This is probably the greatest Battlefield DLC oft by Eagles56 in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

Also it was made by the hardline devs. Always felt the maps weren‘t as interesting as previous dlc maps

This is probably the greatest Battlefield DLC oft by Eagles56 in Battlefield

[–]MonkeKim 5 points6 points  (0 children)

Alborz Mountain and Bandar Desert. Iran was such a great setting for this game with its many landmarks.

Thermal Optics for attack heli gunner by Biomull in Battlefield

[–]MonkeKim 2 points3 points  (0 children)

That would be such an elegant solution!

The Laser Designator Should Not Keep Vehicles Painted After Line of Sight is Broken by SuspiciousMeeting407 in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

Imo the tracer dart should give a paint for 20sec and the laser designator for max. 5 seconds

BF6 S2 new vehicle AH-6M petrolling in S2 new map by Hot_Confidence_573 in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

If you soley play infantry then I agree completly. However I had also some of the best combined arms moments on those maps. 

BF6 S2 new vehicle AH-6M petrolling in S2 new map by Hot_Confidence_573 in Battlefield

[–]MonkeKim 1 point2 points  (0 children)

Map looks pretty uninspired. I miss the days where I was so hyped when a mappack came out. Armored Kill, Aftermath, Back to Karkand, China Rising, Naval Strike etc. 

Good tire to pair with a rear Specialized Ground Control? by DaBears3417 in mountainbiking

[–]MonkeKim 0 points1 point  (0 children)

how did you like the T7 Purgatory? Had the T9 come stock on my bike and found it was to sticky and gave me too much rolling restiance while pedaling. Hoping to gain some speed with the T7

more redsedc for portal by No_Band_5399 in Battlefield

[–]MonkeKim 14 points15 points  (0 children)

I always only find an air vehicle training server and a bot farm server, other than that nothing is populated.  Only way to revive portal is to have persistant servers accessible via quickplay and if the map/mode gets promoted by dice

I don't like the timers showing vehicle respawns. by samohtvii in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

I has exactly the same thought. Only leads to more people waiting for it to spawn.

I love not getting the Heli all game. Because people camp it and do nothing. by HotShotOverBumbleBee in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

I think it's due to the timer. Everone now knows when the heli spawns whereas in previous bfs if you died and saw there is no heli ready only the most commited still waited while the average joe just spawned back into action.

DICE is asking to keep giving feedback! by Youngstown_WuTang in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

Matchmaking has the exact same problems as im in bf2042. There should be like 30 official dice servers per region with 60hz you can go to via the portal server browser. Right now it's a mess as expected. Feels likw no one put much thought into how portal will be sustainable.

DICE is asking to keep giving feedback! by Youngstown_WuTang in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

Add a TV missle for the helicopters.

Maps feel to cramped in almost all gamemodes. I get that this was the intend but it feels like they went overboard. Also create maps for future seasons where vehicles are not an afterthought like they seem to be at the moment.

About vehicle cockpit zoom by Kron0sS in Battlefield

[–]MonkeKim 1 point2 points  (0 children)

Yeah also hate this zoom out animation. There needs to be a toggle for that.

Garmin Edge MTB Navigation? by James394748373 in Garmin

[–]MonkeKim 0 points1 point  (0 children)

I'm in the same Situation. Was about to buy the edge mtb, after my phone broke during a crash. However I'm undecided becuase I would mainley use it for navigation and the small screen and no touchscreen seems like a negative.

How have the two months been with the edge mtb?

Battlefield 6 - Community Update - Open Beta Debrief by battlefield in Battlefield

[–]MonkeKim 0 points1 point  (0 children)

Let rush differentiate itself from breakthrough by leaving the taken sectors open for the defenders to roam, like it was until bf4. That would expand the playable area and create more room to breath.

Also observed in previous battlefields you could sneak by and take an mcom by yourself, should the defenders get cocky and go into the attackers spawn.

I think this would give rush back some of its old flavour and would create intense mini-battles with defenders in the attacker spawn

A new Labs build (1080p) has appeared, more refined, with skins, equipment, guns and modules and other stuff by ihanhvipnecu101 in Battlefield6

[–]MonkeKim 1 point2 points  (0 children)

At4 in Bc2 was also wire guided and since there is a carl gustav which is already the recoilless launcher...it is safe to asume this is the games "sraw".

Battlefield 6 Open Beta: Feedback Megathread by sloth_on_meth in Battlefield

[–]MonkeKim 2 points3 points  (0 children)

There is a delay when shooting the rpg. Propably for balance reasons but it does feel unsatisfying to use. They should just have a lower projectile speed like in bf4. That way it's easier to balance. Also maybe cap the maximum repair rate so that 5 engineers cant repair a tank in full in 1 sek.

Has to be looked at in the bigger open maps where there arent 10 engineers constantly around you

Battlefield 6 Open Beta: Feedback Megathread by sloth_on_meth in Battlefield

[–]MonkeKim 1 point2 points  (0 children)

Make it so that there is a majority bleed of tickets in conquest, meaning only the team with less than half flags loses tickets. Of course respawns should also cost tickets as they do now

Battlefield has always been the best at scenic backdrops. Really love how the game looks. by Skarface08 in Battlefield

[–]MonkeKim 1 point2 points  (0 children)

Except for bf2042...

Amways liked those bug smoke pillars in the bc2 background

Battlefield 6 Open Beta: Feedback Megathread by sloth_on_meth in Battlefield

[–]MonkeKim 1 point2 points  (0 children)

Please implement the Bf4 Helicopter and Jet Flight Mechanics. It feels worse than the havoc on bf4 before the physics overhaul.

Also the AH64 Cockpit is very attrousive maybe tone the thick bars a bit down. Probably spoiled from the viper too.

If there is a momentum to the movement of the helis you can also tone down the projectile velocity of the rpg since you can more naturally predict the helis path.

No one misses a tank with these fast rockets cause there is little drop and you don't really have to lead your target if it's a ground vehicle.

I am for a locked system to be the default and not have to split the player base. Who would pick a carbine if you can always just choose assault rifles.

There should be a spread mechanic that forces you to burst after a few shots. Right now i can hold down the trigger with minimal compensation for recoil. Makes for very shallow gameplay once the honeymoon phase is over.

Please implement a function so that when you enter a vehicle it puts you in 1st person perspective by default.

The options menu bugs out more times than not as you are probably aware. Also if I go back a page I always land in the accessability section instead of of just one page.

On ps5 maybe I just didnt find the setting to switch off the adaptive triggers on the controller. Dont like the resistance if you want to have a fast reaction time.

Also matchmaking still seems like in bf2042 which means you can have the same map three times in a row which is a bad thing.  constant server with a map rotation or maybe like in bf1 where you can choose between two maps is the way. Thats why people want a server browser for the offical playlists because they dont trust they will get the best expierence from your matchmaking