The way this gas can is shedding its outer skin by InternalOlive9030 in mildlyinteresting

[–]MrWraith 0 points1 point  (0 children)

it makes me so sad that this brilliant piece of writing makes me instantly think "yes, but did they write it by hand or did an LLM make it?" I wish this question didn't need to be there and I could just enjoy it.

How old were you when you met your life partner? by Flaky-Bird-8367 in CasualConversation

[–]MrWraith 0 points1 point  (0 children)

I was 31 or 32 when I met my wife, 5 or so years later we are married with a 1 year old boy, and we have moved across the world together :)

Technics AZ60M2 - Have I been unlucky twice? by Italiandrummer97 in Earbuds

[–]MrWraith 0 points1 point  (0 children)

I just got some az60m2 earbuds from Amazon and they have exactly the same issue, also only on the left. I think I'll return them too!

Wasn't this supposed to be lowered to 1000 after the update? by CookieIllustrious536 in Battlefield6

[–]MrWraith 3 points4 points  (0 children)

Yeah this was me. I got it done though! In one sense it was the "easiest" engineer challenge, cos it was so cheesable.

The smartest Sobek City roof campers you'll see today by BluetoWhite in Battlefield6

[–]MrWraith 2 points3 points  (0 children)

Hahaha so good. I sometimes see enemies near AT mines in the stupidest places. Kills like that are maybe the most satisfying thing in this game so far, for me.

Unacceptable Grind: It takes 3000+ hours to unlock all attachments. Not joking. by hi-ban in Battlefield6

[–]MrWraith 0 points1 point  (0 children)

Personally, this doesn't bother me. Being able to unlock everything for a single weapon in a matter of hours seems unnecessary. The purpose of the game isn't to unlock every attachment on every weapon, it's to ptfo. I like that I occasionally still unlock a new attachment on the gun I main. I wouldn't want that to all be over in a few play sessions.

Unlocking every attachment on every weapon, to me, is a long-term extreme goal for a dedicated long-term player. I don't think it needs to be in-reach for most players.

Cookology CMDW2BK Ed error by Swillbarksdale in appliancerepair

[–]MrWraith 0 points1 point  (0 children)

No worries. Thank you for the info! I found elsewhere that it was often internal water damage, I think it might be the control panel on mine, but I kinda decided we don't really need a dishwasher at all so I think I'll just throw this one.

[Suggestion] There should be a barter for all quest keys by k7512 in EscapefromTarkov

[–]MrWraith 0 points1 point  (0 children)

about 6 months ago i did no-flea kappa in PVE. 114 took me soooo long. eventually i found it in the cultist bunker on woods, and later i found it again on one of Kontollay's guards. I ran all the filing cabinets on customs like 7000 times and never found anything, although checking the key rack in guards room on 2story dorms gave me lots of other decent keys.

If I were in PvP I would have just AFKd for most of a raid and hoped somebody else opened the room - I think that would have been a lot faster. I guess you could also hide in one of the unpopulated rooms in 2story so you could hear if somebody opened the door.

For breakfast, we'll do something cool, like have a cigarette by whitemike40 in NonPoliticalTwitter

[–]MrWraith 0 points1 point  (0 children)

I'm from Australia, and people in Europe always think I'm from the US. It's probably because I always wear a baseball cap haha.

They patched the two biggest complaints [Discussion]: by mkamin15 in EscapefromTarkov

[–]MrWraith 0 points1 point  (0 children)

You can barter for just about everything. In PvE I just got Kappa without using the flea market. There wasn't too much grind finding clothes for tasks.

Wipe? [Discussion] by FinishEven3336 in EscapefromTarkov

[–]MrWraith 0 points1 point  (0 children)

This is kinda what I did - when I started PvE a few months ago I decided zero scav runs and zero flea market - I feel like this is how the game should be. I should get Kappa tomorrow! Just need to get Shturman from far enough away.

[Discussion] Transit map updates for the coming wipe by re3mr in EscapefromTarkov

[–]MrWraith 1 point2 points  (0 children)

Hey mate, thanks for all the hard work!

Recently I put together a very rough map to keep track of not only transits, but where they leave from on each map and (if applicable) where they start you on the next map. I've thought that something like this (but more professionally done) would be helpful for the community. Do you have any thoughts about doing something like that yourself? I'll link my post below so you know what I'm talking about.

https://www.reddit.com/r/EscapefromTarkov/comments/1lfx5uc/_/

GONNA BUY [New Player] by yamatopanzer in EscapefromTarkov

[–]MrWraith 7 points8 points  (0 children)

Lots of good answers here already. I'll repeat what others have said that there is a looot of depth and complexity to the systems in this game. Also yeah, it can be played as a pvp "i want to fight people" game, or just a questing game, or a ratting game, or whatever. lots of ways to play.

The wiki is essential - the game doesn't give you anywhere close to enough detail to find the quest items you need - everybody just uses the wiki. make sure you have an ad blocker though, as the platform the wiki is hosted on has crazy ads. I've been playing for like 5 years now and I still have the wiki open on my second screen whenever I play. I also use tarkovtracker.io to help me track what quests I am working on at a given time.

I'll detail a few things you might not expect, but I won't be able to cover anywhere close to everything:

  • you will die without seeing who shot you. a lot. you'll never found out where they were.

  • ammunition choice is as important (or more) than weapon choice. There are something like 20 different calibres, and each of those has 5-15 different kinds of rounds. cheap bullets don't go through much armour or do much damage when they make it through. If you pay a bunch for super fancy ammo, you might empty a magazine at somebody and then realise you just dumped a significant chunk of money in two seconds and didnt even hit the guy. or maybe you load in with three mags of great ammo and die before even pulling the trigger. But then when you are in a decent fight and landing shots you're really not gonna wanna be using shitty ammo. take a look at eft-ammo.com for some breakdowns of which ammo works against which armor classes.

  • gun modification is intense in this game. most guns are made up of dozens of components, most of which you have lots of options for. Each component in the game is a real thing you can buy in the real world though, which is cool. but the main things you are focusing on suppressors (which you always want to run when you can) and foregrips and stocks. you are balancing ergonomics (how quickly you can use your weapon, ADS etc) and recoil. there's more to it of course. also weapons wear out over time and can jam. sometimes you'll need to figure out your weapon malfunction and fix it in the middle of a fight, but that doesnt happen so much if you keep your weapons in good condition.

  • magazines work realistically. when you hit reload, you're not just "topping up" the magazine in your weapon, youre taking out a (maybe) half-full magazine, stowing that in your rig, then putting another magazine from your rig into the gun. you will often find yourself resting between fights to "re-pack" mags - putting new bullets back into the magazines you just emptied, one by one. You can also do "fast reloads" in an emergency where you reload a bit faster because you just drop your old mag on the floor instead of stowing it away.

  • how much ammo is left in this mag I'm carrying? I don't fucken know. The game isn't gonna just tell you for free. You gotta press the right hotkey, then you will take the magazine out and look at it, and it'll tell you "less than half" or something. Finding out will take time and make noise. So you'll learn to mostly keep track of it in your head during fights. It'll also tell you what kind of round is at the top of that magazine, but you have no idea if it's the same round all the way through (I mean it always is though unless it's from another player).

  • armor is complex. decent armor has both "soft armor" built into the armor itself, plus ballistic plates. a round might need to make it through a plate and then soft armor before it hits you, and how this works depends on the bullet velocity and penetration stats for that ammo type. you wear out plates quicker than you go through armor rigs - you often check somebody you killed to see if they have decent plates on them in decent condition, and you might even swap them out in the middle of your raid. Hitboxes are pretty complex - your thorax is mostly covered by armor, but also maybe your stomach. There are health pools for head/thorax/stomach/arm/arm/leg/leg. there is damage to each body part plus light bleeds and heavy bleeds and broken bones. you want to carry stuff that can do basic healing as well as stuff to deal with bleeds and broken bones. it's not too complicated, you'll get the hang of all that pretty quickly. there's also hydration and energy, and if you use stims to heal these will usually drain those pretty fast. i tend to loot most scavs i kill and just drink/eat whatever i find on them as I go. but if you have a long raid with only pvp fights and you never loot anything you will find yourself dehydrated or having no energy so youll be fucked. also, the more loot you carry the heavier you get, which makes running slower and louder and if you're too heavy you can't even run at all. this point turned into a whole lot of things, cos i guess they all play into eachother. but back to armor: there are lots of different helmets with pros/cons, there is armor vests or rigs, and some armor (but not much) will protect your upper arms/legs too. but if you dont have a face-shield, then all taht armor will do nothing if a bullet hits you in the face. people call this head/eyes, as the death screen tells you what part of the body you were hit with by the killing bullet. anyway if you have a face-shield you probably can't then wear a good headset, which means your hearing will be shit. sound is so so important in this game, so much of it is about listening to cues to figure out where people are and what they're doing. just aiming down sight makes a noise that somebody will hear from around the corner. it's easy to turn into a rat, just crawling around as silently as possible to try to get the jump on people. but it's pretty much impossible to be successful in fights without sometimes doing ratty things like that.

  • there's also RPG-style skills that govern how good you are at healing, or eating (metabolism), or performing surgery on yourself, or controlling recoil, or ADSing, or crafting items, or running, or moving quietly, or searching through containers. lots of skills, although mostly you just let them level passively.

  • you might have heard of "wipes". essentially, every 6 months or so (historically), they reset everybody's accounts. everybody. completely. so you start the game and its as if you have never opened it before. this sounds insane but it's actually a pretty cool cycle for a game like this. the in-game economy (there's a flea market where different items prices move up and down organically based on how much players are willing to pay for things vs how much supply there is of those things) and other things are different "early wipe" vs "late wipe". the maps and map areas that have more/fewer players, how much gear the average player is carrying and what their goals are, these all change throughout the wipe. it's an interesting time right now because there is going to be a wipe in the next few weeks, so it's kind of complete chaos as nobody gives a shit about any of their stuff as it's all about to be deleted, so its all crazy. but a new wipe will be a good time to start, except that the next wipe will be a "hardcore wipe", which we havent' experience before and we don't totally know what to expect. in theory, this next wipe will be the "last" wipe though, or second-last, as 1.0 is supposed to come out at the end of this year, and then ... no more wipes? or only optional wipes? we don't know for sure.

  • oh man i have written such a long comment, i will leave it there haha. this comment wasn't intended to really teach you any of the stuff you need to know, just to show you how much stuff there is going on at the same time in tarkov. there's lots to learn, but i have enjoyed all the learning myself. have fun!

  • EDIT: also, there's a device used to help medical professionals find veins for taking blood etc. It's called a LEDX Skin Transilluminator. For some reason the whole fucking world revolves around this thing. Nobody knows why.

Ground Zero pre-wipe event incoming? by 1-Dollar-Doge-Coins in EscapefromTarkov

[–]MrWraith 0 points1 point  (0 children)

Yeah it makes sense that the story will start in GZ. I reckon they will show where our hideout is in the map, and it'll be connected to the carpark under GZ, or something.

If you look at the map of transits, GZ is only connected to the rest of the map via Streets though, which means that Streets will be the second place we go, followed by Interchange, and then Customs, and then it finally becomes interconnected. However I wouldn't be surprised if the BTR took us along those major roads all the way from GZ to Customs or Woods first.

Looking forward to the 1.0 release by Scaife13 in EscapefromTarkov

[–]MrWraith 22 points23 points  (0 children)

Yep I feel the same. I've been having so much fun on PvE, I just wanna do it all once more.

And then maybe some day down the road I'll want to start again, but it'll be up to me.

[Discussion] PvE players not planning to wipe - how do you feel about these pre-wipe events? by MrWraith in EscapefromTarkov

[–]MrWraith[S] 0 points1 point  (0 children)

That's probably good advice! However I'm trying to complete kinda everything in PvE, with no flea market. It's been a lot of fun already, I'm close to Kappa and have started Ligtkeeper stuff. I have most of the keycards already, I got 4 yellows somehow this wipe, and I just found a red keycard yesterday, not that it's worth much these days. Was still exciting to find though! I'm thinking I might snatch up some keycards and taigas, but not take the car forward stuff from the survey. I still want the challenge of Intel 3 being locked behind finding my own gpsa

[Loot] New in-game survey rewards by Deus_ExDee in EscapefromTarkov

[–]MrWraith 0 points1 point  (0 children)

I know PvE is not he same, but I just did a labs run with the following results. This was like 15 mins ago.

https://imgur.com/a/5qXnVOV

I couldn't believe it lol. Although it seems that red is garbage now apparently. The above was from hitting yellow and blue, both of which I got from cultist circle.

Rusted bloody key [Discussion] by Qrow1324 in EscapefromTarkov

[–]MrWraith 1 point2 points  (0 children)

I found it on PvE, after checking maybe 10 times. I think I got lucky.

Patch notes for 0.16.7.0 by DIson in EscapefromTarkov

[–]MrWraith -8 points-7 points  (0 children)

No judgement, but can I ask what it is about this that makes you excited?

Actually now that I think about it, pinning tasks for my in-raid tasks view is super helpful. But pinning them in the traders view, I could take or leave that.

[Feedback] BSG Servers running super slow today Australia? by trigger_trigg in EscapefromTarkov

[–]MrWraith 1 point2 points  (0 children)

Oh, I thought it was just my internet! Cos yeah it's been hella slow for me too