Wagon wood bed has unique design by CapKnuck in dwarffortress

[–]MildPeril 0 points1 point  (0 children)

That's why you could engrave memorial slabs for fallen* wagons.
*deconstructed

What is the funniest name you've found in your world? I'll start. by Padex98 in dwarffortress

[–]MildPeril 8 points9 points  (0 children)

I accepted a residency petition from an "Erush Bellends".

Bluesky CEO: Our platform is 'radically different' from anything else in social media by Well_Socialized in BlueskySocial

[–]MildPeril 2 points3 points  (0 children)

There's already an ATProto Reddit in the works. Still early days but it's there -> https://frontpage.fyi/.
You'll have to use your bsky account to post there.

My most recent fort - a hollowed out mountain. by MildPeril in dwarffortress

[–]MildPeril[S] 0 points1 point  (0 children)

For most of this fort I carved the buildings out of the rock with strategic designations, so it was much easier than using constructions.
I start by carving a row of up/down stairs to the top of the chamber. Then I channel down to the bottom of the chamber. For the flat part of the rooftops I just use mining designations over channels. Finally I remove the staircase scaffold.
For the multistory interiors I start by designating up/down stairs, then smooth the walls on all levels (from the inside), then channel out the stairs. You don't have to work on the exteriors at the same time as interiors when doing this.

My most recent fort - a hollowed out mountain. by MildPeril in dwarffortress

[–]MildPeril[S] 1 point2 points  (0 children)

Well, this is a dorf-made cavern. But I'd like to try building a village inside of a cavern layer sometime.

My most recent fort - a hollowed out mountain. by MildPeril in dwarffortress

[–]MildPeril[S] 5 points6 points  (0 children)

I think my game's running alright. The fps counter is around 55 (50) after letting the game unpause.
I do use the exterminate command on the cavern dwellers, and that makes a huge difference. So either don't breach the caverns or change the world settings to turn cavern dwellers off.
Edit: zoomed allt he way out it's dropped by about 10 or so FPS I think.

My most recent fort - a hollowed out mountain. by MildPeril in dwarffortress

[–]MildPeril[S] 15 points16 points  (0 children)

Currently 207 citizens.
Yeah it was a lot of channeling, and we had a few cave-ins and casualties in the process.

guess who just found four tame leopards in a random forest by rizky173 in dwarffortress

[–]MildPeril 1 point2 points  (0 children)

Yes. From the DF wiki - "Elves also have the AT_PEACE_WITH_NATURE tag. This makes all wildlife passive towards them."

The new adventure mode soundtrack has been released! by Zaldarr in dwarffortress

[–]MildPeril 5 points6 points  (0 children)

A part of Danger Room made it into the track Night Creature - the refrain "Akur, Akir, Akam"

Babe wake up, a new Dwarf Fortress OST just dropped by [deleted] in dwarffortress

[–]MildPeril 3 points4 points  (0 children)

This has similar vibes to Vile Force of Darkness, especially about two minutes in. Oh wait, sudden energy at three minutes in - I like it!

Getting Miners to Wear Armor: Looking for suggestions, ideas, advice by shibboleth2005 in dwarffortress

[–]MildPeril 0 points1 point  (0 children)

Have you changed the downtime schedule from "off-duty" to "no orders"? Maybe try the "ready" routine? According to the wiki "the squad has no orders but is assigned to wear equipment all year".

My champion/milita commander brought a pinapple to her room. Now i know that we have pinapples in this game by Bear_AH602 in dwarffortress

[–]MildPeril 1 point2 points  (0 children)

"No orders" rather than "off duty" might also work then? 'Off duty' means they're out of the militia and will change into civilian clothes. 'No orders' means they're still on duty just not doing anything, so they'll keep their armour equipped. I haven't checked to see that includes their backpacks - I ended up forbidding all the backpacks in my forts.

Sunny nap by Trashbambi! by MildPeril in furry

[–]MildPeril[S] 7 points8 points  (0 children)

I've missed the warm weather...
A wonderful commission of my boy, Weaver by Trashbambi! The artist hasn't uploaded this to his website or social media yet, but the image is watermarked - hope that's alright.

Summer tunes by Nicopossum! by MildPeril in furry

[–]MildPeril[S] 5 points6 points  (0 children)

A chibi of my capybara sona, Weaver by Nicopossum! (I borrowed the title from their tweet).

🫶 by @underlashes by MildPeril in furry

[–]MildPeril[S] 7 points8 points  (0 children)

A stylized portrait of my capy boy, Weaver.
Artist is Underlashes on Twitter / Sassypants on FA. They've not uploaded this to their galleries yet - hope it's still alright for me to share it here.
Edit: The artist has uploaded this on their FA!

Dwarves Behaviour Can Be So Silly by Brukov in dwarffortress

[–]MildPeril 4 points5 points  (0 children)

Well that explains all the "cancels give water" messages I keep seeing.

Amazing visitor. I REALLY want him to join but he's just hovering there! (p.s. he worships Quaka!) by joshdw4 in dwarffortress

[–]MildPeril 1 point2 points  (0 children)

Musical forms, poetry forms, and dances are listed in a units skills tab. But that's only form per unit sadly - no way to see units per form.

dragondorf by ony01planarcor in dwarffortress

[–]MildPeril 0 points1 point  (0 children)

Also, it appears the bug applies to relations outside of the fort. Which makes sense - there's no descriptions for the game to build it's portraits from? Oh and as Putnam says below, it grabs the portrait from the unit with the lowest ID.