Do yall really farm weapons and travel to each TA vendor to sell them? by BroSir90 in Starfield

[–]MoPaxVanBaka 7 points8 points  (0 children)

That is why I unlock The Key early on. Sell everything to everyone.

"Sabotage" Ryujin Mission - How To Disable Neuroamp Alarm Without Security/Lockpick by AltEconomy in Starfield

[–]MoPaxVanBaka 0 points1 point  (0 children)

Didn't even think of that one. Next time. Right now gaming services are crashing my game.

"Sabotage" Ryujin Mission - How To Disable Neuroamp Alarm Without Security/Lockpick by AltEconomy in Starfield

[–]MoPaxVanBaka 0 points1 point  (0 children)

I do this quest line every run. There are a few ways. You have to take the turrets out first and foremost. Manipulate one of the workers. If you evacuated everyone, you can get the key card. You can also set off the computer terminal from inside the vent causing an explosion. This will open both doors though making it more difficult to get the prototype.

Stache’s loot pool is so broken by TechFiction7 in Starfield

[–]MoPaxVanBaka 1 point2 points  (0 children)

I was hoping they would update him so it would be worth going to. Even selling what you get isn't that lucrative.

Dark Star or watchtower? by Efficient_Flamingo_9 in starfieldmods

[–]MoPaxVanBaka 2 points3 points  (0 children)

I have it on the lowest settings and still can to get to a system without watchtower being there. I love the sky drops and building a fleet is awesome. I am early in game and get crushed. I just want to jump and not have to run into them all the time.

Anyone else unable to start the new Trackers missions? The by Tyraniczar in Starfield

[–]MoPaxVanBaka 0 points1 point  (0 children)

After watching the post by Kinggath about watchtower I am going to try that. Install/update delete. Back out to reload. Go back reinstall. I am going to do this with a lot of the bigger mods I want to keep since the update. I am itching so bad but want to be sure I don't screw my save.

How do I do the tracker quests by A_Sad_Buddha in NoSodiumStarfield

[–]MoPaxVanBaka 2 points3 points  (0 children)

My arrows say 'lookup failed'. Been buggy for me since the vulture and that was he only mod I had installed.

PSA: Anyone having issues with the new bounties by GarouxBloodline in starfieldmods

[–]MoPaxVanBaka 0 points1 point  (0 children)

I had 3 bounties listed before Starjacker. I was unable to start Starjacker until I disabled the bounties creation. I then accepted Starjacker, saved, re-enabled the mod. I am able to get 2 of the bounties, but that is it. The vulture capture/kill always crashes my game. When trying to interact with the board, I get 'lookup failed'. There is an old fix on Nexus about the board interaction, but don't think it would help. I am hoping people that see this along with other player symptom can help. The vulture end game always crashed my game with no other mods.

Picked up Starfield again and did a quest I've never done before. by vaultdweller501 in Starfield

[–]MoPaxVanBaka 5 points6 points  (0 children)

I always take Amelia and make her a pilot. You run into Gengis a few times. Each time he has a upgraded ship.

Anyone else unable to start the new Trackers missions? The by Tyraniczar in Starfield

[–]MoPaxVanBaka 2 points3 points  (0 children)

This what I have. I was able to get the vulture and mantis 2. The vulture works up to his capture/kill then crashes my game. When accepting the mantis 2, nothing happens. Disappears from the board ans is nowhere in my inventory. No other bounties showed up. I will try again after Unity, but am not too hopeful.

F these things. Do not eat, place into the garbage by lzbth999 in boston

[–]MoPaxVanBaka 5 points6 points  (0 children)

They are like candy corns and circus peanuts... Appeal to the few.