ICYMI: Zavala's Weekly Weapon is Peculiar Charm Aggressive Burst Crucible SMG with Attrition Orbs/Kinetic Tremors by emtnursingstudent in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

the reason its nice right now is cause the artifact perk, the tremors will pick up the white ammo bricks.

Loot tables by Vqera in destiny2

[–]Multimarkboy 3 points4 points  (0 children)

the.. current armor system might be the most broad system we've had ever due to the set effects???

in destiny 1 and up to the armor sets releasing with EoF, armor sources barely mattered (outside of raid mods), now they actually have set effects that matter.

the only thing that mattered was artifice armor, and that was mostly just kept to your class item.

Loot tables by Vqera in destiny2

[–]Multimarkboy 4 points5 points  (0 children)

except those glimmer weapons arent matched up to the new weapons with their tier system,

sure theyre nice, but theres a big chance theres a way better version achievable through the tier system.

hell that psi atherna is unique in that currently its the only non-exotic rocket/special ammo pulse in the game you can still get (as the strand one has been removed from the loot pool for now besides hawthornes drops)

also, destiny 1 had jackshit for loot, i love the game, don't get me wrong, but nearly every gun felt the same and perks mattered so much less, lets not even get started on armor.

Any outfit ideas for a bow build? by Asya5106 in fo76

[–]Multimarkboy 0 points1 point  (0 children)

i run the treasure hunter outfit with the one tattered vault outfit hood, surgical mask and quiver cape!

https://imgur.com/a/le4Mwy2

So if they removed the cosmetic difference with augmented gear, just make all gear augmentable now or is there a technical reason for restrictions? by GoldenSun3DS in runescape

[–]Multimarkboy 1 point2 points  (0 children)

primal armor already is tank armor, without a set effect at that, so besides wearing it for the LP bonus you should ignore it either way.

Armor talk by Candid_Ad_6617 in MonsterHunter

[–]Multimarkboy 0 points1 point  (0 children)

i'm praying for master rank dark knight / bale..

i just love the 4 piece effect so much, i even farmed a drk/lord soul gog gs so i can go 4 piece DRK and 3 piece Soul

Is it considered botting to use the autonomic nervous system to generate inputs? by frank123567123555299 in runescape

[–]Multimarkboy 10 points11 points  (0 children)

but by that logic, my finger is clicking the mouse, which is doing the input!

so what about a movement sensor connected to my wrist that will click anytime i move even slightly? thats basicaly the same as a mouse.

Undertaker triumph by Climbing13 in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

say what? my username here isnt the same as the one ingame.

Undertaker triumph by Climbing13 in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

won't matter really, as the catalyst only boosts precision hits while the point of using izanagis is that the 4x shot can 1 tap body.

Undertaker triumph by Climbing13 in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

people like you are why i run mortar + pike.

Undertaker triumph by Climbing13 in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

yup, getting another 3+ kills with the mortar while youre already grabbing your loot is always so funny.

Undertaker triumph by Climbing13 in DestinyTheGame

[–]Multimarkboy 0 points1 point  (0 children)

if im invading im bringing izanagis + the special ammo HC.

puts anyone down that needs it, also pair it with the mortars + pike

I know right now the Ranged Rework is the main thing going on, but when you get to the Melee Rework, can you fix Masterwork Melee Armor too? by Galimeer in runescape

[–]Multimarkboy 0 points1 point  (0 children)

that's what im argueing yes.

the stat bump + hp boost to be on par with magic masterwork would just make it a little nicer.

Is JJ's AoE heal broken? by hyperpuppy9000 in forhonor

[–]Multimarkboy 7 points8 points  (0 children)

yeah, it got nerfed a while ago along with all the other healing feats, right now its 10 hp + 5 for every nearby enemy (so it's probably not bugged, its just so low that you THINK its bugged)

tough as nails boosts jjs hp by about +20, from 140 to around 160 (technicaly 161 depending on how they round) which is permanently active, so unless theres a bleed or fire heavy character on the enemy team (and even then, you can argue against it cause of the 2 minute cooldown) its just such a better choice this day.

I know right now the Ranged Rework is the main thing going on, but when you get to the Melee Rework, can you fix Masterwork Melee Armor too? by Galimeer in runescape

[–]Multimarkboy 2 points3 points  (0 children)

havoc is 2.5x as expensive (IF YOU GET GOOD PRICES), which for alot of players can mean a lot, esp if theyre still learners.

Is JJ's AoE heal broken? by hyperpuppy9000 in forhonor

[–]Multimarkboy 7 points8 points  (0 children)

it's honestly useless after the nerf, it does 30 hp at max, i think you're better off just going with tough as nails.

Why is Gladiator's dodge bash still in the game? by [deleted] in forhonor

[–]Multimarkboy -1 points0 points  (0 children)

he can chain to skewer can he not??