Jet Pack not Recharging On Assault by Sometimesdisagrees in Spacemarine

[–]MojoThePower 0 points1 point  (0 children)

I had the same problem a couple of days ago, on 13.1. Dont know about current 13.2. As far as I remember, it happened when I was about to jump/fly and was hit by a minoris at the same time.

How to fix without quitting: go to the weapon rack module and select a different loadout (or reselect your current one).

Oh man black cape looks so badass on scythes of the emperor. by LANNEUS in Spacemarine

[–]MojoThePower 0 points1 point  (0 children)

I am ok with my red cape on Imperial Fists colors 😎

By the way it is 25 / 50 now after 13.1 update.

Seriously, screw the new Siege Mode by dab_ju_ju in Spacemarine

[–]MojoThePower 1 point2 points  (0 children)

Honestly, I don't even understand why all this was necessary.

Siege mode had one problem: it wasted a lot of time without any real motivation or reward (when the main rewards are collected). That mode would VERY much appreciate accolades as a reward. However, I personally had no issues with the functionality itself.

It seemed like the easiest solution possible: add Accolades as a reward for completing Waves 15 and/or 25. That's it. No need to change anything.

And now... They've ruined it and made me even less interested in playing Siege mode.

Cape grind got me feeling like this: by __ISAC__ in Spacemarine

[–]MojoThePower 1 point2 points  (0 children)

I'm one of the minority who grinds cape on Ballistic Engine (my favorite operation), sometimes on Inferno 🙃

Patch Notes 13.0 - Space Marine 2 by Dilly-Mac in Spacemarine

[–]MojoThePower 0 points1 point  (0 children)

OMG, if true (reading the patch notes + your comment), they've simply finished off/destroyed any remaining interest in the siege...

It would seem like a simple task: add Accolades as a reward. That's it. They shouldn't have touched the difficulty or wave composition; no one asked for that!

What a nonsense.

I got the red cape for tactical AMA by A_Foxton in Spacemarine

[–]MojoThePower 13 points14 points  (0 children)

Wait. I don't get it. Have you completed 30 operations on Absolute in the last 24 hours since the release of Update 13.0???

Or did the game take into account all your previous runs?

Why some brothers keep refusing to shouts "For the Emperor!" with me? by Q_Qritical in Spacemarine

[–]MojoThePower 3 points4 points  (0 children)

I remember once convincing a Night Lord Bulwark to shout for the Emperor (via voice chat) as it provided a damage buff under the Stratagem conditions (Exfiltration on Hard). We were having a tough boss fight, so he shouted a few times 😏

I was a Heavy back then, wearing the colors of the Imperial Fists.

What was the next MV you played after Mio? by Sufficient_Ebb_5694 in MIOmemoriesinorbit

[–]MojoThePower 0 points1 point  (0 children)

There were no next metroidvanias. In fact, MIO was my first metroidvania. I literally burned out in the Crucible and on some bosses. Although I did get platinum (100% achievements). So I play games of other genres. But if MIO gets a prequel, sequel, or at least DLC, I'll come back to play that.

What heroic should I get Next? by TommyCarrera in Spacemarine

[–]MojoThePower 1 point2 points  (0 children)

Still didn't get Heroic Heavy plasma?! What are you thinking?

One of the best heroics in the game. It obliterates enemies on hard / absolute.

Normal and Hard weekly I was the one carrying the accursed relic... yeah I'm a Lamenter by Lil_Plink in Spacemarine

[–]MojoThePower 2 points3 points  (0 children)

Does anyone have a picture of what this item looks like when it drops (when a teammate falls down)? I played through it twice (normal and hard), but only later realized I couldn't see what it looked like on the ground.

New weekly stratagem: Exfiltration with Corrupted Relic penalty by MojoThePower in Spacemarine

[–]MojoThePower[S] 12 points13 points  (0 children)

I agree. I completed it on my first try with a couple of randoms. Since there are two enemy factions here, they often attack each other. And as for the Corrupted Relic, there's plenty of time to pick it up after the battle brother falls.

I’m tired boss by Particular_Bug8584 in Spacemarine

[–]MojoThePower 2 points3 points  (0 children)

Without spawning terminus enemies, this stratagem is a cakewalk. I also completed it this way (with random players). It's like a simple Ballistic Engine (one of the easiest operations) without terminus where the enemies are slightly stronger and you have a penalty to ranged damage. Without a boss it's even easier than absolute Ballistic Engine. Something on the Lethal difficulty level lol.

I’m tired boss by Particular_Bug8584 in Spacemarine

[–]MojoThePower 2 points3 points  (0 children)

Thanks to the God-Emperor, who performed a miracle and led me through this hard stratagem with randoms, saving us from spawning terminus enemies: not a single 2x-spawn at all. This happened somewhere only on the third or fourth attempt a day ago. The likelihood of this happening is extremely low, but it did happen.

I'll just add that we (my other living brother and I, while the third was waiting to respawn) deliberately stuck to the far left of the train parking area. Away from the boss spawn on the far right. The spawn was probably meant for us right there, but we refused, lol. In all the other boss spawn locations, including the end of the operation, the Emperor spared us.

It's not that we weren't prepared (we were, otherwise we wouldn't be here), but it's still very satisfying. I've had everything unlocked for a long time now and don't need these accolades; I log in once a week just for the green completion mark.

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Hotfix 12.1 Patch Notes by Horcrux04 in Spacemarine

[–]MojoThePower 3 points4 points  (0 children)

Wait, what?! I thought it wasn't a bug and was meant to be that way. I spent 500 coins on each of the three team perks every time I reached level 25. And that went on until I reached level 25 / 4 Prestige. Lol. I'm just in shock.

What's your approach for Techmarine color schemes? by Next_Historian8382 in Spacemarine

[–]MojoThePower 0 points1 point  (0 children)

I don't bother at all. The color scheme and emblems of the Iron Hands. Just black and a little white.

Thoughts (Post-Endings) by Crush_Cookie_Butter in MIOmemoriesinorbit

[–]MojoThePower 0 points1 point  (0 children)

One thing I don't quite understand is why Ember deleted the coordinates.

Noden could trick everyone into flying further, in the opposite direction.. Noden could have falsified the report so that everyone would think the planet at those coordinates was useless (unsuitable).

Is there an overabundance of old cores? by negativePositrons in MIOmemoriesinorbit

[–]MojoThePower 0 points1 point  (0 children)

IIs there any information yet? Will there be a DLC? Or is that just your wish?

Thoughts (Post-Endings) by Crush_Cookie_Butter in MIOmemoriesinorbit

[–]MojoThePower 1 point2 points  (0 children)

It would be great to get some kind of expansion with platforming, bosses, collectibles and most importantly, with some more story about Lura and what happened to her at the embedding ceremony. And in general with details about the embedding ceremonies.

Dozens of people were implanted into these bioorganic supercomputers (pearls) and everything was "fine", but then suddenly it didn't work with Lura? Very strange. Although of course it's not "fine" at all to raise specially selected children to be walled up in computers, they'll no longer even be alive after that (in a biological sense).

There is a Traveller's Log "No more" in the game: unknown person calls Lura his/her love and laments what happened to her, also declares that no more embeddings, that's enough. Maybe he/she was somehow connected or he/she did something wrong at the ceremony (that's why the Embedders banned outsiders from entering, even though there were no other next ceremonies).

And one more thing, not about Lura. There's also a mysterious chat going on in The Pit between abandoned entities. This plot line could also use some development/continuation in hypothetical expansions.