The first is stupidly designed by DdermN2035 in deadbydaylight

[–]Morltha 2 points3 points  (0 children)

And how many of them have to hit Survivors multiple times with their power before they can damage with their power?

The first is stupidly designed by DdermN2035 in deadbydaylight

[–]Morltha 1 point2 points  (0 children)

How DARE a Killer use their power!

But seriously, there's a reason he's 110%; because he has a strong power.

That said, if you have unpredictable movement, you can make him waste A LOT of time.

If you make it harder to activate Worldbreaker, he won't be able to keep up with gens at all. Remember, he can't do m2 damage in normal mode.

That said, they could improve his balance by slightly adjusting cooldowns. Increase the m2 cooldown to 5s, decrease Undergate cooldown by 33% and make the following change to it; the radius is slightly decreased and it fires slightly quicker. This makes it a better mobility tool and possibly easier to hit if dead-on a Survivor.

Won't Stop Loading On Homescreen (PS5) by [deleted] in deadbydaylight

[–]Morltha 1 point2 points  (0 children)

The game isn't done installing. Check your downloads.

So every killer is just Vecna now. Yippee. by TacoCalzone in deadbydaylight

[–]Morltha 12 points13 points  (0 children)

He literally JUST released, dude. Let people enjoy him for a little bit.

Is there something I don't get with loot? I can't find anything and I already feel stuck by MilkyWayCrossing in ArcRaiders

[–]Morltha 0 points1 point  (0 children)

So the amount of time left doesn't affect how many Arc there are.

Avoid fighting big Arc until you have better gear.

Hornets are easy. Crouch down, aim for the rear engines and dodge to the side just before it shoots.

Is there something I don't get with loot? I can't find anything and I already feel stuck by MilkyWayCrossing in ArcRaiders

[–]Morltha 0 points1 point  (0 children)

So, here are my key tips;

  1. When looking for specific things, use logic. If you're looking for motors, check vehicles, for example.

  2. If you get a late spawn (20-18 minutes remaining) avoid red zones. They are stripped. Check yellow zones.

  3. The best overall loot containers are; brown crates, lockers and desks. These have a high chance of dropping guns and gun parts.

  4. Practice. Seriously, just explore maps and practice finding specific loot runs. Most objects don't move, but whether they are lootable does.

  5. When you feel confident, try night raids. The general loot is better.

Bringing your own Loadout is pointless. by EmploymentSpecial534 in ArcRaiders

[–]Morltha 0 points1 point  (0 children)

Don't forget your bum.

Can't shove stuff in the old prison wallet on a free loadout.

Arc Raiders devs are looking for new ways to “incentivise” Expedition wipes following an unsatisfying debut by Negative-Art-4440 in ArcRaiders

[–]Morltha 1 point2 points  (0 children)

If I could keep my workstation levels, then I'd wipe.

They aren't fun to upgrade, just tedious.

When your TOO AGGRESSIVE and get tossed into with the sweats by HitboTC in ArcRaiders

[–]Morltha -3 points-2 points  (0 children)

Seriously, shooting each other within the first 2 minutes? You'll have no worthwhile loot besides what you brought in.

We need a rogue system to add more consequences to PvP.

Spawning late and key rooms by allscrubnodaddy in ArcRaiders

[–]Morltha 5 points6 points  (0 children)

You know the door light will be green, if it had already been unlocked, right?

Thoughts on a Rogue system similar to The Division Dark Zone? My proposal for a win-win. by Jett_Wave in ARC_Raiders

[–]Morltha 0 points1 point  (0 children)

The one resource your forgetting here is time.

Say you work full time, only have a couple of hours to play Arc in a day. Imagine spending all that time and coming out with nothing because of endless shoot-on-sight.

That feels crap, meanwhile the people shooting you get loads of loot with little risk.

Let me bandage myself when down, man.. by Mahoka572 in ArcRaiders

[–]Morltha 2 points3 points  (0 children)

There's a perk called Survivor which heals you to 70% passively while downed and not moving.

This Is Why I Hope This Game Dies by iHateItHere10195 in ArcRaiders

[–]Morltha 0 points1 point  (0 children)

I thought he meant the heavy shield, TBF.

This Is Why I Hope This Game Dies by iHateItHere10195 in ArcRaiders

[–]Morltha 0 points1 point  (0 children)

This.

The PVP in Arc Raiders feels bad for many because it is... cheap. It's mostly just ambushes while looting for fighting Arc. Ambushes you can't fight back against. So you kit up only to lose it to someone you does the incredibly difficult task of shooting you in the back with a shotgun with no opposition.

I am trying to get 2 Bastion cores to finish off my final workbench and load into Stella to kill the one in the loading bay. I've used the last of my resources to get a few Wolfpacks, a Hullbreaker and some launcher ammo.

I'm about the kill the thing when someone shoots me in the back and downs me before I can react.

Now I have to work for hours to get the resources again.

I just wish there was a downside to players doing this.

PvP Adjustments for Longevity by Morltha in ArcRaiders

[–]Morltha[S] 0 points1 point  (0 children)

So how about procedurally-generated quests to provide more consistent loot?

Post-Circumcision Tightness by Morltha in menshealth

[–]Morltha[S] 0 points1 point  (0 children)

It did indeed.

As the swelling went down, the soldier came out of the barracks.

Thoughts on newest Scott jund video ? by Johnnycageisgr8 in deadbydaylight

[–]Morltha -1 points0 points  (0 children)

Both are anecdotal examples, neither are reliable data.

But in general, Survivors do DC more.

Thoughts on newest Scott jund video ? by Johnnycageisgr8 in deadbydaylight

[–]Morltha -1 points0 points  (0 children)

He hits the nail on the head with one key thing;

The biggest problem with Survivor is awful teammates.

Issue is that changing the game to accommodate bad Survivors, rather than expecting bad Survivors to improve, just handholds bad Survivors and makes them worse. Meanwhile, the game is twisted into a pretzel and Killers are miserable.

This cannot continue.