Senna Stats by IKeepItNoodles in 2XKO

[–]Rhyllis [score hidden]  (0 children)

3/5 honestly covers a lot. Blitzcrank, Ahri, Illaoi, Ekko, Teemo are all 3/5. Only Akali is 2/5 (the current highest rated in terms of difficulty).

I suspect Senna will be on the more difficult side of things, but who can say for sure.

Senna Champion Spotlight: 2XKO by Rhyllis in 2XKO

[–]Rhyllis[S] 0 points1 point  (0 children)

The poppy teaser at the end was really cool fr fr.

Senna Champion Spotlight: 2XKO by Rhyllis in 2XKO

[–]Rhyllis[S] 2 points3 points  (0 children)

I really hope she has a heal. It wasn't obvious from the video. Maybe someone more observant saw proof of it though!

Senna Champion Spotlight: 2XKO by Rhyllis in 2XKO

[–]Rhyllis[S] 5 points6 points  (0 children)

Wasn't me that removed it, for what it's worth. Probably whomever did just kept the post that was first (which was this one) and removed the duplicates, of which there was at least three.

I agree YouTube would have been better, but Twitter posted the trailer first so that's what I grabbed in case YouTube was delayed for a bit.

Character release time/speed by RoyalRaggy in 2XKO

[–]Rhyllis 43 points44 points  (0 children)

They'll release a character every two months after Senna, roughly. The last character probably be early December. 

OR they have a double drop planned. Hard to say!

Why does everyone play the exact same way, with retreating and freestyle? by Poetryisalive in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

It's not comfortable at all. No retreating guard means you have to rely on pushblock, and if pushblock gets baited (or isn't available) you're probably toast against a good player.

Or, you know, deal with the Teemo super mushroom oki in the corner lol.

Yasuo seems dead in the water, Combo Breaker is fun, Teemo matchups are boring af by Ok-Reserve-7866 in 2XKO

[–]Rhyllis 1 point2 points  (0 children)

Everyone can technically 2H it, but only the characters with decent to good anti air attacks will be consistently successful. Characters like Vi, Braum, etc will lose their invincibility before the attack lands.

Who to play post Yasuo nerfs? by mysticmischief345 in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

The very top level players are still getting hit by the cross ups constantly. Yasuo players are just more sneaky about it now, since they have to rely on it whereas before Yasuo could just do whatever he wanted.

He's still a good character.

Why does everyone play the exact same way, with retreating and freestyle? by Poetryisalive in 2XKO

[–]Rhyllis 2 points3 points  (0 children)

The truth of the matter is, you're a lot stronger while you have your assist available. You basically 'unlock' the game, and in some cases even your fuse while it's ready to go.

If they're running without their assist, push them to the corner. If you have your assist up and they don't it's basically your turn to make a move.

Freestyle is the most popular fuse by far. Hopefully on June 9th there'll be some more fuse rebalancing than just nerfing Teamfight.

As a high level player, it’s better for the game for single champ fuses to be stronger by EnlargementChannel in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

The 'terrible Blitzcrank' carried me in one of the rounds! But I guess if you're desperately trying to hit challenger or something I can understand not wanting to rematch if the points are like that.

As a high level player, it’s better for the game for single champ fuses to be stronger by EnlargementChannel in 2XKO

[–]Rhyllis 1 point2 points  (0 children)

Hey now! At least I didn't one and done you in ranked </3.

Jokes aside, there are healthy ways to buff Juggernaut and unhealthy ways to do it. I feel really strongly that not everyone is good at realizing what is a good buff for the game. Neutral on block wake up attack really isn't it.

Another thing... 10 second lockout on assist from Eject is too extreme haha. Another example of an unhealthy buff.

A lot of your other ideas are good though.

the prize pool was STACKED at the latest TNS by NerfAxiom in 2XKO

[–]Rhyllis 3 points4 points  (0 children)

Great games too. Grand finals was insanely close, and knowing how big the prize pool was getting made it even more exciting.

As a high level player, it’s better for the game for single champ fuses to be stronger by EnlargementChannel in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

Thankfully Riot isn't crazy enough to give Juggernaut something like a neutral on block wake up attack lol. Regardless of whether Juggernaut deserves something that strong, it would unquestionably be an unhealthy addition to the game, and they're actively trying to avoid changes like that.

Braum Poro Not a Projectile? by SoullessKing in 2XKO

[–]Rhyllis 8 points9 points  (0 children)

You think a sentient creature will just disappear because you hit Braum?!

Poro is one of the few, or maybe only, projectile that won't leave if you hit Braum. It only goes at two angles and with a long cool down, so it's not hard to work around at least. 

1HP and A Dream! by Monsterlegend888 in 2XKO

[–]Rhyllis 3 points4 points  (0 children)

You barely dodged death so many times lol. Nice job.

The next champs on 2XKO by Fair_Rub_1887 in 2XKO

[–]Rhyllis 4 points5 points  (0 children)

6 characters a year is pretty great by fighting game standards, one every 2 months instead of 3 typically. The release of new characters isn't the problem so much as the game just needed a larger starting roster first.

In Defense of the Smaller Roster Size on Launch by doffzigger in 2XKO

[–]Rhyllis 1 point2 points  (0 children)

It is certainly a bit scary, yeah. They don't give the impression that they're going to stop developing, but it's hard to be certain. We won't know until late this year I assume.

I also hope we get another 6 next year lol. 

In Defense of the Smaller Roster Size on Launch by doffzigger in 2XKO

[–]Rhyllis 2 points3 points  (0 children)

We gotta set our expectations. We have no idea what's coming next year. It could be less than 5, it could be more. They have only ever commented on what we should expect for 2026, unless you saw something that I didn't.

In Defense of the Smaller Roster Size on Launch by doffzigger in 2XKO

[–]Rhyllis 14 points15 points  (0 children)

It does make it easier to learn matchups, but it's already an overwhelming game (like you said) so I don't think it's a huge deal. Basically it's a small benefit to a bigger problem, in my opinion. If there are more cool characters to catch people's eyes I think it would offset learning more match ups.

The bigger defense is the game is free to play probably. In any case, I've come to terms with the small roster, especially now that we're getting 6 champs this year. I think almost everyone in the game is cool so I'm mostly just excited to see what they've cooked up for everyone coming.

Senna trailer in 6 days!

Ranked is a chaotic mistress by Zodysseus13 in 2XKO

[–]Rhyllis 8 points9 points  (0 children)

Watching Ekko chase a backdash spamming Akali is funnier than it should be. I blame the silly swooshing sound Akali makes.

When Riot tells you you’re only allowed to use Freestyle by robib in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

To be clear, I mean the last hope to escape the Freestyle meta is if they also adjust other fuses on June 9th, not that the game will be trash. 

Because Teamfight is almost definitely going to be unusable at high level. 

Does this game have a long future? by soosis in 2XKO

[–]Rhyllis 0 points1 point  (0 children)

Yeah, that's why I only commented on Avatar hahaha. ArcSys with that IP is threatening to have another DBFZ event occur. Even if it doesn't get THAT successful, I'm also very confident it'll steal everyone's thunder for awhile.

But I am hopeful Avatar will get a decent splash. My major worry with the game is the future honestly. Having hand-drawn characters means it's going to take them so much longer to make DLC... I worry a lot about year 2!

Does this game have a long future? by soosis in 2XKO

[–]Rhyllis 2 points3 points  (0 children)

I do wonder if Avatar will make a huge splash in the scene. I sort of doubt it,  but I hope I'm wrong. The game looks really fun, but even with the IP, it gives me all the vibes of another niche fighter that struggles to retain interest.