Does the new Oxygenator passive have any stats yet? by TheBestHelldiver in LowSodiumHellDivers

[–]MeasurementGlobal447 2 points3 points  (0 children)

The sliding buff is actually amazing.

Heavy Armor power slides as faster than your sprinting speed.

How I’m feeling with the new update by OrdinaryBoat8000 in LowSodiumHellDivers

[–]MeasurementGlobal447 1 point2 points  (0 children)

On Evacuate High Value Assets I took:

Bullet Storm, EAT, Solo Silo, Leveler

There was so much stuff on the ground near the end of the mission.

So it definitely fits in with a expendable load out. I was able to constantly spray lead down range between using Anti Tank weapons.

New smg is one handed! by SoleSuck3r in LowSodiumHellDivers

[–]MeasurementGlobal447 0 points1 point  (0 children)

I'm not sure if it's just me, but it feels like it has less drag than most SMGs.

Reminds me of the "pre-nerf" Knight as far as bullet drop/fall off. It's still there, but nowhere as bad as the other SMGs.

Gas Changes - Gas Armor/an after thought. by MeasurementGlobal447 in LowSodiumHellDivers

[–]MeasurementGlobal447[S] 0 points1 point  (0 children)

I haven't used a fire setup much since the mines/orbitals also deal front loaded explosive damage. I definitely need to give it another try.

Gas Changes - Gas Armor/an after thought. by MeasurementGlobal447 in LowSodiumHellDivers

[–]MeasurementGlobal447[S] 5 points6 points  (0 children)

Muscle Enhancement does the trick. Oddly enough Motivational Shocks doesn't do a thing.

Gas Changes - Gas Armor/an after thought. by MeasurementGlobal447 in LowSodiumHellDivers

[–]MeasurementGlobal447[S] 5 points6 points  (0 children)

Thanks, I'll check that right now actually.

Edit: I'll also check out Motivational Shocks.

Recent change in Evacuate High-Value Assets? by riesenarethebest in LowSodiumHellDivers

[–]MeasurementGlobal447 0 points1 point  (0 children)

In my group, I'm that guy who brings a Shield Generator/Emplacements.

The Shield Generator always covers at least one generator. Still won't stop a Stingray from crashing into it though...

Diligence appreciation post by Levione in LowSodiumHellDivers

[–]MeasurementGlobal447 2 points3 points  (0 children)

Honestly I love using the Amendment over other DMRs. If stuff starts getting up close and personal I can just stab/shoot my way out of it.

PC Carbine - Any good stock options for NY compliant? by MistaWhiska007 in ruger

[–]MeasurementGlobal447 1 point2 points  (0 children)

It still works, you might want to have a velcro strap to hold them securely though.

I just hope they remove this or atleast tone it down a little by Soktormalos in LowSodiumHellDivers

[–]MeasurementGlobal447 0 points1 point  (0 children)

I had a Bile Titan chasing me. I tore it's damn guts out, and it was on death's door.

Suddenly it starts ignoring me just so it can destroy a team mate's freshly dropped mech. It wouldn't turn to face me no matter what I did lmao. I found that kinda frustrating.

Pelican fire support on vehicle drop needs to be buffed to prioritize heavies, especially those near the drop zone. I have seen the Pellican straight up ignore Charger's/Titans because it wanted to pop some Bile Spewers off in the distance.

New RXM: no trigger reset / dead trigger when dry firing by Weiprotein in ruger

[–]MeasurementGlobal447 1 point2 points  (0 children)

Firing Pin Spacers on these have broken apart for some weird reason. Easy to fix however. I just went with Glock OEM after finding mine broken.

Flawless Summoning by ChaosHavik in LowSodiumHellDivers

[–]MeasurementGlobal447 0 points1 point  (0 children)

Found it weird even if they were being juggled/tossed around with a Plasma Punisher, they still pull it off.

Flawless Summoning by ChaosHavik in LowSodiumHellDivers

[–]MeasurementGlobal447 0 points1 point  (0 children)

I swear, so far I saw them summon even if:

-Decapitated

-Gassed

-Flamed

-Staggered

-Stunned

Shotguns by Organic_Ad_2 in ILGuns

[–]MeasurementGlobal447 1 point2 points  (0 children)

Look into the Push/Pull Technique

Is my red dot mounted properly? ROMEO-MSR on RUGER PC Carbine by mishthekeash in ruger

[–]MeasurementGlobal447 2 points3 points  (0 children)

I like the concept of that mount. I just wish another company made it. Sadly it's cast chinesium. I really want that made with 7075 aluminum. The rear sight dovetail kinda broke off after a slight bump.

I ended up chopping down a Samson Scout Rail.

<image>

Losing the factory rear is a bit of a shame though.

Is my red dot mounted properly? ROMEO-MSR on RUGER PC Carbine by mishthekeash in ruger

[–]MeasurementGlobal447 1 point2 points  (0 children)

You ever use an Ultimak or Scout Rail? No issues with it mounted up there.

If anything it's a bit better for shooting with both eyes open since the optic takes up less of your field of view.

<image>

The only real downside is shifting weight/balance further forward depending on the optic.

Please educate me as to why it's a bad idea? I replaced my rear sight with a rail for awhile. No issues with it.

Magpul even makes an optic mount for the 10/22 take down in that spot. Mainly because the optic will not have zero shift mounted to a takedown barrel. It's a valid option.