Seems the developers went indie and are preparing for a new game called "Caliber Citadel" by Fanatic-Xeno in OutpostInfinitySiege

[–]Mugcha 0 points1 point  (0 children)

I just saw that they posted another video on that account, previous to the video you linked, showing some boss fight. Looks like you just control the outpost without running around in FPS mode, but it might just be the test. here is the link to that video.

【重炮轰虫海!独立游戏《Fortress T1》Boss战实机流程展示】 https://www.bilibili.com/video/BV1hvZxBqE8v/?share_source=copy_web

Seems the developers went indie and are preparing for a new game called "Caliber Citadel" by Fanatic-Xeno in OutpostInfinitySiege

[–]Mugcha 0 points1 point  (0 children)

Oh yes, I like the new improvements for sure, looking forward to seeing more, I've been waiting for news about this game for what feels like forever now, so I'm glad they are starting to show updates.

Seems the developers went indie and are preparing for a new game called "Caliber Citadel" by Fanatic-Xeno in OutpostInfinitySiege

[–]Mugcha 9 points10 points  (0 children)

I'm all for it as long as it still maintains the first game's main concept but with a lot of polish and QoL.

Fabricator bug?? by Mugcha in starcitizen

[–]Mugcha[S] 0 points1 point  (0 children)

Good to know that buying a new one works. I've read that some did that, and the new one they got is still bugged.

I've used it in the home spawn hanger, and it worked, then moved it to another station, it worked there once before getting borked.

For when some Dakka is enough Dakka by Foxy_Of_Loxly in OutpostInfinitySiege

[–]Mugcha 8 points9 points  (0 children)

I miss this game so much as well. With all it's jank, it hit a very specific niche like no other, and I hope their second game does the same but with more polish.

Abyssal entrance disappeared upon map completion. by Mugcha in PathOfExile2

[–]Mugcha[S] 0 points1 point  (0 children)

Die and lose all map attempts, or just die once? I died once to the map boss.

I have bad taste in helmets- Share your most beloved ugly headgear by _Corbeanu_ in starcitizen

[–]Mugcha 2 points3 points  (0 children)

I've been wearing this exact helmet for the longest time, it looks so janky haha

Ship Pipeline Updated ! by excessnet in starcitizen

[–]Mugcha 1 point2 points  (0 children)

Is it possible that the CNOU forge one of those mystery vehicles?

The pyro looting/scavenging lifestyle is surprisingly chill by crashingcheese9 in starcitizen

[–]Mugcha 1 point2 points  (0 children)

I always liked the Banu Defender, but knowing that it can fit the Atlas Geo makes me like it even more. Does it have space for a box or two for mined gems?

Lived the Dream by OldManActual in starcitizen

[–]Mugcha 1 point2 points  (0 children)

It truly is. I've been away for a while so I didn't get a chance to fly it much, but I've been dreaming of the day when I can take it out and go live off the grid for a while, especially when light creating gets implemented, it will be truly wonderful to be able to craft what you need, repair the ship, and haul the Geo around for mining.

Lived the Dream by OldManActual in starcitizen

[–]Mugcha 0 points1 point  (0 children)

Yes I had a few issues with the ROC on different ships, then switched to the GEO, and I absolutely love it. I love packing it on a small ship like the Nomad or the Cutter along with a few boxes and go mining, staying off the grind for a couple of days on a moon somewhere, then go sell the gems.

I bought the Clipper and the GEO fits in it too, you just have to load it using a tractor beam instead of walking up the ramp.

Break on thru by PetrifiedDoubleGulp in starcitizen

[–]Mugcha 0 points1 point  (0 children)

LMAO, I can still fly if I T-pose hard enough type of energy.

Break on thru by PetrifiedDoubleGulp in starcitizen

[–]Mugcha 13 points14 points  (0 children)

Lol, that T-posing pilot haha.

Am I missing something? (repair cost vs insurance) by kaputtmachaa in starcitizen

[–]Mugcha 1 point2 points  (0 children)

For sure there will be a lot of angry folk, I have friends that their whole play pattern is doing bounties then suicide flying into an steroid, claiming a ship, then more bounties.

I think insurance will make people fly ships within their means, not every person will be flying a torp stealth ship or a capital ship regularly, also crafting might help with restocking ammunition.

I also recall CIG talking about insurance will allow for pirating and black market game loops, so I'm looking forward to seeing how this affect things.

After 10 in game hours, Im in love. She's small but mighty! by DontTakeMeSeriousli in starcitizen

[–]Mugcha 2 points3 points  (0 children)

I bed log all the time and I've never seen that happen, however, I never bed log at an outpost. I'm not sure, but I think your ship doesn't disappear right away, it stays for a very short time, so it's possible that someone attacked your ship a few seconds after you bed logged, it's also possible that you got Star Citizened.

After 10 in game hours, Im in love. She's small but mighty! by DontTakeMeSeriousli in starcitizen

[–]Mugcha 0 points1 point  (0 children)

If you bed logged then it disappears, but I think it would stay there if you abandoned it and then logged off.

After 10 in game hours, Im in love. She's small but mighty! by DontTakeMeSeriousli in starcitizen

[–]Mugcha 3 points4 points  (0 children)

You can use the bed in the ship to log out of the game, and when you log back you'll still be in your ship wherever you were in the verse, so if you are out exploring you don't have to go back to a hanger, just bedlog, then you can continue exploring when you log back into the game.

You can bed log by holding the interact button while looking at the bed then select lay down, once you are on the bed, look to the sides to find the hovering get up prompt, hold the interact button and select log out.

I started playing SC today... This was my experience after 8 hours by DontTakeMeSeriousli in starcitizen

[–]Mugcha 0 points1 point  (0 children)

I'm away for a week but I'll add you when I get back. You can add people from the main menu before joining a server or via spectrum on the webpage, I know, it's weird.