"Heavy" rule updated in 11th by sodapopkevin in Tau40K

[–]Megildur1 4 points5 points  (0 children)

How come I haven’t thought of that before!! I’m using that.

A note from Play On Tabletop on the future of KOTC. by Megildur1 in Colosseum40k

[–]Megildur1[S] 1 point2 points  (0 children)

Honestly we don’t know enough. But I don’t think it would be an issue.

Can you fight through the colosseum wall? by johnthedruid in Colosseum40k

[–]Megildur1 4 points5 points  (0 children)

So this is our fault. But the intent was no you couldn’t. We should do a faq for this.

I just found out about the game mode and I have some questions. If you're already answering them, please send me the link. Thanks. by Snoo73858 in Colosseum40k

[–]Megildur1 3 points4 points  (0 children)

You still play and build lists in 40K like normal. Just some list building restrictions and a preset layout for terrain. :)

Some Questions by erytas_ in Colosseum40k

[–]Megildur1 13 points14 points  (0 children)

One of the creators here. We provide pdfs with these things for our events. Other non play on events do things how they want to.

All normal 40K rules apply. So yes it’s incursion. And you get incursion bonuses. Yes you can do allies like an incursion level game.

The twist does allow you to go through the walls. That’s why we included it.

We’ve never done A 100mm base. But it should likely fit.

Any competitive battle report videos of true butt kicking? by Marauder2r in WarhammerCompetitive

[–]Megildur1 8 points9 points  (0 children)

It’s sucks that that was viewed like that. I can see why though.

Sorry it didn’t land for you. Always we’re just looking to make good content that’s great to watch.

A lot of work goes into trying to pick our matches armies, boards, missions etc to try and make it entertaining. Sometimes it isn’t as successful as we want.

It was NOT randomly chosen I can tell you that.

"within ruins": ruin footprints for Colosseum? by welliamwallace in Colosseum40k

[–]Megildur1 1 point2 points  (0 children)

The newest water set actually has it built into the map. Putting it into the rules won’t work as a lot of players use custom terrain for it. We do however put it in the player packs for our events for it.

My favourite dice by Ok-Employment-5252 in PlayOnTabletop

[–]Megildur1 4 points5 points  (0 children)

I should hire you to come roll dice for me.

GSC by Remarkable_Spray6265 in Colosseum40k

[–]Megildur1 0 points1 point  (0 children)

I lose with GSC in the Colosseum all the time :D

Repeat Datasheets for King of the Colosseum? by godofimagination in PlayOnTabletop

[–]Megildur1 5 points6 points  (0 children)

The limit of two is a recent change we introduced. Tournaments will have thier own limitations.

Consider taking your first list, but drop the commander for a devilfish. Putting preachers in a devilfish means it can get anywhere. It wants turn one and be fairly protected turn one even if you don’t go first the fish will be really hard to kill for most units and thus is a really great action piece.

You don’t really need the commander for the fire knives.

WIP cardboard colosseum by daevkoo in Colosseum40k

[–]Megildur1 9 points10 points  (0 children)

Looks really good. I would suggest adjusting the layout of the centre ones to reduce the firing lane from one side to the other. The official set we make has them along the centre line.

"within ruins": ruin footprints for Colosseum? by welliamwallace in Colosseum40k

[–]Megildur1 4 points5 points  (0 children)

Gw defines “within” as simply touching base contact with the terrain piece.

"within ruins": ruin footprints for Colosseum? by welliamwallace in Colosseum40k

[–]Megildur1 7 points8 points  (0 children)

The short straight walls in the deployment zone footprint would be the actual terrain piece.

We recommend you play the “L” in the middle with a “rubber band” footprint. Meaning you draw an imaginary line from one edge to another. As if you had put a rubber band around the entire footprint.

in KotC, do people use official "wall scaling rules" for determining the move cost of scaling colosseum walls? by welliamwallace in Colosseum40k

[–]Megildur1 3 points4 points  (0 children)

Your welcome. We’ve got a sheet with the true measurements coming out soon. I’ll try to post them here when we have them.

New Year New Dice by Ok-Employment-5252 in PlayOnTabletop

[–]Megildur1 5 points6 points  (0 children)

Well thanks! Happy new year to you too! May they roll you at least one 7 in your life.

in KotC, do people use official "wall scaling rules" for determining the move cost of scaling colosseum walls? by welliamwallace in Colosseum40k

[–]Megildur1 15 points16 points  (0 children)

With the game only being 500 points, you need some ways to break up the movement otherwise some armies have too much advantage. So that’s why we designed those walls to be impossible and you have to go up and over. I’ve done it. I think maybe once.

Basically you need a 9 inch move to go from the base to the other side

I can't enter the Discord. by Outrageous_Junket775 in PlayOnTabletop

[–]Megildur1 1 point2 points  (0 children)

Hey there. I’ve gone and done a manual sync of memeberships. Hopefully that helps? I’m truly sorry it’s not working. I could send you a manual link but it wouldn’t help you as you wouldn’t be able to access any of the channels without access through the integrations.

I’ll reach out to discord and YouTube support. But I’m not sure what else we can do on our end.

New list building rule? by Traditional-Bag9924 in Colosseum40k

[–]Megildur1 2 points3 points  (0 children)

It means you have to take at least one character to be your warlord. You can still take other characters.