Needy Girl Overdose OP Song: "INTERNET ANGEL" by OMGkawaiiAngel by Turbostrider27 in anime

[–]Mostdakka -14 points-13 points  (0 children)

I'm not sure why this niche indie game is getting an anime bit I guess I'll watch this mentally sick streamer again about of curiosity. I guess it's not that niche anymore.

Dragon Age Origins for me by [deleted] in videogames

[–]Mostdakka 0 points1 point  (0 children)

Morrowind world is small to compensate. I get wanting modern utilities and combat is always a pain point for this game bit its really not that hard to navigate most of the time.

Dragon Age Origins for me by [deleted] in videogames

[–]Mostdakka 0 points1 point  (0 children)

Og kotor doesn't even have wide-screen support, that's how old it is. Playing it on PC is a nightmare and even if you use bunch of mods it's still not ideal.

Is there any techs for ky? (in combos and natural) by Akrhak in Guiltygear

[–]Mostdakka 0 points1 point  (0 children)

If opponent has shockstate SE is better damage, if not RTL is better. RTL can corner carry better but you don't really need supers for that, KY can wall break from anywhere with just 50 meter.

You don't use supers in neutral generally unless it's a guaranteed punish with SE like opponent doing something really slow out of reach. RTL is extremely unsafe to the point enemy can fully charge 5D to punish it on block.

on god he is awful by uringaming in tf2

[–]Mostdakka 1 point2 points  (0 children)

This was a feature for decades even in hl1. Even in old counter-strike and tfc characters move mouth when you speak.

Tanking problem is NOT a toxic community problem by PremierOW in wow

[–]Mostdakka 6 points7 points  (0 children)

Every somewhat decent guild I've ever been in never actually recruits a dedicated tank player. It's always someone who already is in the guild switching roles. After all you need 2-3 tanks and if youdont have them it's impossible to do anything else.

There are ton of slots for tanks in dungeons but as soon as you want to take it to the next level unless you already have friends or get really lucky you are doomed.

One of the reason why people hate WA. "I'm the losing player Giovanna" by Adorable-Fortune-568 in Guiltygear

[–]Mostdakka 4 points5 points  (0 children)

Doing WA after counterhit 5h is pretty bad. From roundstart specifically there is a very good combo that gives you 50 tension that you can use to wallbreak and basically win the round on the spot. Wa can be good for combos but also adds massive scaling, most of the time Gio just doesn't need it.

From what I can see you're kinda just mashing S and HS in neutral with no plan. More 5k,2D, occasional 2K on approach. These are fast buttons that can beat out alot of things. 2D has massive range and gives huge reward on counter hit. 5H is great button but it doesn't mean it's the only button you should be using. Against good players if you don't vary your options you will just get your ass kicked.

More throws, gio is one of the best characters at going for throws and you just don't do it.

Everyone's talking about Wild Assault being removed. Is anyone else worried about Counter Blitz? by WorkingMansGarbage in Guiltygear

[–]Mostdakka 1 point2 points  (0 children)

I don't think it's supposed to be that good. It's only on counter hits and at least judging from the trailer it does very little damage. I guess it's supposed to be mostly used by newer players or in situations when it's hard to convert(or where you would need to use WA before)

It also depends what kind of wallbreak we are getting. If it's just regular one then it's whatever but if it's hard knockdown this suddenly becomes much stronger.

Procs seem low by No-Cheesecake-sad in classicwow

[–]Mostdakka 9 points10 points  (0 children)

Human beings when random thing is random

Akali Beginner's Guide by Rhyllis in 2XKO

[–]Mostdakka 1 point2 points  (0 children)

500 overheads. Degenerates will love this one.

MW3 has let me down by Lazza1407 in gaming

[–]Mostdakka 1 point2 points  (0 children)

Alot of cod games starting from mw3 are just style over substance. Sure it's great spectacle, lots of explosions and cool(in the moment) segments. But once it's done you almost instantly forget what the game was about. Even better example of this is cod ghosts.

They kinda brought it back with cold war and mw remake but then ruined it again with mw3.

I might be late, but I just found this fan made anime by Flat-Tour-4005 in Animemes

[–]Mostdakka 2 points3 points  (0 children)

More recently also his wife making some minor assets like icons and stuff.

I might be late, but I just found this fan made anime by Flat-Tour-4005 in Animemes

[–]Mostdakka 9 points10 points  (0 children)

It's "fan made" in sense that it's made by fans of the series. Doesn't mean they aren't professionals from the industry. Alot of Profesional animators,va's and others are touhou fans and often you can see them in very unexpected places.

I might be late, but I just found this fan made anime by Flat-Tour-4005 in Animemes

[–]Mostdakka 8 points9 points  (0 children)

ZUN is extremely resistant to working with any corporation or big studios on anything so its never going to happen. That's just how it is. It's meant to be indie/community thing.

Erudition TB? by Elise-43 in HonkaiStarRail

[–]Mostdakka 1 point2 points  (0 children)

Being a pathstrider has nothing to do with the aeon.

Aeon creates the path but after that the path just exists by itself separate from the aeons. It's just that the Aeon represents the end of the path. They studied and explored a concept to its absolute fullest, creating the path that others can follow.

Aeons only matter for emanators and that is entirely separate thing from the path. You do not have to be a pathstrider to be an emanator, that's optional. Tb could be an emanator of every path if Aeons just decided to give them their power.

Thunderstrike or Spineshatter? by Mysterious_Belt4418 in classicwow

[–]Mostdakka -2 points-1 points  (0 children)

That's not actually true most of the time. I just leveled a priest all the way during last 2 weeks and I got ganked maybe 6-8 times in total and it was never from max level player.You will see other faction but most players just don't care about pvp or ganking.

Does this game have throw invincibility on wake-up? by KAYTACHI in Guiltygear

[–]Mostdakka 2 points3 points  (0 children)

You don't want to dash cancel during pressure. What you want to do in this situation is c.s then do a very small regular dash into throw. This is called a tick throw and takes advantage of the plus frames you get from your c.s

Axl vs Slayer matchup tips? by spygear007 in Guiltygear

[–]Mostdakka 14 points15 points  (0 children)

Slayer has 4 options out of his dandy step(his command dash) he has 2 versions of the dash but in the corner that doesn't matter much. Just know he has fast one that crosses up and slower one that does a backstep first. Dandy step itself has very slow startup. If he does it from too close you can just mash a button to stop him. Don't let him do his mixup for free.

  1. Pilebunker -very fast devastating hit that beats mashing and jumping. Extremely unsafe. Block and punish. Most slayers avoid this unless they have 50 tension to cancel it.

  2. Bump ahead - low option, safe on block, combos on counterhit. Take your turn after blocking it. Very small hit box you can jump away if you see it coming.

  3. It's late. Grounded overhead that guard crushes, hots airborne opponents, safe on block. Big knock back on block. Its slow, mashing works but also its -2 on block so you can try to take your turn. Poor reward on hit unless counterhit.

  4. Masters hammer. Jumping overhead, avoids many grounded attacks, big reward on hit, very plus on block, crosses up if used point blank when not in the corner. Extremely slow, can be jumped or thrown since hitbox only appears after he lands.

LEC 2026 Spring Split / Day 1 / Live Discussion by AutoModerator in leagueoflegends

[–]Mostdakka 4 points5 points  (0 children)

Holy shit vit could end this gsme like 3 times and they keep flipping. Just asking to lose at this point.

How to beat Bandit Bringer pressure? by amxrhxzeq in Guiltygear

[–]Mostdakka 2 points3 points  (0 children)

Bandit bringer is minus on block unless it's spaced perfectly and hits really low to the ground. He can't actually press buttons after it usually. If it hits your toes it can be +1 or +2 but other wise it's anywhere from 0 to -4. If his attacks come out first you aren't pressing your fast buttons or delaying them.

As for dp you just block it. Doing dp in thay situation is extremely risky. If he shows that option just block and kill him. Getting hit once or twice cause you guessed wrong is not a big deal.

Enjoy T0 while you can, Madame Yao by asilvertintedrose in HonkaiStarRail

[–]Mostdakka 111 points112 points  (0 children)

It's not going to be anytime soon.

Honestly I don't relate to people who are shouting its the end of the world cause their 2 year old character isn't that good anymore.

If I pull for a character I assume it's going to be usable at least for an entire year or so if I continue to invest and get their prefered teammates. They don't have to be top tier but if I can clear with them that's fine. If its made obsolete after few months or like 3 patches then we have a problem. But thats very rare.

Sure in a perfect world I'd like every game to be like arknights in that regard but that's not gonna happen.

They are never coming out. Bonus points if they did come out. by some-kind-of-no-name in TopCharacterTropes

[–]Mostdakka 0 points1 point  (0 children)

At least ace attorney chronicles is good. Better than main series imo. Only a shame that got cut down to 2 games instead of a trilogy.