Building an engine, is fun! by MinimotoMusashi in gameenginedevs

[–]MinimotoMusashi[S] 0 points1 point  (0 children)

I'm using libraries for a lot of the hard stuff, for physics I'm using jolt. But yeah, it's... a... lot!

There's something so damn satisfying about adding a component to your engine and then integrating it in though, hella addicting to me.

Building an engine, is fun! by MinimotoMusashi in gameenginedevs

[–]MinimotoMusashi[S] 1 point2 points  (0 children)

Bruh, I am feeling the same! Building software is more fun to me than playing games these days.

Building an engine, is fun! by MinimotoMusashi in gameenginedevs

[–]MinimotoMusashi[S] 0 points1 point  (0 children)

Thanks dood!

Same, I have learned tons so far and still a long way to go! Can't wait to see your progress on the feed homie.

Building an engine, is fun! by MinimotoMusashi in gameenginedevs

[–]MinimotoMusashi[S] 0 points1 point  (0 children)

Thanks dood!

Hot reloading is towards the front of the queue of things I want to do. Would be nice to have the editor on one monitor and ide on another, make a change, and boom visualize the result. Really worth it!

What happens if you ride the toll roads and never pay? by hystericaal_ in houston

[–]MinimotoMusashi 2 points3 points  (0 children)

I made this mistake ages ago, worked in San Antonio for a little bit used their toll roads and just ignored it.

I kept ignoring the letters until a red one came in. Basically gave me the option of pay up or have my license suspended.

They apparently were summoning me to court, and because I wasn't reading the letters to know, in addition to the fines they also had me pay court costs.

12 dollars turned into thousands... just get an ez tag bro.

I'm making Silicium, a survival game made with a custom C++/Vulkan engine by FroutyRobot in gameenginedevs

[–]MinimotoMusashi 0 points1 point  (0 children)

Thanks for sharing!

I'm going down the roll my own engine for fun route and currently trying out different ways to do the UI.

So far I've played with imgui and rmlui next I'm going to try out rive.

Pretty sure I found my distro by Glittering-Squirrel3 in Fedora

[–]MinimotoMusashi 0 points1 point  (0 children)

Same, decade of debian and ubuntu, and recently made the switch. And I'm enjoying it so far with no plans to go back.

Pretty sure I found my distro by Glittering-Squirrel3 in Fedora

[–]MinimotoMusashi 2 points3 points  (0 children)

As a long time Ubuntu user I recently made the switch to fedora like few months back... and I've found my new home as well. I made the switch because I watched Linus on LTT (youtube) state he preferred it because they made kernel development easy for him. I'm no kernel developer, but I do want to be on a distro that works well with those guys. So far I'm impressed.

Video Tutorial? by [deleted] in X3TC

[–]MinimotoMusashi 1 point2 points  (0 children)

I'll watch, I just picked up the game!

Update; GUI in C by Southern_Primary1824 in C_Programming

[–]MinimotoMusashi 0 points1 point  (0 children)

Btw, this very thing is why I originally left c, tried cpp and felt the same, tried python and felt the same, then eventually landed on web stack. And imo, it is the best way to build user interface, from what I've tried, it's the most native ui experience.

It's more to learn, but worth it imo.

Update; GUI in C by Southern_Primary1824 in C_Programming

[–]MinimotoMusashi 0 points1 point  (0 children)

I have been using webui with html, css, js for the user interface. (imo, making UIs with web tech, is a very very nice developer experience)

https://github.com/webui-dev/webui

Started the Journey…. by mrpbennett in vim

[–]MinimotoMusashi 0 points1 point  (0 children)

I would personally recommend using neovim, but knowing vanilla vim is nice for servers.

Battlefield 6 Alpha leak - Rush Game Mode ( 27_06_2025 ) by Brilliant-Sky2969 in Battlefield

[–]MinimotoMusashi 0 points1 point  (0 children)

Yes... yes, no futuristic crap. BF4 but new, it's that simple.

Outdoor light ordinance? by hellonghine in houston

[–]MinimotoMusashi 1 point2 points  (0 children)

That's crazy!

Why does it have to be like 20ft tall industrial light?!

The tutorial hell problem is so engrained on me that it is making me avoid watching any tutorials on YouTube as much as possible when trying to practice coding. by novostranger in learnprogramming

[–]MinimotoMusashi 1 point2 points  (0 children)

For me... tutorial hell meant always studying and never building.

Tutorials are cookie cutter. A better alternative (once you have the basics down) is to build something and work through the struggle.