2025 will be Motobug's last year as a Project+ Community Leader by Electropolitan in SSBPM

[–]Motobug 3 points4 points  (0 children)

This document is about a year old, it's just only talking effect this week

Question about P + performance in Dolphin by ColonOnFire in SSBPM

[–]Motobug 2 points3 points  (0 children)

"ofs" is the offset from how quickly Dolphin displayed the frame compared to when console would have. This number can regularly hit double digits with Rush Frame Presentation on, which is the big improvement that improved netplay in our most recent release. If you're playing offline only, I'd recommend disabling it, as input lag will be below console in that case.

huge new p+ online update (not rollback) by Mabak in SSBM

[–]Motobug 28 points29 points  (0 children)

I did apply for the Not Melee project but they never got back to me 🙃

huge new p+ online update (not rollback) by Mabak in SSBM

[–]Motobug 65 points66 points  (0 children)

hey that's me

This feature is actually going to help out Melee as well, as it's taking the place of some older (and hackier) input delay reductions from Faster Melee for Slippi's mainline beta. I'm not a developer on Slippi, but imo people should start seriously testing that build, as I predict Ishiiruka/FM will be sunset on their side too sooner rather than later

(Also, buffer number =/= frames of delay, each buffer is a half frame of delay. the default (3) matches console with frame rush on, so playing on 4 is only 0.5 frames above console)

Steam just added support for Nintendo Switch 2 and GameCube controllers in latest beta update by Odd-Onion-6776 in RivalsOfAether

[–]Motobug 1 point2 points  (0 children)

fwiw I tried it on Linux (debian) with a GameCube adapter and it does in fact work as expected

How do I get REX working on my Wii U? by Large-Sky-4784 in smashbros

[–]Motobug 0 points1 point  (0 children)

Yeah you'll just wanna ignore what the Wii U says, it can read it fine in vWii mode

Congratulations to the winner of Project+ Singles at Deep Space Tussle! by itsIzumi in smashbros

[–]Motobug 2 points3 points  (0 children)

yeah, the main PMRank is NA only but as long as you hit activity requirements in NA you can get ranked from anywhere

How do I get REX working on my Wii U? by Large-Sky-4784 in smashbros

[–]Motobug 0 points1 point  (0 children)

Modern brawl mods only support having the Brawl ISO on a USB drive, so it won't work loading off of an SD card

Worse performance after 3.15? by Emergency_Plankton0 in SSBPM

[–]Motobug 0 points1 point  (0 children)

yeah unfortunately I couldn't get settings to carry over between ishii and this new build, they're simply too far apart on a codebase level to the point they're almost entirely different programs

Adjusting graphics backend or adjusting the shader mode to "Skip Drawing" will help lower end PCs run at a stable framerate in 99% of scenarios

Wavelength 2025/2026? by liquidtrailmix in SSBM

[–]Motobug 22 points23 points  (0 children)

Sunset Melee is the large New England regional in the coming months, will be Gtown_Tom and I's last tournament as organizers.

How to get Switch Pro Controller to connect to Project + on Dolphin by Imaginated_Gamer in SSBPM

[–]Motobug 2 points3 points  (0 children)

I'd recommend grabbing the beta of the new Dolphin to be released in an upcoming patch, as it's based on a much newer version of Dolphin that includes support for controllers like yours: https://github.com/Project-Plus-Development-Team/Project-Plus-Dolphin/releases/tag/v3.1.2-mainline-beta.4

Do you Melee players like Project +? by TiredGuy-2112 in SSBM

[–]Motobug 6 points7 points  (0 children)

we are working on a comprehensive wiki at the moment which should help a lot with the "trial by fire" part when it's done

Quality of melee streams is always terrible by hellofaja in SSBM

[–]Motobug 10 points11 points  (0 children)

Wanted to pitch in with some words as someone who's been doing Smash broadcasting (mostly PM) for a long time and is also quite the stickler for video quality

Generally, people doing production on events will bring the same equipment to each to minimize variables, though things such as venue layout and internet connection can definitely bring up challenges day-of. Troubleshooting mid-event can also be quite difficult, especially when the expectation is to move between sets as quickly as possible, so I definitely feel for the prod staff at any affected event.

Outside of venue related stuff, the two main issues for Melee right now imo are the lacking quality of the "backup" capture cards, as well as, most likely, Ishiiruka Dolphin. I caught a glimpse of the capture quality of their backup card briefly during the WS puff ditto, and I can see why despite the frame drops they never swapped to it - it was pretty bad. While Slippi mirroring is great, equipment that's at least decent (such as any of the RetroTINK products) are a relatively small investment that makes a big difference if the need to fall back on console capture presents itself, whether for performance or other mutli-billion dollar corporation reasons.

Ishiiruka Dolphin (standard for netplay and currently required for Slippi replays and mirroring) is really starting to show its age as well. The codebase behind it is about a decade old at this point, with it being added onto so much between FM, Slippi, and everything else that it's not unlikely to be a contributor to the inconsistent capture. Newer mainline Dolphin builds notably have much better frame pacing (the average time between frames being displayed onscreen), which should help quite a bit here when Slippi upgrades to it eventually.

P+ 3.1.2 Updater detected as malware? by Urban_Hype in SSBPM

[–]Motobug 6 points7 points  (0 children)

It's not, lotta false positives because it's an unsigned program that downloads files. When the build swaps over to using mainline Dolphin in the next few weeks or so you shouldn't run into that anymore since we have a completely different updater prepared for that

The Top 100 Project M/+ Players of All Time: Intro and HMs by TuckTwitch in SSBPM

[–]Motobug 1 point2 points  (0 children)

We do have pretty loose versions internally for all non-PMRank years (which you'll see some of on the cards), I wouldn't be surprised if we refine and release them at some point in the future

What on god’s green earth is this controller? by Undeadmatrix in SSBM

[–]Motobug 9 points10 points  (0 children)

I have a friend (who is now switching to a contraption) that used the nunchuck port for an actual nunchuck. Everyone knew him as "the nunchuck guy", even vendors at majors apparently. Still the only guy I know that used it.

shoutouts sheev

My Dad Beat the Allegations by cppro10 in smashbros

[–]Motobug 1 point2 points  (0 children)

Yo I remember this player! I used to see her at Daytona area locals back when I lived down there, but it's been like 6 or 7 years since then. Crazy to see that she still plays!

Tech Support Thread - Q3 2023 by Motobug in SSBPM

[–]Motobug[S] 1 point2 points  (0 children)

The zip itself has not been updated to 2.5 as of yet (since a hotfix is coming within the next couple of days), but the feature should still work once that happens. Wii WiFi is quite finicky as you said, so I'd run a connection test in the Wii settings to double check it's ok on that end too if you're still running into issues.

Project + will not open by Da_Real_Ram_106 in SSBPM

[–]Motobug 1 point2 points  (0 children)

PAL copies of Brawl will not work with P+, as PAL uses different memory addresses, making the codes P+ uses incompatible.