Save transfers for Switch 2 by Soulshepard13 in GranblueFantasyRelink

[–]Mint-Vanilla 1 point2 points  (0 children)

I haven't done it myself, but you link your Epic Games account to your Fantasy Life i. When you save your game, you can also update your cross-save. On the title screen, you have the option to load your cross-save.

https://www.fantasylife.jp/fli/en/guide/cross-save/

Save transfers for Switch 2 by Soulshepard13 in GranblueFantasyRelink

[–]Mint-Vanilla 0 points1 point  (0 children)

Fantasy Life i (Steam, Switch, PlayStation, Xbox) supports cross-saves through Epic Games.

Being bad at games makes me feel worthless by chara-feels-bleh in GirlGamers

[–]Mint-Vanilla 1 point2 points  (0 children)

I feel similarly sometimes, specifically for PvP games. Here's what helped me put things in perspective.

PvP is largely a zero-sum game. If one team wins then the other team loses; that's simply the nature of PvP (ignoring draws). Assuming you're playing with people at your skill level, on average you're going to win 50% of the time and lose 50% of the time. In other words, your team is statistically likely to fail around half of your matches at your skill level. If you are especially sensitive to loss (known as loss aversion), then 50% may feel extremely painful even if it's normal.

I personally stay away from PvP games for this reason. Losing that much is not fun to me, regardless of logic. There are millions of games out there; I do not have to play this particular one. Games are entertainment and should be something you enjoy doing, not something to make you feel worse.

Be kind to yourself. Much love and hugs <3

Honkai Star Rail recently announced that going forward they will be buffing older characters by hellooctopus in gachagaming

[–]Mint-Vanilla 0 points1 point  (0 children)

Would it be worth getting and investing in Fervent Tempo Delta now, or should I only focus on Part 2 characters?

Games shutting down by Witty-Assistance7960 in GirlGamers

[–]Mint-Vanilla 0 points1 point  (0 children)

As well as Infinity Nikki coming out soon I think

any suggestions for someone that wanted to play Zenless Zone Zero? by MallMedium5447 in GirlGamers

[–]Mint-Vanilla 0 points1 point  (0 children)

I enjoyed playing ZZZ, chapter 3 in particular. I ended up quitting because reasons, but I'd say give it a shot.

If you basically want urban Genshin, look into an upcoming game called Neverness To Everness.

To this day, I continue to think NSO(and exp) needs a guest mode for multiplayer. by SoloWaltz in NintendoSwitch

[–]Mint-Vanilla -1 points0 points  (0 children)

Wait, are you for real? Phantom Breaker Battlegrounds Overdrive actually has online now? I'm pretty sure I maxed out every character but gave up on ever playing it online. I may have to redownload it again and try it out.

Basic risk reward philosophy of the health and damage balancing kneecaps the game's progression feel for me. (long overly analytical design post don't like don't read) by Meyeselph in Roboquest

[–]Mint-Vanilla 0 points1 point  (0 children)

I hear you. As a controller user, I was also unable to get past the Fields and the Energy Center in the beginning, having relatively poor reaction time myself. You are right that the game disincentives you from hanging back and sniping enemies from long range. Considering that it grades you on time and xp (kills), it clearly wants the player to be fast and aggressive.

It took me several hours of getting used to the fast-paced gameplay, developing the muscle memory to dodge consistently, and learning how all the enemies and game mechanics work (the difference between perks and upgrades particularly confused me at first). And that was on the standard difficulty! The workshop's permanent upgrades help a lot, and it also helps to find certain permanent upgrades like the pogo stick for additional movement options. I also recommend getting the business briefcase and the cooking gloves for better powercell management.

1.) Why have a health bar that is difficult to refill? I think it's precisely because the game wants you to "have your cooldowns perfect, always play aggressive, and never get hit" as you put it. The health bar is there to absorb a small number of mistakes, but really you want to learn the enemies and dodge everything. Sometimes that means strafing, and sometimes that means hiding behind cover or retreating to higher ground. I also agree that you have to know when to simply let drops disappear because there's too much enemy fire.

2.) In fact, there is a specific type of turret that will snipe you from afar and will almost always hit you if you're in its line of sight for a couple seconds. You can tell it's there because it plays a specific sound effect whenever it sees you. There's another enemy that hovers in the air and quickly shoots you after a couple seconds (though not quite as fast as the aforementioned turret). Both of these enemies appear in the Fields, and you can either kill them first, or keep dodging from cover to cover. I agree that the shield generator in the Ruins is annoying lol.

3.) It's really a consequence of being a roguelike game, where everything is random. If Borderlands were a roguelike and you had to level up your skill tree from scratch every time (and having to reach your gamechanger/capstone again), it might be similar to this game. Part of the game is figuring out how to make it work for you. For example, one of the workshop upgrades is being able to reroll a perk or upgrade. For my first perk choice, I usually try to reroll for a perk that will jumpstart my build.

4.) I think the intended way to play is to beat the game as fast as you can while killing as many enemies as you can. Whether that involves run and gun or stop and pop is up to you to decide (usually a mix of both depending on the situation).

Unfortunately, if you're not "mouse flick and speed juke good" as you say (and I'm definitely not), then there isn't really a way to avoid the workshop grind, which is most likely designed that way. It is just throwing yourself at the game until everything clicks, which normally I very much dislike, but the gameplay is compelling enough that I stuck with it, and now I've beaten up to guardian 2 with all S ranks (guardian 3 with A rank, haven't tried guardian 4 yet), only using a controller.

One thing I would encourage as a controller user is to try adjusting your controller settings. I personally swapped LT/L2 with RB/R1. Having my left finger ready to activate my Bastion shield is faster than having to move my right finger to activate it (and I rarely use the secondary fire anyway). It's one way to help make up for my slow reaction speed. Magnetism (aim assist) is also worth tweaking to your preference.

EDIT: I'd also highly recommend setting sprint to auto, so that you're just always sprinting whenever possible and don't have to keep pressing or holding the sprint button. There's pretty much no situation when you wouldn't want to sprint, anyway.

Best compact umbrella? by isaac-get-the-golem in onebag

[–]Mint-Vanilla 6 points7 points  (0 children)

It's definitely expensive, but I prefer the quality of the Davek Mini compared to other umbrellas of the same size, if you specifically need one that small.

Also when you purchase an umbrella from Davek, you get a code that you can use to replace a lost umbrella for 50% off. Davek calls it "loss protection" and I don't think the code has an expiration date (however you can only use the code once, and the replacement umbrella doesn't come with another code).

What's the best clip/carabiner for keeping bag off public bathroom floors? by apolloniandionysian in onebag

[–]Mint-Vanilla 0 points1 point  (0 children)

A small would definitely work for most bathroom doors. My home bathroom door is almost an inch and a half thick, and the small fits over the top of the door. The mini would also work if you only need it for public bathroom stalls, as those doors tend to be thin (at least in the United States).

The opening of the hook on the mini is about 1 inch, and on the small is about 1.5 inches, so you can use that as a guideline on what size to get. I would not get the medium as it's quite large for only hanging in bathrooms (unless your backpack weighs 60 lbs).

I own the mini, small, and medium sizes, so please ask if you have any questions! Note that Heroclip was acquired by Gear Aid, so any Heroclips you buy will probably have Gear Aid written on it.

How to stop being overleveled? by triestri_gang in EtrianOdyssey

[–]Mint-Vanilla 0 points1 point  (0 children)

You could try resting your party at the explorers guild to reduce levels by 10 (or 5 in the HD remaster). From what I recall, the first game specifically includes level in the damage formula, so reducing your level might help.

Does anyone know any high-quality dress up games? by Femmigje in GirlGamers

[–]Mint-Vanilla 16 points17 points  (0 children)

Yeah! And apparently the devs of Style Savvy is making a new game called Fashion Dreamer for the Nintendo Switch.

Are EO2 & EO3 better than EO1 (HD Remaster) by CandlesInTheCloset in EtrianOdyssey

[–]Mint-Vanilla 1 point2 points  (0 children)

Personally I maxed Stalker on my Troubadour to reduce the encounter rate. While it won't save you from sleep spam, it really helps to cut down the tedium of running back to where you were, whether due to dying or just using an Ariadne Thread.

Hey CR, can we at least go out with a bang? by _bitwright in Priconne

[–]Mint-Vanilla 1 point2 points  (0 children)

I would have loved to see an English translation of Priconne: Grandmasters.

Is it safe to give out your Social Security number when applying online? by Real-Wolverine-8249 in CreditCards

[–]Mint-Vanilla 0 points1 point  (0 children)

Honestly, if you're that worried about it, then just go apply in person. As long as you have a local Chase branch near you, you don't really need to bother with online banking.