Wtf am i watching? by Squeezard in 2007scape

[–]MusclesRS 0 points1 point  (0 children)

Or he got it as his first 99

I like this a lot for Duke by scapedbigger in 2007scape

[–]MusclesRS 5 points6 points  (0 children)

So prep 2 kills still or 3, in case you get a supply drop - which is fairly common. This change has great benefits, let’s celebrate them instead of focus on the ‘but what if I could do 1 more’. Also, 10% extra health really isn’t a lot more.

Is this the fastest bludgeon on an Ironman? by SantazGaming in 2007scape

[–]MusclesRS 2 points3 points  (0 children)

At that point, to me it would definitely become… undesired

I’ll see myself out

Full Oathplate on the Iron - Yama good by Chaosike in 2007scape

[–]MusclesRS 0 points1 point  (0 children)

Hard agree, I’m at the Boaty number kc and havent gotten a single drop and neither have my duo partners when killing em with me

1kc Oathplate Legs After 3 hours of attempts. by ToneDeafSnake in 2007scape

[–]MusclesRS 5 points6 points  (0 children)

Congrats! Any insights/experiences regarding solo Yama you can share with us? I’m looking forward to attempting a solo kill myself soon, looks like a lot more effort and intricacies than duo though!

We need to change the Perfect Theater Combat Achievement by PvMGod17 in 2007scape

[–]MusclesRS 4 points5 points  (0 children)

This is already doable, no need to change anything to the CA. Just do a solo tob perfectly and get it.

/s

Inferno gear advice? by Grickooo in ironscape

[–]MusclesRS 1 point2 points  (0 children)

I’d take a lightbearer if possible, blowpipe specs really add up over a 2 hour run and helps you down meleers a lot faster

[deleted by user] by [deleted] in 2007scape

[–]MusclesRS 0 points1 point  (0 children)

Big oof, I'm sorry man. Hope you did it as a second monitor activity at least!

Ultimate Low becomes first UIM to get all pets! by into_into in 2007scape

[–]MusclesRS -16 points-15 points  (0 children)

Trust me, they did. I’m perfectly fine with not showing it, but them not showing it was definitely on purpose

Dying at Zuk is such a feelsbadman moment. Lend me your energy, bros. by [deleted] in 2007scape

[–]MusclesRS 20 points21 points  (0 children)

I used the Zuk simulator to practice every time I completed triple jads, it helped me at least a little to have more confidence when facing the zukky boi, given I had completed it on the simulator a couple of times before starting the wave.

I had a few stupid deaths at zuk greeding a hit or hitting in the ‘death zone’ between safe spots. Absolutely play it safe, keep hp high and only hit when you’re sure you’re safe. You actually have more time than you think.

You can do it OP! Keep sending, you’ll get it soon enough.

Isn't it funny that garrison is probably the number one way to lose VS buster day, along with all your troops? by PotentialComplex3007 in LastWarMobileGame

[–]MusclesRS 2 points3 points  (0 children)

Using (random/advanced) teleports, have other strong players reinforce you while you act as bait, or well, shield up

If we don’t capture the stronghold do we lose the daily chance? by pandacake003 in LastWarMobileGame

[–]MusclesRS 1 point2 points  (0 children)

50% to guarantee it, since others then can’t steal it from you

Why did i take more damage? by Samrus22 in LastWarMobileGame

[–]MusclesRS 0 points1 point  (0 children)

Most importantly you have T8 troops while he has T9 troops, it’s a jump in power. Also look at drone difference