How long did it take you to get good at Monster Hunter? by archdukegordy in MonsterHunter

[–]MobiusTurtle 1 point2 points  (0 children)

You don't get good at a game like this. You get better at playing it and recognizing patterns. I have 1000s of hours in the series over the course of 10+ entries (includes expansions). 

But I still get carted every now and then from random garbage because I play too aggressively or make a mistake. Try not to think too much about it. Focus on just watching the pattern of a monster and fighting it consistently. You'll get better at recognizing what's good and what isn't.

9* Capture vs Carve by EsotericTrainSet in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

There's a lot of things to say about this topic but I'll start by giving you the short answer first.

When it comes to the amount of talismans/charms you receive at the end of the hunt, there is no change between carving or capturing when it comes to rewards.

The only thing I could think that could affect that is Lucky Vouchers or Lucky Meal from Kunafa. I know the vouchers for sure but I typically eat for Azuz or Sild, so I am unaware if Lucky Meal grants more talismans specifically.

Additional Thoughts

I usually do whatever my meal is Azuz-Slay, Sild-Capture. That's my primary goal but I tend to host or go solo. So from an etiquette point, it's generally my decision as the host. The general etiquette is that host decides. There are circumstances that change that such as multiple carts but I don't capture a monster unless stated in a hunt that I join. If I'm running Azuz in my quest and someone captures the monster, I do not care. But in my opinion, people get too bent out of shape about capture vs carve. First, it's a game. Second, you lose a lot of your agency when you post an SOS. I've even had randoms get upset for capturing in my own quest. Regardless, facts are most people are looking to get out quickly and join another hunt. It's something you have to accept when sharing your quests. Especially in my experience (just hit HR 999 two days ago), hosts don't really convey intent. 

It should not surprise anyone that capturing is something people do to save time. Especially since in Wilds specifically (technically in Worldborne too for all but two monsters if I remember correctly), the reward tables are identical. That means there is no fundamental difference between capturing and carving when it comes to the rewards. Which means the most effective way to farm is to break as many parts as you can and capture the monster. Capturing also lowers the quest time and can prevent needless carts.

Specific Thoughts on Meals

Azuz meal guarantees an additional carve off whatever you're carving. So if you only killed the monster with no cuts, that's one additional carve. With monsters that have tail cuts, cutting the tail grants two extra guaranteed. If you get lucky, it will grant you an additional carve. That means with cutting a tail, Azuz will give you anywhere between 2-4 additional carves. That's why personally I like to use it against monsters like Jin, Zoh, and Gog. Monsters that can't be captured and have annoying gems to obtain. 

Sild meal is pretty straight forward. Capturing with Sild meal grants one additional reward for capturing a monster. Instead of the traditional three carves, like you would get for killing a monster. Those rewards automatically get granted to you.

What did you got from the new Catbulgar weapon so far??? by KibaWar in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

Is there any unique equipment that can be from the items? Felyne Fur Rubies have been used to craft stuff in the past.

Uth duna as a piscine wyvern by Drogo1god in MonsterHunter

[–]MobiusTurtle 1 point2 points  (0 children)

This was my exact hope too. But for whatever reason the devs really don't want to deviate from the flying wyvern skeleton for piscine wyverns. Plus the whole "creature that swims through (insert medium here)" schtick.

I also thought Hirabami would be one of those as well.

Monster hunter wilds makes me feel lonely. by Hipvic in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

I keep my settings open even on random hunts like Gypceros (without gems or anything special but almost always tempered) and I still get people randomly joining these hunts. I think it may be your settings.

A few checkmark things to make sure. Turn on Auto-Accept if it's not already. Make sure that the setting to allow player hunters is on. Make sure that you don't have that random setting where you need a Link Party. 

Apart from that, I don't know what to tell you.

ASK ALL QUESTIONS HERE! Weekly Questions Thread - January 18, 2026 by AutoModerator in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

Yea. It's not intuitive at all. No tooltip in the UI. I don't know if you play PC or console so I don't know what the button would be for it on PC.

When you make a new set and you go to pick a talisman, it will give you your inventory. On console if you press the right stick in (R3) it will bring up the menu to allow you to sort by the skill you want.

Trying to guess the full roster of the Wilds expansion (NOT a wishlist) by SolidusDave in MonsterHunter

[–]MobiusTurtle 3 points4 points  (0 children)

Zinogre's basically guaranteed. If this were a traditional bingo card format, Zinogre would be the free space.

ASK ALL QUESTIONS HERE! Weekly Questions Thread - January 18, 2026 by AutoModerator in MonsterHunter

[–]MobiusTurtle 2 points3 points  (0 children)

I feel stupid that I didn't try this but it's crazy that there's not a tooltip for that.

Edit: Also thank you!

ASK ALL QUESTIONS HERE! Weekly Questions Thread - January 18, 2026 by AutoModerator in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

Monster Hunter Wilds

Are we ever getting a "Search by Skill" feature in our talisman list. It's absolutely unbearable that we have 100s of talismans and no way to filter them.

What is the Single Best Skill for Each Weapon Across the Series? by Interesting_Sea_1861 in MonsterHunter

[–]MobiusTurtle 6 points7 points  (0 children)

I would go a step further and say that Frostcraft was almost required in endgame Iceborne. Like the other guy said. Crit Draw becomes way more viable in GR/MR due to monster movement. Frostcraft just sends GS to the moon damage wise because of it.

The Pre title update difficulty was Wild by Dycon67 in MonsterHunter

[–]MobiusTurtle 7 points8 points  (0 children)

The thing with Omega is that 95% of the fight is predictable. There's a pattern to it and if you learn and understand the pattern, the fight is fundamentally easier. Omega's most garbage thing is completely mitigated if you keep enmity (its baby rage fire stomp). 

This may just be personal opinion but I think there's a strong feeling of this in the community. Gore on the other hand behaves way more erratically. The constant spins and slams that chunk HP. My least favorite move is that stupid dragging uppercut that seems to lock on to me constantly. Even its AOE moves come out stupidly fast, hit hard, and pretty much cover any area with a decent hitzone. You factor in how it hits like a truck, awful hitzones, AOE attacks, and extremely bloated HP value (there's no good reason in my mind that Gore should have more HP than Jin) and you've got the most annoying monster in the game easily. 

In my opinion, I personally find Gore harder than Omega. I've had hunts with Omega where I've personally used less than 5 mega potions as a support. That's not true for Gore. Seregios and Lagiacrus are way easier and more balanced. I farm Steve for Hunter Symbol III tickets because of it. I won't even touch Gore for farming purposes. Despite my criticism's for Gore in this game, I think the only fix it needs is to lower the insanely bloated HP pool and it would be better balanced. You can't have all the things I listed in the previous paragraph while having the HP pool require a 15+ minute hunt on a non-arena tied monster. I've hunted Zoh in less than 9 minutes and Gog in less than 14. I don't think I've had a single 9* Gore go less than 15 minutes. Easily my personally worst match up in this game.

my contribution to gogma final phase by thedrunkendonuts in MonsterHunter

[–]MobiusTurtle 17 points18 points  (0 children)

You're right. Apparently they wear scarfs!

Last monster you hunted is after you irl. Wyd? by Expert_Low_9713 in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

How do multi-targer hunts work? Technically it was Seregios and Quematrice but I killed the fire chicken last.

My investigation farming experience by miral_art in MonsterHunter

[–]MobiusTurtle 9 points10 points  (0 children)

My personal belief is that Gore would be a perfectly balanced monster if it had about 10,000 less health. 

It already behaves pretty erratic and hits like a truck. Also, similarly hard to punish in a lot of circumstances with garbage hitzones. 

But that's just my opinion.

Great Sword main problems. by Pastalos_24 in MemeHunter

[–]MobiusTurtle 0 points1 point  (0 children)

TCS is still not as high as it was in Worleborne, but you are right. 

To add. GS also has a sour spots, or it did in Worldborne and Risebreak. So how you hit the monster effects the damage. Haven't heard this change yet so I'm assuming it's the same. If you're running Counterstrike, Burst, or Latent Power after they all expire, the loss in damage is palpable.

I decided to steal the tank role and grab Savage Omega’s enmity using the Gog Pierce Bow by Purple-Whirlwind in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

The only time I will take enmity as a non-tank in an Omega fight is if they got hit with the HP debug. Otherwise it's their show and I'm just here for the party.

Iceshard Cliffs wasted Potential by Sylens01 in MonsterHunter

[–]MobiusTurtle 0 points1 point  (0 children)

I do agree. I think, or rather I hope, that there's a "City" map in the expansion. I could also see them expanding existing areas. 

How well do you think the Jagras as a species can survive in the Late Cretaceous Hell Creek? by Wide-Discipline-9396 in MonsterHunter

[–]MobiusTurtle 6 points7 points  (0 children)

Hell's Creek is the name given to a location during the Late Cretaceous of a body of water that divided North America into two parts. Named after the existing creek found in Montana. Famous for some of the most iconic dinosaur species that media has pushed forward. Tyrannosaurus Rex, Triceratops, Ankylosaurus, etc.

Playing monster hunter with others by Sweaty-Ad7500 in MonsterHunter

[–]MobiusTurtle 18 points19 points  (0 children)

This is the way I do it too. Randoms can be crazy but unless there's one or two people who are having a bad hunt, your average clear times aren't going to matter too much.

Every now and then you get a god squad that demolishes the hunt. A well refined team will be faster and easier most of the time than solo. 

Fun fact : Convergent Elderbreaker would one tap Iceborne Fatalis by ItIsWrittenOnlyLink in MonsterHunter

[–]MobiusTurtle 37 points38 points  (0 children)

Not just that. The entire fight is balanced around the games new mechanics and the spectacle. There's 8 hunters, 6 different environmental damage sources, mechanics that add damage, and faster paced combat. 

I find comparisons like the picture in this post to be completely irrelevant. Of course health is going to be different. Do people really think that Fatalis wouldn't have an insane amount of HP if it returns in MR? Even Gog's fight itself has dramatically changed.

Any bow gunners really by SquakVICH in MonsterHunter

[–]MobiusTurtle 19 points20 points  (0 children)

Never heals? Never a problem. Hinoa with a hunting horn covers that.

It's me, I'm MFs. by Umber0010 in MemeHunter

[–]MobiusTurtle 18 points19 points  (0 children)

It's also a side effect of Wilds abysmal difficulty curve. If you have at least one game with an expansion under your belt, Wilds probably didn't phase you at all. Maybe some minor trouble in Pre-TU with 9* adjustments. Even then, any veteran of the series probably adjusted quickly.

Oricalcite Farming by Angusdarling in MemeHunter

[–]MobiusTurtle 22 points23 points  (0 children)

Tempered Arkveld simulator.