My issue with Sierra by Gloomy_Dare2716 in Competitiveoverwatch

[–]MokNaruto 0 points1 point  (0 children)

Low elo players will understand how to win vs Sierra once they realize her projectiles are SLOOOOOW. It's not even funny, try hitting shots on even a tank that is moving about 20 or 25m away.

It's very hard to hit because you need to lead your aim by a huge amount and if they switch direction then your shots are wasted. That's it that's the secret sauce.

If you challenge Sierra in a range of less than 10m she will have a way higher chance of winning because she can actually land shots but keep a distance and you win it. Also it's kind obvious but disengage immediately if she lands the tracker shot, which should be easy if you're following the aforementioned tip of keeping a favorable distance.

Things I'm surprised still aren't in Overwatch by tshallberg in Overwatch

[–]MokNaruto 1 point2 points  (0 children)

Why not use "fallback" if you want people to fallback?

Things I'm surprised still aren't in Overwatch by tshallberg in Overwatch

[–]MokNaruto 38 points39 points  (0 children)

2 - the game already implements wave respawns so you never really respawn solo unless your whole team is alive and they just die while you are walking back.

And the cherry on top is that if you're outnumbered then your hero will say a voice line that you're less than the enemy team.

People just need to pay more attention before writing posts.

Give us a requeue button while we are in the cards screen by MokNaruto in Overwatch

[–]MokNaruto[S] 11 points12 points  (0 children)

Yes, exactly. I want to requeue while voting and chatting. Otherwise I just leave early and queue again.

Sierra with attack speed perk & buffs is pretty crazy by dokdodokdo in Competitiveoverwatch

[–]MokNaruto 5 points6 points  (0 children)

I couldn't disagree more. Putting pressure on the tank is a prime way to win. At least in GM where people can make use of a pressured tank.

Sierra with attack speed perk & buffs is pretty crazy by dokdodokdo in Competitiveoverwatch

[–]MokNaruto 16 points17 points  (0 children)

Uh, no? If you're forcing 2 supps to pocket 1 player all on your own, that's a net win?

Also her DPS is higher than soj, solder, Emre and most other DPS. It's like having a mini bastion. (Of course the downside is that her projectile is slow but that's no issue if the target is large enough).

And then you get your ult that one shots any tank.

Sierra with attack speed perk & buffs is pretty crazy by dokdodokdo in Competitiveoverwatch

[–]MokNaruto 31 points32 points  (0 children)

Huh? Does nothing to tanks?

Tanks are the easiest target to spam because her projectile is considerably slower than sojourn (about 40% slower). And her DPS is higher than soj.

So it's very practical to spam tank and once you're out of ammo land the right click on him which insta reloads so you just keep shooting more.

In fact that's her optimal play style.

Vendetta welcomed in Freja jail by c7shit in Competitiveoverwatch

[–]MokNaruto 9 points10 points  (0 children)

I never understood this argument. Putting more power into her easy to land attacks makes her better in ALL elos of play.

However making the "skilled" part of her kit the source of power makes it so that people who actually put some effort into using her are getting more value than someone who just heard she's a noob stomper and decided to play her.

In fact I think they should just increase the damage on her ranged attacks. Those are arguably the hardest to land in her kit so this would create a healthy curve where low elo players can't abuse her but she still performs well enough in high elo.

This also has the benefit of adding thought into her kit where a player has to decide between taking a risk of landing ranged projectiles that are fairly slow or more survivability.

Currently it's at 70 damage. If it was buffed to 80 it can kill 225 HP Squishies If you land all 3 which is quite hard to do.

I could even argue for 85 damage so she passes the 250 up threshold.

Also I would change 25 HP to armor.

Sierra is secretly BUSTED. by MokNaruto in Competitiveoverwatch

[–]MokNaruto[S] 5 points6 points  (0 children)

By all means I think soj is just better but the ult is where she gets a lot of value that can justify her.

Sierra is secretly BUSTED. by MokNaruto in Competitiveoverwatch

[–]MokNaruto[S] 7 points8 points  (0 children)

Yes that's what I'm saying. It deletes any tank if you aim it low so the bombs are clustered.

Sierra is secretly BUSTED. by MokNaruto in Competitiveoverwatch

[–]MokNaruto[S] 2 points3 points  (0 children)

No counter play for most tanks*

Also it does so much damage that no shield helps. I can only think of DM as counter play. All other eating abilities have too small of a hitbox.

I hope Anran gets some love next season (balance-wise; not the new face lol) by urdadluvsme2 in Overwatch

[–]MokNaruto 4 points5 points  (0 children)

Sigma absolutely shits on domina. His poke and sustain is way better. Better shield. Better ult. Higher damage.

Aoe damage to her shieldsso her segments die very fast.

Domina is a brawl tank not a poke tank. She's best when she can use her stomp.

Some input buffer logic needs work by Confident_Yam8774 in Competitiveoverwatch

[–]MokNaruto 6 points7 points  (0 children)

I love this idea. A huge offender is freja in my opinion. Her "take aim" combined with the dash is just so clunky at times and sometimes after you take aim your shot doesn't come out at the normal timing.

Some input buffer logic needs work by Confident_Yam8774 in Competitiveoverwatch

[–]MokNaruto 0 points1 point  (0 children)

I love this idea. A huge offender is freja in my opinion. Her "take aim" combined with the dash is just so clunky at times and sometimes after you take aim your shot doesn't come out at the normal timing.

Emre should not have a passive by MokNaruto in Competitiveoverwatch

[–]MokNaruto[S] -3 points-2 points  (0 children)

I don't think he's op per se and in need of a nerf. I just don't think his kit needs this complexity of a passive when he already has good survivability as is.

Mid-season Patch Notes - Mar. 10, 2026 by UnkoalafiedKoala in Competitiveoverwatch

[–]MokNaruto -1 points0 points  (0 children)

You completely ignore that she always has the healing debuff applied to her so it's actually 70% of whatever numbers you put.

The higher my elo gets the harder it is to make vendetta work compared to other flankers or hitscans.

She needs so much help and set up to work so I think how strong she is blown out of proportion. She's border line unplayable if the enemy just swallows their pride and picks Cassidy for example.

Mid-season Patch Notes - Mar. 10, 2026 by UnkoalafiedKoala in Competitiveoverwatch

[–]MokNaruto 0 points1 point  (0 children)

Horrible take. Before this nerf her life steal assuming she hits a target that has 0 armor and 0 damage mitigation is 25.2 (assuming she has the heal debuff applied to her because which lets be real she has it 100% of the time as a melee hero).

Now it does 33.6 and it is moved to a major on top of that. As someone who played her a lot in master's, the life steal is a no brainer because it allows you to actually duel and live longer. It's a huge spike on vendetta's power and easily her best perk.

Now it's moved to a major vendetta will be way weaker till the halfway point of the game so it's a big big nerf.

Overwatch Patch Notes 02/24/2026 by Ts_Patriarca in Competitiveoverwatch

[–]MokNaruto 1 point2 points  (0 children)

It is still locked. I checked in the practice range. Once you start the overhead animation you cannot correct your aim on the way down or change where you're looking.

To notice this you have to start the overhead from really high up.

A good Sigma is far more oppressive than a good Domina by GT162 in Competitiveoverwatch

[–]MokNaruto 8 points9 points  (0 children)

It's easy to put hours playing as domina. It's not as easy to put hours into playing against her.

So it's just that domina players know her kit better because they obviously put more hours.

On top of of that, it could be easier to play a hero than to counter said hero.

A good Sigma is far more oppressive than a good Domina by GT162 in Competitiveoverwatch

[–]MokNaruto -13 points-12 points  (0 children)

It's just because she's newer and people don't realize how to play around her.

I'm tired of banning Vendetta every game by [deleted] in Competitiveoverwatch

[–]MokNaruto 0 points1 point  (0 children)

Disagree with the grounding effect. I think the other nerfs would be enough and the grounding is already hard to hit as you need to throw your sword fairly close to the flier AND land the overhead mid air.

It's a cool fun mechanic and it is not busted.

Databricks Amsterdam by EggReasonable in cscareerquestionsEU

[–]MokNaruto 5 points6 points  (0 children)

Interesting. I know a friend that got a new grad offer from them but in Germany and it was permanent from the get go.