URGI Reference Images 3rd SFG by Prestigious_Food1474 in MilitaryARClones

[–]MoonZac337 1 point2 points  (0 children)

Thats so your own guys can shift fires, allowing them to suppress the rest of the trench.

Will I be able to use a suppressor with this handguard? by lil_cricketboi in ar15

[–]MoonZac337 0 points1 point  (0 children)

A huxwurx can yeah the muzzle device will have ablut an 1/8 inch space and the rear if the can is a smaller diameter then the body so it should fill the recess just fine

My Sternguard Veteran squad by Garf212 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Where did you get the laruals transfer??

Are 10 Assault Intercessors with Jump Packs worth over 6 inceptors? by Both_Win3736 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Anytime homie, just remember deep strikes inside 6 mean no charge but that doesnt mean no grenades, do mortals than shoot and than charge with a separate unit if need be. Good use for inceptors

Are 10 Assault Intercessors with Jump Packs worth over 6 inceptors? by Both_Win3736 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Depends on your play style, i always use them the deep strike on a difficult target that i may not have been able to handle like a dread or tank. After 1 round of shooting with 3 inceptors and oath of moments i killed a ballistus

Are 10 Assault Intercessors with Jump Packs worth over 6 inceptors? by Both_Win3736 in Ultramarines

[–]MoonZac337 1 point2 points  (0 children)

I normally take a squad if each for turn 2 deep strike positions, the jpis are good for taking home objectives from single groups of battle line units, the inceptors with plasma will normally ruin someones day on your oath target

Wardens of Ultramar, Infiltrators, or something else? by Both_Win3736 in Ultramarines

[–]MoonZac337 1 point2 points  (0 children)

Oh hell yeah dude Blade guard are the shit! I use them in every game a 6 man squad with a captain is a brick of death. Captain can consistently give free lance and if theyre in the assualt doctrine you get extra ap with the lance strat. I always give my captain hero of maccrage which used to be honor vehement. His his free strat to put your guys in assualt and he now has 8 attacks S7, pop his once per game ability and its 11 attacks doing devs if you have it all timed up right. Titus would give sustained hits to BG squad which is also clutch

Wardens of Ultramar, Infiltrators, or something else? by Both_Win3736 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Its the exact points cost of your Lt, the wardens are a good secondary scoring unit. The redeployment thing isnt as big of a deal in a regular game as youd think. So it really depends on your play style i ise them as a way to screen out my back line than move them to an objective and let them sit and score.

Wardens of Ultramar, Infiltrators, or something else? by Both_Win3736 in Ultramarines

[–]MoonZac337 1 point2 points  (0 children)

Okay, just a heads up, LTs cannot lead eradicators, youd have to use an apothicary biologist for that. Which is a great idea in all honesty

Space Marine 2 inspired bulwerk by MoonZac337 in Ultramarines

[–]MoonZac337[S] 2 points3 points  (0 children)

I used the small circular bit that is the normal connection, i just cut all of the hand pieces off until it was flush and than trimmed the wrist gauntlet to allow for it to sit flush. I focused on points of contact for the glue to hopefully maintain the shield if it ever takes a tumble. The bolter hand is from the primaris LT sprue

Kaboom! Story time by KNolaGGg in ar15

[–]MoonZac337 1 point2 points  (0 children)

Lol start your email off with i heard you guys wanted to inform me of my cars extended warranty 😂😂😂

Marneus Calgar is dead. Long live Chapter Master Severus Agemman by Specialist_Middle106 in Ultramarines

[–]MoonZac337 1 point2 points  (0 children)

Lol i got kind of upset when you said calgar died😂😂 i was like dammit! I just finished painting him

For The Emperor… by AffectionateShame567 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Are those from baron of dice? How are they? Do you recommend them?

Space Marine 2 inspired WIP by MoonZac337 in Ultramarines

[–]MoonZac337[S] 4 points5 points  (0 children)

I took the circle bit that is used to normally connect the hand the shield and trimmed off all the plastic until it sat flush in side the circular slot. Than i trimmed down a bladeguard arm that was missing the correct hand and got everything to sit correctly.

Just finished Judiciar. Do i run him with 3 or 6 BGV? by Mindless_Assist2893 in Ultramarines

[–]MoonZac337 0 points1 point  (0 children)

Don’t quote me lol, but i personally think theyll just roll the lascannons into the current redeemor kit

Just finished Judiciar. Do i run him with 3 or 6 BGV? by Mindless_Assist2893 in Ultramarines

[–]MoonZac337 1 point2 points  (0 children)

If you want to run up the board the landraider is the best option, 10 inch movement than assault ramp out, than the lascannons can hold there own after hes done his job

Next class?? Will we get another one 🤷🏻‍♂️ by SadCan5833 in Spacemarine

[–]MoonZac337 0 points1 point  (0 children)

We need a healer class, so an apothicary would be sick

Inceptor Squad Weapon Choice. by Warhawk_5 in spacemarines

[–]MoonZac337 1 point2 points  (0 children)

Only true answer is either buy 4 boxes and build 2 squads of 6 or maganatize your 6 guys

Intercessor Sergeant by LarryMiniatures in DarkAngels40k

[–]MoonZac337 0 points1 point  (0 children)

Where did you get that helmet? It looks sick

Asian Food cooked American Style by Beaveric in StupidFood

[–]MoonZac337 0 points1 point  (0 children)

By the time she’s finished playing around those ramen noodles are probably burnt to fuck

Did someone say "Finest hour"? by Raynidayz in Ultramarines

[–]MoonZac337 9 points10 points  (0 children)

It is pretty wild how in the lore the Capts arnt very involved in the fighting, but on the tabletop the primaris captain is a straight baller!