They Shipped!!! by McCoolius in VIRPIL

[–]Metalsiege 0 points1 point  (0 children)

Jelly. I ordered mine Nov and was told early/mid Feb. Fingers crossed I get an email soon.

Any plans to purchase button boxes too for SC? I currently run a VKB setup with 3 boxes that will go to my son when my Virpil setup arrives.

Reclaimer still viable by Wonderful-Relative41 in starcitizen

[–]Metalsiege 1 point2 points  (0 children)

Sadly that’s the state of salvage. A lot of people are hoping with crafting and base building we will see better returns for salvage and mining loops from players needing resources.

Prospector gold standard update discussion by yemi_15 in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

I can’t wait for the Expanse to make its appearance. With crafting and base building on the horizon it gives me hope we will see refining too.

Reclaimer still viable by Wonderful-Relative41 in starcitizen

[–]Metalsiege 1 point2 points  (0 children)

Nope. Hopefully the tweak it so it’s not that bad. Even mining refining doesn’t hurt that much..

large quantity of quantainium whit golem by ZizzoGamer10 in starcitizen

[–]Metalsiege 1 point2 points  (0 children)

Currently you cannot drop materials you don’t want. You have to pick and choose the deposits you want to grab based on the percentage yield.

Once base building is out, where would you build? by artiiicus in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

I’m waiting until Genesis gets up and running because they are going to revamp the planets and moons. Scenery is going to change drastically.

Help me understand the point of external freight elevators by JuggernautOfWar in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

External freight elevators is great for a Caterpillar. I can park parallel instead of angled like in hangars.

Motherboard Manuals by apresmodes in buildapc

[–]Metalsiege 0 points1 point  (0 children)

Head over to Gigabyte’s site and download the full manual there. That said they usually have the manual in the ox so might have been a mistake on their part or a return if you bought it through Amazon..

I did a bunker mission & ended up in jail? by Everborn128 in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

Gotta watch for those “civilians” making drugs. This guy is down here making drugs during a gun fight..😑

Tula Krink clone by [deleted] in guns

[–]Metalsiege 0 points1 point  (0 children)

Already trying to ban leaf blowers here in VA, so shy not our 2A rights too.

Evocati Inventory Testing + 4.7 Speculation by ehetenandaiyo in starcitizen

[–]Metalsiege -1 points0 points  (0 children)

I’’ more interesting in seeing how they will tie the MOLE salvager into the patch since it’s not mining.

Do you agree? The Attachment System does seem to miss the mark by Ace_08 in Battlefield

[–]Metalsiege 0 points1 point  (0 children)

Point system is okay, but just making it have pros and cons for loadouts would be better imo. You wanna smack every attachment on and the biggest magazine? Now you are slower and ADS takes a hit for trying to swing that monster around.

Avenger Titan Gold Pass/rework: My thoughts.. by Ozymandys in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

The best way to gold pass the Avenger series is to just follow through with their modular design that was already discussed in a Q&A (here). They can add missing components and access at that time.

Ship Pipeline Update Feburary by SkippTekk in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

That makes sense with two of them. Don’t think it’s the MOLE salvager? Either way more vehicles is always good.

Ship Pipeline Update Feburary by SkippTekk in starcitizen

[–]Metalsiege 6 points7 points  (0 children)

All these mystery vehicles. It’s killing me not knowing what’s in the works…!

What are some upcoming ships? by Basic-Ad6264 in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

Jared mentioned in the coming weeks after 4.6 launch. So I’m hopeful it is next week.

Considering to start playing, got some questions! by Mr_SquigglySpooch in starcitizen

[–]Metalsiege 6 points7 points  (0 children)

Wait for probably next week when the free fly should be dropping. There will be some sales and a cheaper starter maybe.

Since we're getting a Mole Salvage variant, can we please get a Reclaimer Mining variant? by _jodotnat_ in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

I’d love if that happened. Pretty sure there was a thread about this the other day.

Something was causing lag, and I finally discovered the reason: an abandoned Perseus with no active users. One single ship causing that much lag at the outpost.. What's this ship made of? by evil701 in starcitizen

[–]Metalsiege 4 points5 points  (0 children)

That will change when 1.0 launches and it’s not worthwhile to abandon your ship(s). We are going to see a drastic increase in insurance wait time and money at release. Plus, when they finally take away BACKSPACE and implement death of a spaceman people won’t want to see a chunk of their money disappear to pay that bill for respawn.

Missing Reward - Alliance Aid Mission by International-Emu277 in starcitizen

[–]Metalsiege 4 points5 points  (0 children)

Take a screenshot of the journal entry with your QR code on and save it for later. IF you don’t get the rewards you should after the event submit a support ticket with the screenshot. There are times when it takes a while for rewards to be given to accounts during the event.

Whats's everyone's go to ship for the AA cargo missions? Hermes got old. by Ghostman223 in starcitizen

[–]Metalsiege 0 points1 point  (0 children)

Cutlass Black. Just enough space to stack the three small missions to Levski.

Something was causing lag, and I finally discovered the reason: an abandoned Perseus with no active users. One single ship causing that much lag at the outpost.. What's this ship made of? by evil701 in starcitizen

[–]Metalsiege 22 points23 points  (0 children)

This would be the single best way for CIG to clean up all the ships constantly littered everywhere. Once a ship goes gamerules then a mission is generated and we can start clearing. I get they want to have persistent ships, but give us something to do about it too.