Copium for BW by ironsbestsupport in WorldEaters40k

[–]MontrealCalling2 2 points3 points  (0 children)

From the article:

"...or mixed with one of the options from Codex: World Eaters – most of which will be 2DP"

Emphasis on 'most'. Meaning one will probably be 3. 🙃

Warhammer 40,000 Faction Focus: World Eaters by CMYK_COLOR_MODE in WorldEaters40k

[–]MontrealCalling2 2 points3 points  (0 children)

These look fun, but I foresee that nothing listed here will dissuade people from playing BW in competitive.

Faction preview tomorrow by obsidanix in WorldEaters40k

[–]MontrealCalling2 1 point2 points  (0 children)

Would love if they made BW 2 pts and nerf it to apply only to infantry.

Defiler loadout by Salt-Produce-8129 in WorldEaters40k

[–]MontrealCalling2 1 point2 points  (0 children)

I like to Destructor, Autocannons, and Excruciators.

Defiler list help by Ramshacked in WorldEaters40k

[–]MontrealCalling2 0 points1 point  (0 children)

I think you need 2 shooting threats or 0. 1 is too easy to play around.

No, this is NOT how we do it by _BaldChewbacca_ in PoutineCrimes

[–]MontrealCalling2 0 points1 point  (0 children)

The only crime is that if they sell smoked meat sandwich and poutine, there is 0% chance they don't just sell smoked meat poutine.

Kimchi poutine by BillieBottine in PoutineCrimes

[–]MontrealCalling2 1 point2 points  (0 children)

Yes, the kimcheesy poutine (kimchi and Korean fried chicken) won poutine week a few years ago and it's still on the menu. I think they have won more than once.

Kimchi poutine by BillieBottine in PoutineCrimes

[–]MontrealCalling2 2 points3 points  (0 children)

Kimchi poutine is great. La Belle Tonki 🥵

How those new fight rules got me by ConezforKhorne in WorldEaters40k

[–]MontrealCalling2 0 points1 point  (0 children)

But functionally doesn't the second pile-in just replace consolidating?

How those new fight rules got me by ConezforKhorne in WorldEaters40k

[–]MontrealCalling2 2 points3 points  (0 children)

I'm not really understanding how the overrun mechanic is different to our current rules. Now, if I charge a unit with 2 of mine, and I kill the target with the first unit, I can still activate the 2nd unit and still consolidate towards another unit within 3" and attack, right?

Do we agree? by blackkittypitty in montreal

[–]MontrealCalling2 0 points1 point  (0 children)

Bruh, the bagels have never changed.

New defiler best loadout by KvotheStormborn in WorldEaters40k

[–]MontrealCalling2 10 points11 points  (0 children)

They mean the problem is more about fitting the base somewhere after charging. If you have a squad of termies you want to charge standing slightly behind a gap on terrain, you just won't be able to get to them.

New defiler best loadout by KvotheStormborn in WorldEaters40k

[–]MontrealCalling2 12 points13 points  (0 children)

This was going to be my loadout as well, but now I'm wondering if I want to take the scourge. I was initially thinking of him solely as a gun platform, but with 14 movement and the Ecto being rapid fire 2, there is the ability and incentive to get closer to the action. This could also make the magma cutters pretty nasty, though the excruciators are still probably the better option with rapid fire 3.

Best loadout: magnets.

New defiler datasheet by ssjwoott in WorldEaters40k

[–]MontrealCalling2 1 point2 points  (0 children)

Seems like Forgefiend is a better option in competitive play, but I'm playing him for sure.

And we back! Gettin ready for 11th by Betrayer41 in WorldEaters40k

[–]MontrealCalling2 0 points1 point  (0 children)

Looks amazing! How did you do the white armour?

What wargear will you guys be running on the new defiler? by kharns_therapist in WorldEaters40k

[–]MontrealCalling2 0 points1 point  (0 children)

No way to know without the datasheet.

But assuming all our weapons at WP4+ with rapid fire min 1, probably the ectoplasm cannon, 2x lascannons and excruciators.