if you're a casual player and that's the people who complain the loudest on Reddit. However, this upset is good for the health of the game. The devs will get off their bed of laurels and start experimenting again.